[BGAnimation]
LengthSeconds=999

// 0=sprite, 1=stretch, 2=particles, 3=tiles

[Layer1]
File=back.png
Type=0
Command=zoomtowidth,640;zoomtoheight,480;diffusealpha,1.0

[Layer2]
File=flower.png
Type=3
NumTilesHigh=1
TilesStartY=30
TilesSpacingY=10000	// guarantee only 1 tile high
TileVelocityX=-30
Command=diffusealpha,0.6

[Layer3]
File=flower.png
Type=3
NumTilesHigh=1
TilesStartY=140
TilesSpacingY=10000	// guarantee only 1 tile high
TileVelocityX=30
Command=diffusealpha,0.6

[Layer4]
File=flower.png
Type=3
NumTilesHigh=1
TilesStartY=250
TilesSpacingY=10000	// guarantee only 1 tile high
TileVelocityX=-30
Command=diffusealpha,0.6

[Layer5]
File=flower.png
Type=3
NumTilesHigh=1
TilesStartY=360
TilesSpacingY=10000	// guarantee only 1 tile high
TileVelocityX=30
Command=diffusealpha,0.6

[Layer6]
File=flower.png
Type=3
NumTilesHigh=1
TilesStartY=470
TilesSpacingY=10000	// guarantee only 1 tile high
TileVelocityX=-30
Command=diffusealpha,0.6