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	Version="7.00"
	Name="xboxmad"
	ProjectGUID="{CA22B79A-E8A9-4BFB-A297-42231F2213F2}"
	Keyword="XboxProj">
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			IntermediateDirectory="Debug"
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			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
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			OutputDirectory="Profile"
			IntermediateDirectory="Profile"
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			CharacterSet="2">
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				Name="VCCLCompilerTool"
				Optimization="3"
				OmitFramePointers="TRUE"
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				PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;_LIB"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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			<Tool
				Name="VCCustomBuildTool"/>
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				Name="VCLibrarianTool"
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			IntermediateDirectory="Profile_FastCap"
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				OmitFramePointers="TRUE"
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				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
				WarningLevel="3"
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				FastCAP="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
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				Name="VCLibrarianTool"
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				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
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			Name="Release|Xbox"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
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				Name="VCCLCompilerTool"
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				OmitFramePointers="TRUE"
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				RuntimeLibrary="0"
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				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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				Detect64BitPortabilityProblems="FALSE"
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			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)/$(ProjectName).lib"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
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			IntermediateDirectory="Release_LTCG"
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			CharacterSet="2"
			WholeProgramOptimization="TRUE">
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				Name="VCLibrarianTool"
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			<Tool
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			<Tool
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		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
			<File
				RelativePath="..\bit.c">
			</File>
			<File
				RelativePath="..\decoder.c">
			</File>
			<File
				RelativePath="..\fixed.c">
			</File>
			<File
				RelativePath="..\frame.c">
			</File>
			<File
				RelativePath="..\huffman.c">
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			<File
				RelativePath="..\layer12.c">
			</File>
			<File
				RelativePath="..\layer3.c">
			</File>
			<File
				RelativePath="..\stream.c">
			</File>
			<File
				RelativePath="..\synth.c">
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			<File
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			<File
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		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc">
		</Filter>
		<File
			RelativePath="ReadMe.txt">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
