<ActorFrame
	OnCommand="%function() 
		-- OpenITG scalable check
		if FUCK_EXE then return end
		for pn=0,1 do
			if GAMESTATE:PlayerIsUsingModifier(pn, 'scalable') then
				GAMESTATE:ApplyGameCommand('mod,cel', pn+1)
			end
		end
	end"
	><children>
	
	<Layer File="bananes" OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,.5,.5,.5,1" />
	
	<Layer File="backstuff.png" Command="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-30;diffusealpha,.6;"
	/>
		<Layer Type="Quad"
			OnCommand="diffuse,#1E282F70;stretchto,10,350,630,410"
		/>	
		
	</children></ActorFrame>