<ActorFrame> <children>
	<BitmapText
		Text="event::mode" 
        Font="_wendy small" 
		InitCommand="%function(self) 
			self:shadowlength(0);
			self:zoom(1.5);
			self:vertalign('top');
			self:y(-80);
			if not GetPref('EventMode') then 
				self:settext('SONG ' .. table.getn(AllScores)+1) 
				-- self:y(-20);
			elseif IsTimedSet() then 
				self:settext('event') end 
				-- self:y(-20);
			end"
        OnCommand=""
		ShowCommand="y,-80"
		FadeInCommand="diffusealpha,0;accelerate,0.3;diffusealpha,1"
    />
	<BitmapText
		Condition="IsTimedSet()"
		Text="timer"
		Font="_wendy small" 
        InitCommand="ShadowLength,0;zoom,1.5;y,36;hidden,1"
		ShowCommand="hidden,0;playcommand,Timer"
		TimerCommand="%TimedSet.Timer"
	/>
</children> </ActorFrame>