// File for specifying Random Attacks, used by the Random Attacks mod and Attack Mines mod.
//
// Sample lines:
//
// #ATTACK:drunk;
// #ATTACK:30% tornado;
// #ATTACK:-20% beat;
// #ATTACK:1.5x,reverse;
//

//
// Speed Mods
//
#ATTACK:0.5x;
#ATTACK:1x;
#ATTACK:1.5x;
#ATTACK:2x;

//
// Accel Mods
//
#ATTACK:boost;
#ATTACK:brake;
#ATTACK:wave;
#ATTACK:expand;

//
// Effect Mods
//
#ATTACK:drunk;
#ATTACK:dizzy;
#ATTACK:confusion;
#ATTACK:65% mini;
#ATTACK:20% flip;
#ATTACK:30% invert;
#ATTACK:30% tornado;
#ATTACK:tipsy;
#ATTACK:beat;
#ATTACK:bumpy;

//
// Appearance Mods
//
#ATTACK:50% hidden;
#ATTACK:50% sudden;
#ATTACK:30% blink;

//
// Hide Mods
//
#ATTACK:dark;
#ATTACK:blind;

//
// Transform Mods
//
#ATTACK:mines;

//
// Scroll
//
#ATTACK:30% reverse;
#ATTACK:reverse;
#ATTACK:centered;

//
// Perspective Mods
//
#ATTACK:hallway;
#ATTACK:space;
#ATTACK:incoming;
#ATTACK:overhead;
#ATTACK:distant;