<Layer 
    Condition="FUCK_EXE"
    Name="OverlayActorFrameTexture"
    Type="ActorFrameTexture" 
    InitCommand="%function(self) stitch('lua.aftoverlay').Init(self) end"
    OverlayReadyMessageCommand="%function(self) stitch('lua.aftoverlay').Ready(self) end"
/>