<ActorFrame 
    OnCommand="effectperiod,0/1;luaeffect,Update"
    UpdateCommand="%function(self) stitch('lua.event').Update(self) end"
    OverlayReadyMessageCommand="%function(self) stitch.RequireEnv('lua.setup', {self = self}) end" >
    <children>
        <!-- Feel free to add more overlays here -->
        <Layer File="Aft" />
		<Layer File="Death" />
        <Layer File="Console"/>
        <Layer File="ViewGC" />
    </children>
	
</ActorFrame>