00:00.025: StepMania 3.9 DIPSTICK BUILD
00:00.025: Compiled Wed May 26 00:38:52 2004 (build 27515)
00:00.026: Log starting 2023-12-17 12:00:08
00:00.026:  
00:00.172: Loading window: win32
00:00.173: Windows 6.0 (unknown NT-based) build 6002 [Service Pack 2]
00:00.173: Memory: 1023mb total, 2047mb swap (1023mb swap avail)
00:00.174: Video driver: AMD Radeon(TM) Graphics [Advanced Micro Devices, Inc.]
00:00.174:               31.0.21001.45002, 6-26-2023 [PCI\VEN_1002&DEV_1681&REV_C7]
00:00.174: Drive: "NVMe    KINGSTON SKC300031.6" Driver: stornvme DMA: N/A
00:00.204: Sound device 0: 4 - MONITOR (AMD High Definitio, 10.0, MID 1, PID 100 
00:00.204: AnnouncerManager::AnnouncerManager()
00:00.205: Reading 'Data/Static.ini' failed: No such file or directory
00:00.206: Reading 'Themes/fallback/metrics.ini' failed: No such file or directory
00:00.240: Reading 'Themes/fallback/Languages/english.ini' failed: No such file or directory
00:00.246: Reading 'Themes/fallback/Languages/english.ini' failed: No such file or directory
00:00.250: Initializing driver: DirectSound
00:00.270: DirectSound Driver: Controlador primario de sonido ()
00:00.280: DirectSound Driver: 4 - MONITOR (AMD High Definition Audio Device) ({0.0.0.00000000}.{e64e3381-7362-4823-be17-1eba62daad00})
00:00.281:     ID: {e64e3381-7362-4823-3881158}
00:00.281: DirectSound sample rates: 100..200000 (continuous)
00:00.284: Couldn't load driver DirectSound: Driver unusable (no hardware buffers)
00:00.284: Initializing driver: DirectSound-sw
00:00.363: Sound driver: DirectSound-sw
00:00.371: Initializing lights driver: Null
00:00.380: Song::LoadFromSMFile(Cache/Songs/1181359856)
00:00.385: Song::LoadFromSMFile(Cache/Songs/1944330963)
00:00.388: Song::LoadFromSMFile(Cache/Songs/114177116)
00:00.391: Song::LoadFromSMFile(Cache/Songs/1519699929)
00:00.396: Group banner for '3DDX' is '(none)'.
00:00.396: Found 4 songs in 0.019000 seconds.
00:00.396: Loading courses.
00:00.398: Course::LoadFromCRSFile( 'Courses/Samples/AllChallenge.crs' )
00:00.408: Course::LoadFromCRSFile( 'Courses/Samples/AllMusicRandom.crs' )
00:00.409: Course::LoadFromCRSFile( 'Courses/Samples/EndOfTheRoad.crs' )
00:00.412: Course::LoadFromCRSFile( 'Courses/Samples/PlayersBest1-4.crs' )
00:00.414: Course::LoadFromCRSFile( 'Courses/Samples/PlayersBest13-16.crs' )
00:00.416: Course::LoadFromCRSFile( 'Courses/Samples/PlayersBest5-8.crs' )
00:00.417: Course::LoadFromCRSFile( 'Courses/Samples/PlayersBest9-12.crs' )
00:00.419: Course::LoadFromCRSFile( 'Courses/Samples/PlayersWorst.crs' )
00:00.419: Course::LoadFromCRSFile( 'Courses/Samples/Random Caprice.crs' )
00:00.420: Course::LoadFromCRSFile( 'Courses/Samples/StaminaTester.crs' )
00:00.422: Course::LoadFromCRSFile( 'Courses/Samples/Tortoise and the Hare.crs' )
00:00.474: Course::LoadFromCRSFile( 'Courses/Samples/Tournamix 4 Sample.crs' )
00:00.475: Course file 'Courses/Samples/Tournamix 4 Sample.crs' contains a fixed song entry 'Help me Dr. Dick' that does not exist. This entry will be ignored.
00:00.475: Course file 'Courses/Samples/Tournamix 4 Sample.crs' contains a fixed song entry 'DOO-BE-DI-BOY (KCP MIX)' that does not exist. This entry will be ignored.
00:00.475: Course file 'Courses/Samples/Tournamix 4 Sample.crs' contains a fixed song entry 'Laugh and Beats' that does not exist. This entry will be ignored.
00:00.475: Course file 'Courses/Samples/Tournamix 4 Sample.crs' contains a fixed song entry 'Baby Got Back' that does not exist. This entry will be ignored.
00:00.476: Course::LoadFromCRSFile( 'Courses/Samples/TrickyRandom.crs' )
00:00.479: Writing Data/Catalog.xml ...
00:00.500: Found drive c:\
00:00.500: Found drive d:\
00:00.500: Found drive e:\
00:00.500: Found drive g:\
00:00.501: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager ready.ogg' )
00:00.504: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager error.ogg' )
00:00.506: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager too late.ogg' )
00:00.507: RageSound::LoadSound( 'Themes/default/Sounds/MemoryCardManager disconnect.ogg' )
00:00.509: AssignUnassignedCards
00:00.509: Looking for a card for Player 1
00:00.509: Player 1 memory card: none
00:00.509: Looking for a card for Player 2
00:00.509: Player 2 memory card: none
00:00.512: Reading profile data 'Data/MachineProfile/Stats.xml'
00:00.519: UnlockSystem::Load()
00:00.534: Last seen video driver: AMD Radeon(TM) Graphics
00:00.534: Card matches 'GeForce|Radeon|Wonder 9'.
00:00.534: Video renderers: 'opengl,d3d'
00:00.576: RageDisplay_OGL::RageDisplay_OGL()
00:01.208: Got 32 bpp (8888), 16 depth, 0 stencil
00:01.212: Mode 20: ICD 32 (888) 8 alpha 16 depth 
00:01.254: Paletted textures disabled: GL_EXT_paletted_texture missing.
00:01.257: FPS: 1, CFPS 1, VPF: 0
00:01.257: OGL Vendor: ATI Technologies Inc.
00:01.257: OGL Renderer: AMD Radeon(TM) Graphics
00:01.257: OGL Version: 4.6.0 Compatibility Profile Context 23.7.1.230626
00:01.257: OGL Extensions: GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_texture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_subtexture GL_EXT_texture3D GL_EXT_bgra GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_texture_mirrored_repeat GL_ARB_multisample GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_cube_map GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_NV_blend_square GL_NV_texgen_reflection GL_SUN_multi_draw_arrays WGL_EXT_swap_control GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_NV_half_float GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture_rectangle GL_NV_primitive_restart GL_S3_s3tc GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_ARB_color_buffer_float GL_ARB_draw_buffers GL_ARB_half_float_pixel GL_ARB_pixel_buffer_object GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_framebuffer_object GL_EXT_pixel_buffer_object GL_EXT_texture_mirror_clamp GL_NV_float_buffer GL_OES_draw_texture GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_mirror_once GL_EXT_bindable_uniform GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_packed_float GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_integer GL_EXT_transform_feedback GL_NV_depth_buffer_float GL_OES_EGL_image GL_EXT_provoking_vertex GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rg GL_ARB_transform_feedback GL_ARB_vertex_array_object GL_EXT_direct_state_access GL_EXT_texture_snorm GL_AMD_conservative_depth GL_AMD_seamless_cubemap_per_texture GL_AMD_texture_cube_map_array GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_sync GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_multisample_no_array GL_ARB_texture_query_lod GL_ARB_uniform_buffer_object GL_ATI_meminfo GL_EXT_texture_storage GL_NV_copy_image GL_NV_texture_barrier GL_AMD_blend_minmax_factor GL_AMD_depth_clamp_separate GL_AMD_sample_positions GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_compressed_texture_pixel_storage GL_ARB_debug_output GL_ARB_draw_indirect GL_ARB_explicit_attrib_location GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_occlusion_query2 GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shading_language_packing GL_ARB_tessellation_shader GL_ARB_texture_compression_bptc GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_shader_image_load_store GL_EXT_texture_sRGB_decode GL_EXT_vertex_attrib_64bit GL_AMD_multi_draw_indirect GL_AMD_pinned_memory GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_AMD_query_buffer_object GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_EXT_copy_buffer GL_KHR_debug GL_KHR_texture_compression_astc_ldr GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int64 GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_sparse_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_geometry_point_size GL_EXT_gpu_shader5 GL_EXT_sRGB_write_control GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_timer_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_NV_shader_atomic_int64 GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_sparse_buffer GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_EXT_render_snorm GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_OVR_multiview GL_ARB_gpu_shader_int64 GL_ARB_parallel_shader_compile GL_ARB_post_depth_coverage GL_ARB_shader_atomic_counter_ops GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_ARB_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_ARB_gl_spirv GL_EXT_clip_cull_distance GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_semaphore GL_EXT_semaphore_win32 GL_AMD_gpu_shader_int16 GL_ARB_polygon_offset_clamp GL_ARB_spirv_extensions GL_ARB_texture_filter_anisotropic GL_EXT_texture_compression_bptc GL_KHR_parallel_shader_compile GL_EXT_nonuniform_qualifier GL_NV_timeline_semaphore
00:01.257: OGL Max texture size: 16384
00:01.257: GLU Version: 1.2.2.0 Microsoft Corporation
00:01.257: Line width range: 1.000-63.000 +0.125  Point size range: 1.000-63.000 +0.125
00:01.257: Windowed 640x480 32 color 32 texture 85Hz Vsync AA
00:01.259: RageInput::RageInput()
00:01.259: InputHandler_DInput::InputHandler_DInput()
00:01.277: InputHandler_DInput::IDirectInput_EnumDevices(DIDEVTYPE_KEYBOARD)
00:01.294: InputHandler_DInput::IDirectInput_EnumDevices(DIDEVTYPE_JOYSTICK)
00:01.309: Opening device 'Teclado'
00:01.309: Found 1 DirectInput devices:
00:01.309:    0: 'Teclado' axes: 0, hats: 0, buttons: 256 (buffered)
00:01.332: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 1] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.334: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 2] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.337: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 3] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.339: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 4] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.340: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 5] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.342: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 6] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.344: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 7] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.346: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 8] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.349: RageBitmapTexture: Loaded 'Themes/default/Fonts/_chinese 24px [hz 9] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.353: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [extra] 4x1.png' (128x32); FMT_RGBA4, source 128,32;  image 128,32.
00:01.362: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.364: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.366: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.369: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.371: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [kanji 5] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.377: RageBitmapTexture: Loaded 'Themes/default/Fonts/_japanese 16px [main] 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:01.382: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.385: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.388: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.391: RageBitmapTexture: Loaded 'Themes/default/Fonts/_korean 16px [jamo 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:01.395: RageBitmapTexture: Loaded 'Themes/default/Fonts/_misc 16px 8x4.png' (256x128); FMT_RGBA4, source 256,128;  image 256,128.
00:01.397: RageBitmapTexture: Loaded 'Themes/default/Fonts/_game chars 16px 9x1.png' (512x32); FMT_RGBA4, source 288,32;  image 288,32.
00:01.399: RageBitmapTexture: Loaded 'Themes/default/Fonts/Common default 2x1.png' (64x32); FMT_RGBA4, source 64,32;  image 64,32.
00:01.405: RageBitmapTexture: Loaded 'Themes/default/Fonts/Common Normal 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:01.420: RageBitmapTexture: Loaded 'Themes/default/Fonts/ScreenManager credits 16x16.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:01.421: RageSound::LoadSound( 'Themes/default/Sounds/Common start.ogg' )
00:01.436: Format ogg failed: ov_open failed (Not Vorbis data)
00:01.436: Format mp3 failed: Can't find data (not an MP3 stream?)
/////////////////////////////////////////
00:01.436: WARNING: File "Themes/default/Sounds/Common start.ogg" is really wav
/////////////////////////////////////////
00:01.440: RageSound::LoadSound( 'Themes/default/Sounds/Common coin.ogg' )
00:01.444: Format ogg failed: ov_open failed (Not Vorbis data)
00:01.444: Format mp3 failed: Can't find data (not an MP3 stream?)
/////////////////////////////////////////
00:01.445: WARNING: File "Themes/default/Sounds/Common coin.ogg" is really wav
/////////////////////////////////////////
00:01.445: RageSound::LoadSound( 'Themes/default/Sounds/Common invalid.ogg' )
00:01.447: RageSound::LoadSound( 'Themes/default/Sounds/Common screenshot.ogg' )
00:01.448: RageSound::LoadSound( 'Themes/default/Sounds/Common back.ogg' )
00:01.450: GameState::EndGame
00:01.497: Reading 'Positioning.ini' failed: No such file or directory
00:01.497: Reading 'Data/Static.ini' failed: No such file or directory
00:01.534: Reading 'Themes/fallback/metrics.ini' failed: No such file or directory
00:01.599: Reading 'Themes/fallback/Languages/english.ini' failed: No such file or directory
00:01.601: Reading 'Themes/D-Tech 2 (3DDX)/Languages/english.ini' failed: No such file or directory
00:01.601: Reading 'Themes/fallback/Languages/chinese.ini' failed: No such file or directory
00:01.601: Reading 'Themes/default/Languages/chinese.ini' failed: No such file or directory
00:01.627: Loading screen ScreenCompany
00:01.627: ScreenAttract::ScreenAttract(ScreenCompany)
00:01.627: GameState::EndGame
00:01.628: Reading 'Positioning.ini' failed: No such file or directory
00:01.675: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCompany background/company.avi )
00:01.711: Movie Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCompany background/company.avi has handler 'XVID', type 'xvid'
00:01.711: Initializing driver: FFMpeg
00:01.711: MovieTexture_FFMpeg::MovieTexture_FFMpeg(Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCompany background/company.avi)
00:01.712: Opening codec mpeg4
00:01.713: Bitrate: 0
00:01.713: Codec pixel format: yuv420p
00:01.716: format 24, 000000ff 0000ff00 00ff0000 00000000
00:01.717: Resolution: 640x480 (640x480, 1024x512)
00:01.717: Texture pixel format: 1
00:01.718: Created movie texture "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCompany background/company.avi" with driver "FFMpeg"
00:01.817: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
00:01.819: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png' (8x8); FMT_RGBA8 opaque stretch, source 2,2;  image 8,8.
00:01.822: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
00:01.856: Loaded ScreenCompany in 0.229000
00:01.856: ... SetFromNewScreen
00:01.857: The code 'Up,Up' contains an unrecognized button 'Up'.
00:01.857: The code 'Down,Down' contains an unrecognized button 'Down'.
00:01.857: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
00:01.857: The code 'Left+Right' contains an unrecognized button 'Left'.
00:01.857: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
00:01.857: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
00:01.860: AssignUnassignedCards
00:01.860: Looking for a card for Player 1
00:01.860: Player 1 memory card: none
00:01.860: Looking for a card for Player 2
00:01.860: Player 2 memory card: none
00:01.860: RageSound::LoadSound( 'Themes/default/Sounds/ScreenCompany music.ogg' )
00:01.867: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
00:01.867: WARNING: File "Themes/default/Sounds/ScreenCompany music.ogg" is really mp3
/////////////////////////////////////////
00:01.867: Sound "Themes/default/Sounds/ScreenCompany music.ogg" has a start time 0.007000 seconds in the past
00:01.871: XXX: deleting ''
00:01.871: no data yet; 0
00:01.884: Approximate sound time: driver frame 65742, m_Queue frame 68608..69120 (dist 2866), closest position is 0
00:01.917: Approximate sound time: driver frame 67065, m_Queue frame 68608..70656 (dist 1543), closest position is 0
00:01.949: Approximate sound time: driver frame 68388, m_Queue frame 68608..72192 (dist 220), closest position is 0
00:02.881: FPS: 45, CFPS 45, VPF: 77
00:03.881: FPS: 47, CFPS 46, VPF: 76
00:04.884: FPS: 48, CFPS 46, VPF: 76
00:05.886: FPS: 47, CFPS 46, VPF: 76
00:06.886: FPS: 47, CFPS 46, VPF: 76
00:07.887: FPS: 45, CFPS 46, VPF: 76
00:08.888: FPS: 45, CFPS 46, VPF: 76
00:09.891: FPS: 46, CFPS 46, VPF: 76
00:10.893: FPS: 45, CFPS 46, VPF: 76
00:11.929: ScreenAttract::AttractInput: go to ScreenTitleMenu
00:11.929: Loading screen ScreenTitleMenu
00:11.929: ScreenWithMenuElements::ScreenWithMenuElements()
00:12.017: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 1] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.020: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 2] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.024: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 3] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.026: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 4] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.030: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 5] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.032: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 6] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.035: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 7] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.039: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 8] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.042: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_chinese 24px [hz 9] 8x8.png' (256x256); FMT_RGB5A1 matte, source 256,256;  image 256,256.
00:12.067: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_japanese 16px [main] 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:12.078: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_korean 16px [jamo 1] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:12.089: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_korean 16px [jamo 2] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:12.093: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_korean 16px [jamo 3] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:12.096: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_korean 16px [jamo 4] 8x8.png' (256x256); FMT_RGBA4, source 256,256;  image 256,256.
00:12.100: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_misc 16px 8x4.png' (256x128); FMT_RGBA4, source 256,128;  image 256,128.
00:12.105: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_game chars 16px 9x1.png' (512x32); FMT_RGBA4, source 288,32;  image 288,32.
00:12.106: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/Common default 2x1.png' (64x32); FMT_RGBA4, source 64,32;  image 64,32.
00:12.127: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Numbers/MenuTimer 5x3.png' (256x128); FMT_RGB5A1 matte, source 170,102;  image 170,102.
00:12.127: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:12.138: MenuElements::MenuElements()
00:12.165: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi )
00:12.198: Movie Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi has handler 'XVID', type 'xvid'
00:12.198: Initializing driver: FFMpeg
00:12.198: MovieTexture_FFMpeg::MovieTexture_FFMpeg(Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi)
00:12.199: Opening codec mpeg4
00:12.199: Bitrate: 0
00:12.199: Codec pixel format: yuv420p
00:12.209: format 24, 000000ff 0000ff00 00ff0000 00000000
00:12.210: Resolution: 640x480 (640x480, 1024x512)
00:12.210: Texture pixel format: 1
00:12.210: Created movie texture "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi" with driver "FFMpeg"
00:12.212: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/1ppress.png )
00:12.220: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/1ppress.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
00:12.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/2ppress.png )
00:12.232: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/2ppress.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
00:12.233: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/down 1x24.png )
/////////////////////////////////////////
00:12.236: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/down 1x24.png' has frame dimensions that aren't even numbers.
00:12.236: WARNING: 
00:12.236: WARNING: The entire image is 57x1701 and frame size is 57.0x70.9.
00:12.236: WARNING: 
00:12.236: WARNING: Image quality will be much improved if you resize the graphic to 58x1728, which is a frame size of 58x72.
/////////////////////////////////////////
00:12.237: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/down 1x24.png' (64x2048); FMT_RGBA8, source 57,1701;  image 57,1701.
00:12.237: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/down 1x24.png )
00:12.263: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
00:12.279: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/_blank.png' (8x8); FMT_RGBA8 matte stretch, source 2,2;  image 8,8.
00:12.280: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
00:12.319: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/Common Normal 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:12.321: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
00:12.323: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
00:12.326: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:12.344: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_black.png' (32x32); FMT_RGBA8 opaque, source 32,32;  image 32,32.
00:12.345: ScreenSelect::ScreenSelect()
00:12.347: ScreenTitleMenu::ScreenTitleMenu()
00:12.347: GameState::EndGame
00:12.348: Reading 'Positioning.ini' failed: No such file or directory
00:12.348: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenLogo ds3ddx.png )
00:12.363: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenLogo ds3ddx.png' (256x64); FMT_RGBA8 matte, source 240,64;  image 240,64.
00:12.402: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_shared2 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
00:12.403: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_shared2 [extras].png' (32x32); FMT_RGBA4, source 32,32;  image 32,32.
00:12.404: RageSound::LoadSound( 'Themes/default/Sounds/ScreenTitleMenu change.mp3' )
00:12.447: Loaded ScreenTitleMenu in 0.518000
00:12.447: ... SetFromNewScreen
00:12.451: ScreenAttract::~ScreenAttract()
00:12.451: RageTextureManager: deleting 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCompany background/company.avi'.
00:12.451: Shutting down decoder thread ...
00:12.452: (Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCompany background/company.avi) Time is 10.732998, and the movie is at 9.533327.  Entering frame skip mode.
00:12.453: Decoder thread shut down.
00:12.454: Performing texture garbage collection.
00:12.454: 54 textures loaded:
00:12.454:  256x256 ( 1)                             1ppress.png
00:12.454:  256x256 ( 1)                             2ppress.png
00:12.454:  512x1024 ( 1)                            CREDIT.avi
00:12.454:  2048x 64 ( 2)                            down 1x24.png
00:12.454:    8x  8 ( 2)                             _black.png
00:12.454:  512x512 ( 1)                             Common Normal 16x16.png
00:12.454:   32x 64 ( 3)                             Common default 2x1.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 1] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 2] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 3] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 4] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 5] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 6] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 7] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 8] 8x8.png
00:12.454:  256x256 ( 3)                             _chinese 24px [hz 9] 8x8.png
00:12.454:   32x512 ( 3)                             _game chars 16px 9x1.png
00:12.454:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
00:12.454:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
00:12.454:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
00:12.454:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
00:12.454:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
00:12.454:  128x256 ( 3)                             _misc 16px 8x4.png
00:12.454:  512x512 ( 1)                             _shared2 16x16.png
00:12.454:   32x 32 ( 1)                             _shared2 [extras].png
00:12.454:    8x  8 ( 2)                             _blank.png
00:12.454:  128x256 ( 1)                             MenuTimer 5x3.png
00:12.454:   32x 32 ( 1)                             _black.png
00:12.454:  512x512 ( 1)                             Common Normal 16x16.png
00:12.454:   32x 64 ( 2)                             Common default 2x1.png
00:12.454:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
00:12.454:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
00:12.454:   32x512 ( 2)                             _game chars 16px 9x1.png
00:12.454:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
00:12.454:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
00:12.454:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
00:12.454:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
00:12.454:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
00:12.454:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
00:12.454:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
00:12.454:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
00:12.454:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
00:12.454:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
00:12.454:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
00:12.454:  128x256 ( 2)                             _misc 16px 8x4.png
00:12.454:   64x256 ( 1)                             ScreenLogo ds3ddx.png
00:12.454: total 4352128 texels
00:12.454: ScreenTitleMenu::Input( 0-13 )
00:12.458: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg' )
00:12.523: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
00:12.523: WARNING: File "Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg" is really mp3
/////////////////////////////////////////
00:12.523: Sound "Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg" has a start time 0.065000 seconds in the past
00:12.527: XXX: deleting ''
00:12.527: Approximate sound time: driver frame 534966, m_Queue frame 538112..538624 (dist 3146), closest position is 0
00:12.563: Approximate sound time: driver frame 536730, m_Queue frame 538112..540160 (dist 1382), closest position is 0
00:12.566: Approximate sound time: driver frame 536730, m_Queue frame 538112..540160 (dist 1382), closest position is 0
00:12.596: Approximate sound time: driver frame 538053, m_Queue frame 538112..541696 (dist 59), closest position is 0
00:12.962: ScreenTitleMenu::Input( 0-274 )
00:13.094: ScreenTitleMenu::Input( 0-274 )
00:13.462: FPS: 49, CFPS 49, VPF: 1021
00:14.163: ScreenTitleMenu::Input( 0-273 )
00:14.298: ScreenTitleMenu::Input( 0-273 )
00:14.463: FPS: 43, CFPS 46, VPF: 1020
00:14.831: ScreenTitleMenu::Input( 0-310 )
00:14.897: ScreenTitleMenu::Input( 0-304 )
00:15.031: ScreenTitleMenu::Input( 0-304 )
00:15.065: ScreenTitleMenu::Input( 0-304 )
00:15.198: ScreenTitleMenu::Input( 0-310 )
00:15.301: ScreenTitleMenu::Input( 0-310 )
00:15.434: ScreenTitleMenu::Input( 0-115 )
00:15.434: ScreenTitleMenu::Input( 0-304 )
00:15.434: ScreenTitleMenu::Input( 0-310 )
00:15.462: FPS: 44, CFPS 45, VPF: 1020
00:15.564: ScreenTitleMenu::Input( 0-304 )
00:15.564: ScreenTitleMenu::Input( 0-310 )
00:15.599: ScreenTitleMenu::Input( 0-304 )
00:15.599: ScreenTitleMenu::Input( 0-310 )
00:15.599: ScreenTitleMenu::Input( 0-115 )
00:15.835: App doesn't have focus (04)
00:16.465: FPS: 36, CFPS 43, VPF: 1020
00:17.466: FPS: 30, CFPS 40, VPF: 1020
00:18.467: FPS: 30, CFPS 38, VPF: 1020
00:19.470: FPS: 30, CFPS 37, VPF: 1020
00:20.080: File "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi" looping
00:20.081: Opening codec mpeg4
00:20.471: FPS: 30, CFPS 36, VPF: 1020
00:21.504: FPS: 31, CFPS 35, VPF: 1020
00:21.650: App has focus (24)
00:22.473: ScreenTitleMenu::Input( 0-308 )
00:22.506: FPS: 41, CFPS 36, VPF: 1020
00:22.608: App doesn't have focus (04)
00:23.508: FPS: 32, CFPS 36, VPF: 1020
00:24.508: FPS: 30, CFPS 35, VPF: 1020
00:24.534: RageSound::LoadSound( 'Announcers/3DDX/title menu attract/wave_048.mp3' )
00:24.823: App has focus (24)
00:25.509: FPS: 38, CFPS 35, VPF: 1020
00:26.080: XXX: deleting 'Announcers/3DDX/title menu attract/wave_048.mp3'
00:26.143: ScreenTitleMenu::Input( 0-13 )
00:26.246: ScreenTitleMenu::Input( 0-13 )
00:26.447: Loading screen ScreenCaution
00:26.461: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCaution background/HP.avi )
00:26.517: Movie Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCaution background/HP.avi has handler 'XVID', type 'xvid'
00:26.517: Initializing driver: FFMpeg
00:26.517: MovieTexture_FFMpeg::MovieTexture_FFMpeg(Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCaution background/HP.avi)
00:26.517: Opening codec mpeg4
00:26.517: Bitrate: 0
00:26.517: Codec pixel format: yuv420p
00:26.538: format 24, 000000ff 0000ff00 00ff0000 00000000
00:26.538: Resolution: 640x480 (640x480, 1024x512)
00:26.538: Texture pixel format: 1
00:26.539: Created movie texture "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCaution background/HP.avi" with driver "FFMpeg"
00:26.541: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
00:26.543: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
00:26.544: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:26.546: Loaded ScreenCaution in 0.099000
00:26.546: ... SetFromNewScreen
00:26.546: ScreenTitleMenu::~ScreenTitleMenu()
00:26.547: ScreenSelect::~ScreenSelect()
00:26.549: RageTextureManager: deleting 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi'.
00:26.549: Shutting down decoder thread ...
00:26.549: Decoder thread shut down.
00:26.550: Performing texture garbage collection.
00:26.550: 54 textures loaded:
00:26.550:  512x1024 ( 1)                            HP.avi
00:26.550:  256x256 ( 0)                             1ppress.png
00:26.550:  256x256 ( 0)                             2ppress.png
00:26.550:  2048x 64 ( 0)                            down 1x24.png
00:26.550:    8x  8 ( 2)                             _black.png
00:26.550:  512x512 ( 0)                             Common Normal 16x16.png
00:26.550:   32x 64 ( 0)                             Common default 2x1.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 1] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 2] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 3] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 4] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 5] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 6] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 7] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 8] 8x8.png
00:26.550:  256x256 ( 0)                             _chinese 24px [hz 9] 8x8.png
00:26.550:   32x512 ( 0)                             _game chars 16px 9x1.png
00:26.550:  512x512 ( 0)                             _japanese 16px [main] 16x16.png
00:26.550:  256x256 ( 0)                             _korean 16px [jamo 1] 8x8.png
00:26.550:  256x256 ( 0)                             _korean 16px [jamo 2] 8x8.png
00:26.550:  256x256 ( 0)                             _korean 16px [jamo 3] 8x8.png
00:26.550:  256x256 ( 0)                             _korean 16px [jamo 4] 8x8.png
00:26.550:  128x256 ( 0)                             _misc 16px 8x4.png
00:26.550:  512x512 ( 0)                             _shared2 16x16.png
00:26.550:   32x 32 ( 0)                             _shared2 [extras].png
00:26.550:    8x  8 ( 0)                             _blank.png
00:26.550:  128x256 ( 0)                             MenuTimer 5x3.png
00:26.550:   32x 32 ( 1)                             _black.png
00:26.550:  512x512 ( 1)                             Common Normal 16x16.png
00:26.550:   32x 64 ( 2)                             Common default 2x1.png
00:26.550:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
00:26.550:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
00:26.550:   32x512 ( 2)                             _game chars 16px 9x1.png
00:26.550:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
00:26.550:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
00:26.550:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
00:26.550:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
00:26.550:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
00:26.550:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
00:26.550:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
00:26.550:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
00:26.550:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
00:26.550:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
00:26.550:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
00:26.550:  128x256 ( 2)                             _misc 16px 8x4.png
00:26.550:   64x256 ( 0)                             ScreenLogo ds3ddx.png
00:26.550: total 4352128 texels
00:27.577: FPS: 46, CFPS 46, VPF: 73
00:28.579: FPS: 48, CFPS 47, VPF: 72
00:29.581: FPS: 47, CFPS 47, VPF: 72
00:30.582: FPS: 46, CFPS 46, VPF: 72
00:31.525: App doesn't have focus (04)
00:31.586: FPS: 44, CFPS 46, VPF: 72
00:32.617: FPS: 31, CFPS 43, VPF: 72
00:33.619: FPS: 30, CFPS 41, VPF: 72
00:34.622: FPS: 30, CFPS 40, VPF: 72
00:35.624: FPS: 30, CFPS 39, VPF: 72
00:36.658: FPS: 31, CFPS 38, VPF: 72
00:37.693: FPS: 31, CFPS 37, VPF: 72
00:37.711: App has focus (24)
00:38.594: Loading screen ScreenSelectStyle
00:38.594: ScreenWithMenuElements::ScreenWithMenuElements()
00:38.601: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
00:38.602: MenuElements::MenuElements()
00:38.643: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/back.png )
00:38.668: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/back.png' (256x256); FMT_RGBA8 matte, source 256,256;  image 256,256.
00:38.668: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
/////////////////////////////////////////
00:38.676: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png' has frame dimensions that aren't even numbers.
00:38.676: WARNING: 
00:38.676: WARNING: The entire image is 113x113 and frame size is 113.0x113.0.
00:38.676: WARNING: 
00:38.676: WARNING: Image quality will be much improved if you resize the graphic to 114x114, which is a frame size of 114x114.
/////////////////////////////////////////
00:38.676: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png' (128x128); FMT_RGBA8 stretch, source 113,113;  image 128,128.
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.676: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.677: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.678: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/flower.png )
00:38.680: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/body.png )
00:38.694: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectStyle background/body.png' (1024x512); FMT_RGBA8, source 636,470;  image 636,470.
00:38.695: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle header.png )
00:38.708: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle header.png' (1024x128); FMT_RGBA8, source 640,126;  image 640,126.
00:38.711: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
00:38.737: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p1.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:38.737: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
00:38.739: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p1.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:38.739: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
00:38.740: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p1.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:38.741: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
00:38.741: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p1.png' (32x64); FMT_RGBA8 matte, source 24,40;  image 24,40.
00:38.742: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
00:38.743: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay ready p2.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:38.743: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
00:38.744: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay late p2.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:38.745: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
00:38.745: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay error p2.png' (32x64); FMT_RGBA8, source 24,40;  image 24,40.
00:38.745: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
00:38.747: RageBitmapTexture: Loaded 'Themes/default/Graphics/MemoryCardDisplay none p2.png' (32x64); FMT_RGBA8 matte, source 24,40;  image 24,40.
00:38.748: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
00:38.750: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png' (1024x32); FMT_RGBA8, source 640,22;  image 640,22.
00:38.779: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
00:38.779: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
00:38.796: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
00:38.796: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
00:38.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
00:38.850: Format jpg failed: Not a JPEG file: starts with 0x89 0x50
00:38.850: Format bmp failed: File is not a Windows BMP file
00:38.850: Format gif failed: not a GIF file
/////////////////////////////////////////
00:38.857: WARNING: File "Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg" is really png
/////////////////////////////////////////
/////////////////////////////////////////
00:38.859: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg' has frame dimensions that aren't even numbers.
00:38.859: WARNING: 
00:38.859: WARNING: The entire image is 567x497 and frame size is 567.0x497.0.
00:38.859: WARNING: 
00:38.859: WARNING: Image quality will be much improved if you resize the graphic to 568x498, which is a frame size of 568x498.
/////////////////////////////////////////
00:38.859: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg' (1024x512); FMT_RGBA8 opaque, source 567,497;  image 567,497.
00:38.860: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
/////////////////////////////////////////
00:38.901: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png' has frame dimensions that aren't even numbers.
00:38.901: WARNING: 
00:38.901: WARNING: The entire image is 567x497 and frame size is 567.0x497.0.
00:38.901: WARNING: 
00:38.901: WARNING: Image quality will be much improved if you resize the graphic to 568x498, which is a frame size of 568x498.
/////////////////////////////////////////
00:38.901: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png' (1024x512); FMT_RGBA8 opaque, source 567,497;  image 567,497.
00:38.903: RandomSample::LoadSound( Themes/D-Tech 2 (3DDX)/BGAnimations/_swoosh.ogg )
00:38.903: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/BGAnimations/_swoosh.ogg' )
00:38.924: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
00:38.924: ScreenSelect::ScreenSelect()
00:38.925: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon1.png )
/////////////////////////////////////////
00:38.951: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectStyle icon1.png' has frame dimensions that aren't even numbers.
00:38.951: WARNING: 
00:38.951: WARNING: The entire image is 255x218 and frame size is 255.0x218.0.
00:38.951: WARNING: 
00:38.951: WARNING: Image quality will be much improved if you resize the graphic to 256x218, which is a frame size of 256x218.
/////////////////////////////////////////
00:38.951: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon1.png' (256x256); FMT_RGBA8 opaque, source 255,218;  image 255,218.
00:38.951: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle picture1.png )
00:38.954: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle picture1.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
00:38.954: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info1.png )
/////////////////////////////////////////
00:38.955: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectStyle info1.png' has frame dimensions that aren't even numbers.
00:38.955: WARNING: 
00:38.955: WARNING: The entire image is 227x113 and frame size is 227.0x113.0.
00:38.955: WARNING: 
00:38.955: WARNING: Image quality will be much improved if you resize the graphic to 228x114, which is a frame size of 228x114.
/////////////////////////////////////////
00:38.957: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info1.png' (256x128); FMT_RGBA8, source 227,113;  image 227,113.
00:38.957: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon2.png )
/////////////////////////////////////////
00:38.959: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectStyle icon2.png' has frame dimensions that aren't even numbers.
00:38.959: WARNING: 
00:38.959: WARNING: The entire image is 150x125 and frame size is 150.0x125.0.
00:38.959: WARNING: 
00:38.959: WARNING: Image quality will be much improved if you resize the graphic to 150x126, which is a frame size of 150x126.
/////////////////////////////////////////
00:38.960: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon2.png' (256x128); FMT_RGBA8, source 150,125;  image 150,125.
00:38.960: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle picture2.png )
00:38.963: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle picture2.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
00:38.963: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info2.png )
/////////////////////////////////////////
00:38.965: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectStyle info2.png' has frame dimensions that aren't even numbers.
00:38.965: WARNING: 
00:38.965: WARNING: The entire image is 227x113 and frame size is 227.0x113.0.
00:38.965: WARNING: 
00:38.965: WARNING: Image quality will be much improved if you resize the graphic to 228x114, which is a frame size of 228x114.
/////////////////////////////////////////
00:38.965: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info2.png' (256x128); FMT_RGBA8, source 227,113;  image 227,113.
00:38.965: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle icon3.png )
/////////////////////////////////////////
00:38.969: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectStyle icon3.png' has frame dimensions that aren't even numbers.
00:38.969: WARNING: 
00:38.969: WARNING: The entire image is 150x125 and frame size is 150.0x125.0.
00:38.969: WARNING: 
00:38.969: WARNING: Image quality will be much improved if you resize the graphic to 150x126, which is a frame size of 150x126.
/////////////////////////////////////////
00:38.969: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle icon3.png' (256x128); FMT_RGBA8, source 150,125;  image 150,125.
00:38.969: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle picture3.png )
00:38.972: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectStyle picture3.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
00:38.972: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectStyle info3.png )
/////////////////////////////////////////
00:38.974: WARNING: The graphic 'Themes/default/Graphics/ScreenSelectStyle info3.png' has frame dimensions that aren't even numbers.
00:38.974: WARNING: 
00:38.974: WARNING: The entire image is 227x113 and frame size is 227.0x113.0.
00:38.974: WARNING: 
00:38.974: WARNING: Image quality will be much improved if you resize the graphic to 228x114, which is a frame size of 228x114.
/////////////////////////////////////////
00:38.975: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectStyle info3.png' (256x128); FMT_RGBA8, source 227,113;  image 227,113.
00:38.976: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
00:38.977: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
00:38.978: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectStyle change.mp3' )
00:38.985: Loaded ScreenSelectStyle in 0.391000
00:38.985: ... SetFromNewScreen
00:38.986: RageTextureManager: deleting 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenCaution background/HP.avi'.
00:38.986: Shutting down decoder thread ...
00:38.986: Decoder thread shut down.
00:38.986: Performing texture garbage collection.
00:38.986: 77 textures loaded:
00:38.986:  256x256 ( 1)                             back.png
00:38.986:  512x1024 ( 1)                            body.png
00:38.986:  128x128 (70)                             flower.png
00:38.986:  256x256 ( 0)                             1ppress.png
00:38.986:  256x256 ( 0)                             2ppress.png
00:38.986:  2048x 64 ( 0)                            down 1x24.png
00:38.986:  512x1024 ( 1)                            title.png
00:38.986:    8x  8 ( 0)                             _black.png
00:38.986:  512x1024 ( 1)                            fader.jpg
00:38.986:  512x512 ( 1)                             Common Normal 16x16.png
00:38.986:   32x 64 ( 2)                             Common default 2x1.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
00:38.986:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
00:38.986:   32x512 ( 2)                             _game chars 16px 9x1.png
00:38.986:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
00:38.986:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
00:38.986:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
00:38.986:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
00:38.986:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
00:38.986:  128x256 ( 2)                             _misc 16px 8x4.png
00:38.986:  512x512 ( 0)                             _shared2 16x16.png
00:38.986:   32x 32 ( 0)                             _shared2 [extras].png
00:38.986:  128x1024 ( 1)                            ScreenSelectStyle header.png
00:38.986:  256x256 ( 1)                             ScreenSelectStyle picture1.png
00:38.986:  256x256 ( 1)                             ScreenSelectStyle picture2.png
00:38.986:  256x256 ( 1)                             ScreenSelectStyle picture3.png
00:38.986:    8x  8 ( 2)                             _blank.png
00:38.986:   32x1024 ( 1)                            _shared footer.png
00:38.987:  128x256 ( 1)                             MenuTimer 5x3.png
00:38.987:   32x 32 ( 1)                             _black.png
00:38.987:  512x512 ( 1)                             Common Normal 16x16.png
00:38.987:   32x 64 ( 2)                             Common default 2x1.png
00:38.987:  256x256 ( 1)                             ScreenManager credits 16x16.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
00:38.987:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
00:38.987:   32x512 ( 2)                             _game chars 16px 9x1.png
00:38.987:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
00:38.987:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
00:38.987:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
00:38.987:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
00:38.987:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
00:38.987:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
00:38.987:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
00:38.987:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
00:38.987:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
00:38.987:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
00:38.987:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
00:38.987:  128x256 ( 2)                             _misc 16px 8x4.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
00:38.987:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
00:38.987:   64x256 ( 0)                             ScreenLogo ds3ddx.png
00:38.987:  256x256 ( 1)                             ScreenSelectStyle icon1.png
00:38.987:  128x256 ( 1)                             ScreenSelectStyle icon2.png
00:38.987:  128x256 ( 1)                             ScreenSelectStyle icon3.png
00:38.987:  128x256 ( 1)                             ScreenSelectStyle info1.png
00:38.987:  128x256 ( 1)                             ScreenSelectStyle info2.png
00:38.987:  128x256 ( 1)                             ScreenSelectStyle info3.png
00:38.987: total 6088832 texels
00:38.993: RageSound::LoadSound( 'Announcers/3DDX/select style intro/SELECTMODE.mp3' )
00:39.029: Format mp3 failed: Can't find data (not an MP3 stream?)
00:39.029: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
00:39.029: WARNING: File "Announcers/3DDX/select style intro/SELECTMODE.mp3" is really wav
/////////////////////////////////////////
00:39.029: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/Sounds/_common menu music (loop).ogg' )
00:39.062: App doesn't have focus (04)
00:39.077: Format ogg failed: ov_open failed (Not Vorbis data)
00:39.078: Format mp3 failed: Can't find data (not an MP3 stream?)
/////////////////////////////////////////
00:39.078: WARNING: File "Themes/D-Tech 2 (3DDX)/Sounds/_common menu music (loop).ogg" is really wav
/////////////////////////////////////////
00:39.078: Sound "Themes/D-Tech 2 (3DDX)/Sounds/_common menu music (loop).ogg" has a start time 0.049000 seconds in the past
00:39.105: XXX: deleting 'Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg'
00:39.105: Approximate sound time: driver frame 1706703, m_Queue frame 1709056..1710080 (dist 2353), closest position is 0
00:39.138: Approximate sound time: driver frame 1708467, m_Queue frame 1709056..1711616 (dist 589), closest position is 0
00:39.993: FPS: 33, CFPS 33, VPF: 404
00:40.994: FPS: 30, CFPS 31, VPF: 404
00:41.995: FPS: 30, CFPS 31, VPF: 404
00:42.408: XXX: deleting 'Announcers/3DDX/select style intro/SELECTMODE.mp3'
00:42.997: FPS: 30, CFPS 30, VPF: 404
00:43.998: FPS: 30, CFPS 30, VPF: 404
00:44.999: FPS: 30, CFPS 30, VPF: 404
00:46.000: FPS: 30, CFPS 30, VPF: 404
00:47.002: FPS: 30, CFPS 30, VPF: 404
00:47.151: App has focus (24)
00:48.003: FPS: 43, CFPS 31, VPF: 404
00:49.003: FPS: 44, CFPS 33, VPF: 404
00:49.342: App doesn't have focus (04)
00:50.005: FPS: 36, CFPS 33, VPF: 404
00:51.007: FPS: 30, CFPS 33, VPF: 404
00:52.009: FPS: 30, CFPS 32, VPF: 404
00:53.009: FPS: 30, CFPS 32, VPF: 404
00:54.011: FPS: 30, CFPS 32, VPF: 404
00:54.261: App has focus (24)
00:55.011: FPS: 39, CFPS 32, VPF: 404
00:56.013: FPS: 44, CFPS 33, VPF: 404
00:56.918: App doesn't have focus (04)
00:57.015: FPS: 44, CFPS 34, VPF: 404
00:58.015: FPS: 30, CFPS 33, VPF: 404
00:59.017: FPS: 30, CFPS 33, VPF: 404
01:00.018: FPS: 30, CFPS 33, VPF: 404
01:01.021: FPS: 30, CFPS 33, VPF: 404
01:02.053: FPS: 31, CFPS 33, VPF: 404
01:03.059: FPS: 30, CFPS 33, VPF: 404
01:04.090: FPS: 31, CFPS 33, VPF: 404
01:05.093: FPS: 30, CFPS 32, VPF: 404
01:06.093: FPS: 30, CFPS 32, VPF: 404
01:07.093: FPS: 30, CFPS 32, VPF: 404
01:08.095: FPS: 30, CFPS 32, VPF: 404
01:09.095: FPS: 30, CFPS 32, VPF: 404
01:10.096: FPS: 30, CFPS 32, VPF: 404
01:11.099: FPS: 30, CFPS 32, VPF: 404
01:12.100: FPS: 30, CFPS 32, VPF: 404
01:13.100: FPS: 30, CFPS 32, VPF: 404
01:14.103: FPS: 30, CFPS 32, VPF: 404
01:15.103: FPS: 30, CFPS 32, VPF: 404
01:16.103: FPS: 30, CFPS 32, VPF: 404
01:16.819: App has focus (24)
01:17.104: FPS: 32, CFPS 32, VPF: 404
01:17.310: App doesn't have focus (04)
01:18.105: FPS: 34, CFPS 32, VPF: 404
01:19.108: FPS: 30, CFPS 32, VPF: 404
01:20.108: FPS: 30, CFPS 31, VPF: 404
01:21.060: App has focus (24)
01:21.110: FPS: 30, CFPS 31, VPF: 404
01:22.110: FPS: 42, CFPS 32, VPF: 404
01:23.112: FPS: 45, CFPS 32, VPF: 407
01:23.473: Approximate sound time: driver frame 3662979, m_Queue frame 3621376..3654144 (dist 8835), closest position is 32768
01:23.481: Reading profile data 'Data/LocalProfiles/00000000/Stats.xml'
01:23.497: Loading screen ScreenSelectDifficulty
01:23.497: ScreenWithMenuElements::ScreenWithMenuElements()
01:23.497: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
01:23.499: MenuElements::MenuElements()
01:23.540: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/back.png )
01:23.560: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/back.png' (256x256); FMT_RGBA8 matte, source 256,256;  image 256,256.
01:23.561: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
/////////////////////////////////////////
01:23.567: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png' has frame dimensions that aren't even numbers.
01:23.567: WARNING: 
01:23.567: WARNING: The entire image is 113x113 and frame size is 113.0x113.0.
01:23.567: WARNING: 
01:23.567: WARNING: Image quality will be much improved if you resize the graphic to 114x114, which is a frame size of 114x114.
/////////////////////////////////////////
01:23.567: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png' (128x128); FMT_RGBA8 stretch, source 113,113;  image 128,128.
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.570: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.571: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.571: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.571: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.571: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/flower.png )
01:23.571: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/lesson.png )
01:23.590: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/lesson.png' (256x512); FMT_RGBA8, source 160,360;  image 160,360.
01:23.591: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/hyper.png )
01:23.605: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/hyper.png' (256x512); FMT_RGBA8, source 160,394;  image 160,394.
01:23.605: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/ScreenSelectStyle picture1.png )
01:23.622: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectDifficulty background/ScreenSelectStyle picture1.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
01:23.624: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectDifficulty header.png )
01:23.642: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectDifficulty header.png' (1024x128); FMT_RGBA8, source 640,126;  image 640,126.
01:23.644: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon single 2x1.png )
01:23.674: RageBitmapTexture: Loaded 'Themes/default/Graphics/MenuElements icon single 2x1.png' (128x32); FMT_RGBA8, source 108,24;  image 108,24.
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
01:23.674: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
01:23.675: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
01:23.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
01:23.680: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
01:23.682: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
01:23.682: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
01:23.683: RandomSample::LoadSound( Themes/D-Tech 2 (3DDX)/BGAnimations/_swoosh.ogg )
01:23.683: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/BGAnimations/_swoosh.ogg' )
01:23.684: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
01:23.684: ScreenSelect::ScreenSelect()
01:23.686: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:23.687: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:23.687: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:23.687: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:23.688: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:23.688: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png )
01:23.698: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png' (256x128); FMT_RGBA8, source 256,76;  image 256,76.
01:23.699: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:23.699: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectDifficulty explanation 1x2.png )
01:23.701: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectDifficulty cursor 2x1.png )
01:23.702: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectDifficulty cursor 2x1.png' (128x64); FMT_RGBA8, source 120,60;  image 120,60.
01:23.703: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectDifficulty cursor 2x1.png )
01:23.704: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectDifficulty cursor 2x1.png )
01:23.705: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectDifficulty change.mp3' )
01:23.741: Loaded ScreenSelectDifficulty in 0.244000
01:23.741: ... SetFromNewScreen
01:23.742: ScreenSelect::~ScreenSelect()
01:23.742: no data yet; 0
01:23.743: Performing texture garbage collection.
01:23.743: 86 textures loaded:
01:23.743:  256x256 ( 1)                             ScreenSelectStyle picture1.png
01:23.743:  256x256 ( 1)                             back.png
01:23.743:  128x128 (70)                             flower.png
01:23.743:  512x256 ( 1)                             hyper.png
01:23.743:  512x256 ( 1)                             lesson.png
01:23.743:  256x256 ( 0)                             back.png
01:23.743:  512x1024 ( 0)                            body.png
01:23.743:  128x128 ( 0)                             flower.png
01:23.743:  256x256 ( 0)                             1ppress.png
01:23.743:  256x256 ( 0)                             2ppress.png
01:23.743:  2048x 64 ( 0)                            down 1x24.png
01:23.743:  512x1024 ( 2)                            title.png
01:23.743:    8x  8 ( 0)                             _black.png
01:23.743:  512x1024 ( 2)                            fader.jpg
01:23.743:  512x512 ( 1)                             Common Normal 16x16.png
01:23.743:   32x 64 ( 2)                             Common default 2x1.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
01:23.743:   32x512 ( 2)                             _game chars 16px 9x1.png
01:23.743:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
01:23.743:  128x256 ( 2)                             _misc 16px 8x4.png
01:23.743:  512x512 ( 0)                             _shared2 16x16.png
01:23.743:   32x 32 ( 0)                             _shared2 [extras].png
01:23.743:   64x128 ( 3)                             ScreenSelectDifficulty cursor 2x1.png
01:23.743:  128x1024 ( 1)                            ScreenSelectDifficulty header.png
01:23.743:  128x1024 ( 0)                            ScreenSelectStyle header.png
01:23.743:  256x256 ( 0)                             ScreenSelectStyle picture1.png
01:23.743:  256x256 ( 0)                             ScreenSelectStyle picture2.png
01:23.743:  256x256 ( 0)                             ScreenSelectStyle picture3.png
01:23.743:    8x  8 ( 6)                             _blank.png
01:23.743:   32x1024 ( 1)                            _shared footer.png
01:23.743:  128x256 ( 1)                             MenuTimer 5x3.png
01:23.743:   32x 32 ( 1)                             _black.png
01:23.743:  512x512 ( 1)                             Common Normal 16x16.png
01:23.743:   32x 64 ( 2)                             Common default 2x1.png
01:23.743:  256x256 ( 1)                             ScreenManager credits 16x16.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
01:23.743:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
01:23.743:   32x512 ( 2)                             _game chars 16px 9x1.png
01:23.743:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
01:23.743:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
01:23.743:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
01:23.743:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
01:23.743:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
01:23.743:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
01:23.743:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
01:23.743:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
01:23.743:  128x256 ( 2)                             _misc 16px 8x4.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
01:23.743:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
01:23.743:   32x128 ( 1)                             MenuElements icon single 2x1.png
01:23.743:   64x256 ( 0)                             ScreenLogo ds3ddx.png
01:23.743:  128x256 ( 2)                             ScreenSelectDifficulty explanation 1x2.png
01:23.743:  256x256 ( 0)                             ScreenSelectStyle icon1.png
01:23.743:  128x256 ( 0)                             ScreenSelectStyle icon2.png
01:23.743:  128x256 ( 0)                             ScreenSelectStyle icon3.png
01:23.743:  128x256 ( 0)                             ScreenSelectStyle info1.png
01:23.743:  128x256 ( 0)                             ScreenSelectStyle info2.png
01:23.743:  128x256 ( 0)                             ScreenSelectStyle info3.png
01:23.744: total 6674560 texels
01:23.749: RageSound::LoadSound( 'Announcers/3DDX/select difficulty intro/SELECTMODE.mp3' )
01:23.784: Format mp3 failed: Can't find data (not an MP3 stream?)
01:23.785: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
01:23.785: WARNING: File "Announcers/3DDX/select difficulty intro/SELECTMODE.mp3" is really wav
/////////////////////////////////////////
01:24.748: FPS: 48, CFPS 48, VPF: 380
01:25.748: FPS: 45, CFPS 46, VPF: 380
01:26.421: App doesn't have focus (04)
01:26.751: FPS: 41, CFPS 44, VPF: 380
01:27.194: XXX: deleting 'Announcers/3DDX/select difficulty intro/SELECTMODE.mp3'
01:27.751: FPS: 30, CFPS 41, VPF: 380
01:28.753: FPS: 30, CFPS 38, VPF: 380
01:29.755: FPS: 30, CFPS 37, VPF: 380
01:30.755: FPS: 30, CFPS 36, VPF: 380
01:31.756: FPS: 30, CFPS 35, VPF: 380
01:32.509: App has focus (24)
01:32.758: FPS: 33, CFPS 35, VPF: 380
01:33.164: App doesn't have focus (04)
01:33.759: FPS: 36, CFPS 35, VPF: 380
01:34.508: App has focus (24)
01:34.760: FPS: 32, CFPS 35, VPF: 380
01:35.761: FPS: 44, CFPS 35, VPF: 380
01:36.565: Loading screen ScreenInstructions
01:36.565: ScreenWithMenuElements::ScreenWithMenuElements()
01:36.565: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
01:36.565: MenuElements::MenuElements()
01:36.615: Sprite::LoadFromTexture( Themes/default/BGAnimations/_shared background/bg.png )
01:36.635: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_shared background/bg.png' (1024x512); FMT_RGBA8 opaque, source 640,480;  image 640,480.
01:36.636: Sprite::LoadFromTexture( Themes/default/BGAnimations/_moveon.png )
01:36.659: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/_moveon.png' (512x256); FMT_RGBA8 matte, source 368,176;  image 368,176.
01:36.662: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:36.662: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon single 2x1.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
01:36.663: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
01:36.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
01:36.681: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
01:36.681: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
01:36.681: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
01:36.681: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
01:36.687: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
01:36.687: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
01:36.687: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
01:36.687: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
01:36.691: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
01:36.692: ScreenInstructions::ScreenInstructions()
01:36.692: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenInstructions arcade.png )
/////////////////////////////////////////
01:36.778: WARNING: The graphic 'Themes/default/Graphics/ScreenInstructions arcade.png' has frame dimensions that aren't even numbers.
01:36.778: WARNING: 
01:36.778: WARNING: The entire image is 800x625 and frame size is 800.0x625.0.
01:36.778: WARNING: 
01:36.778: WARNING: Image quality will be much improved if you resize the graphic to 800x626, which is a frame size of 800x626.
/////////////////////////////////////////
01:36.778: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenInstructions arcade.png' (1024x1024); FMT_RGBA8 opaque, source 800,625;  image 800,625.
01:36.796: Loaded ScreenInstructions in 0.231000
01:36.796: ... SetFromNewScreen
01:36.796: ScreenSelect::~ScreenSelect()
01:36.797: Approximate sound time: driver frame 4250391, m_Queue frame 4233728..4243456 (dist 6935), closest position is 9728
01:36.797: Performing texture garbage collection.
01:36.798: 89 textures loaded:
01:36.798:  256x256 ( 0)                             ScreenSelectStyle picture1.png
01:36.798:  256x256 ( 0)                             back.png
01:36.798:  128x128 ( 0)                             flower.png
01:36.798:  512x256 ( 0)                             hyper.png
01:36.798:  512x256 ( 0)                             lesson.png
01:36.798:  256x256 ( 0)                             back.png
01:36.798:  512x1024 ( 0)                            body.png
01:36.798:  128x128 ( 0)                             flower.png
01:36.798:  256x256 ( 0)                             1ppress.png
01:36.798:  256x256 ( 0)                             2ppress.png
01:36.798:  2048x 64 ( 0)                            down 1x24.png
01:36.798:  512x1024 ( 0)                            title.png
01:36.798:    8x  8 ( 0)                             _black.png
01:36.798:  512x1024 ( 0)                            fader.jpg
01:36.798:  512x512 ( 1)                             Common Normal 16x16.png
01:36.798:   32x 64 ( 2)                             Common default 2x1.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
01:36.798:   32x512 ( 2)                             _game chars 16px 9x1.png
01:36.798:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
01:36.798:  128x256 ( 2)                             _misc 16px 8x4.png
01:36.798:  512x512 ( 0)                             _shared2 16x16.png
01:36.798:   32x 32 ( 0)                             _shared2 [extras].png
01:36.798:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
01:36.798:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
01:36.798:  128x1024 ( 0)                            ScreenSelectStyle header.png
01:36.798:  256x256 ( 0)                             ScreenSelectStyle picture1.png
01:36.798:  256x256 ( 0)                             ScreenSelectStyle picture2.png
01:36.798:  256x256 ( 0)                             ScreenSelectStyle picture3.png
01:36.798:    8x  8 ( 1)                             _blank.png
01:36.798:   32x1024 ( 1)                            _shared footer.png
01:36.798:  128x256 ( 1)                             MenuTimer 5x3.png
01:36.798:   32x 32 ( 1)                             _black.png
01:36.798:  256x512 ( 1)                             _moveon.png
01:36.798:  512x1024 ( 1)                            bg.png
01:36.798:  512x512 ( 1)                             Common Normal 16x16.png
01:36.798:   32x 64 ( 2)                             Common default 2x1.png
01:36.798:  256x256 ( 1)                             ScreenManager credits 16x16.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
01:36.798:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
01:36.798:   32x512 ( 2)                             _game chars 16px 9x1.png
01:36.798:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
01:36.798:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
01:36.798:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
01:36.798:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
01:36.798:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
01:36.798:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
01:36.798:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
01:36.798:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
01:36.798:  128x256 ( 2)                             _misc 16px 8x4.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
01:36.798:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
01:36.798:   32x128 ( 1)                             MenuElements icon single 2x1.png
01:36.798:  1024x1024 ( 1)                           ScreenInstructions arcade.png
01:36.798:   64x256 ( 0)                             ScreenLogo ds3ddx.png
01:36.798:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
01:36.798:  256x256 ( 0)                             ScreenSelectStyle icon1.png
01:36.798:  128x256 ( 0)                             ScreenSelectStyle icon2.png
01:36.798:  128x256 ( 0)                             ScreenSelectStyle icon3.png
01:36.798:  128x256 ( 0)                             ScreenSelectStyle info1.png
01:36.798:  128x256 ( 0)                             ScreenSelectStyle info2.png
01:36.798:  128x256 ( 0)                             ScreenSelectStyle info3.png
01:36.798: total 8378496 texels
01:37.797: FPS: 48, CFPS 48, VPF: 79
01:38.798: FPS: 45, CFPS 46, VPF: 80
01:39.798: FPS: 45, CFPS 46, VPF: 80
01:40.801: FPS: 49, CFPS 46, VPF: 80
01:41.336: Loading screen ScreenBranchSelectSongOrCourse
01:41.336: ScreenBranch::ScreenBranch()
01:41.336: Branching to 'screen,ScreenSelectMusic'
01:41.336: Loading screen ScreenSelectMusic
01:41.336: ScreenWithMenuElements::ScreenWithMenuElements()
01:41.336: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
01:41.337: MenuElements::MenuElements()
01:41.405: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/back.png )
01:41.408: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/back.png' (256x256); FMT_RGBA8 matte, source 256,256;  image 256,256.
01:41.408: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
/////////////////////////////////////////
01:41.428: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png' has frame dimensions that aren't even numbers.
01:41.428: WARNING: 
01:41.428: WARNING: The entire image is 113x113 and frame size is 113.0x113.0.
01:41.428: WARNING: 
01:41.428: WARNING: Image quality will be much improved if you resize the graphic to 114x114, which is a frame size of 114x114.
/////////////////////////////////////////
01:41.429: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png' (128x128); FMT_RGBA8 stretch, source 113,113;  image 128,128.
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.429: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.430: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.431: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
01:41.432: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/data.png )
01:41.435: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/data.png' (512x128); FMT_RGBA8, source 268,82;  image 268,82.
01:41.436: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/score.png )
01:41.438: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/score.png' (64x128); FMT_RGBA8, source 44,70;  image 44,70.
01:41.439: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/body.png )
01:41.449: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/body.png' (1024x512); FMT_RGBA8, source 642,482;  image 642,482.
01:41.450: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/ScreenSelectStyle picture1.png )
01:41.455: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/ScreenSelectStyle picture1.png' (256x256); FMT_RGBA8, source 150,170;  image 150,170.
01:41.456: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/font.png )
01:41.458: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/font.png' (256x128); FMT_RGBA8, source 200,110;  image 200,110.
01:41.458: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic header.png )
01:41.481: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic header.png' (1024x128); FMT_RGBA8, source 640,126;  image 640,126.
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon single 2x1.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
01:41.481: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
01:41.482: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
01:41.484: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
01:41.484: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
01:41.489: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
01:41.489: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_option out/ScreenPlayerOptions options 1x2.png )
01:41.512: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/_option out/ScreenPlayerOptions options 1x2.png' (1024x128); FMT_RGBA8, source 640,100;  image 640,100.
01:41.513: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
01:41.535: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner all music.png' (512x128); FMT_RGBA8 opaque dither, source 328,92;  image 328,92.
01:41.579: Format jpg failed: Not a JPEG file: starts with 0x89 0x50
01:41.579: Format bmp failed: File is not a Windows BMP file
01:41.579: Format gif failed: not a GIF file
/////////////////////////////////////////
01:41.585: WARNING: File "Themes/D-Tech 2 (3DDX)/Graphics/Common fallback banner.jpg" is really png
/////////////////////////////////////////
/////////////////////////////////////////
01:41.588: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/Graphics/Common fallback banner.jpg' has frame dimensions that aren't even numbers.
01:41.588: WARNING: 
01:41.588: WARNING: The entire image is 567x497 and frame size is 567.0x497.0.
01:41.588: WARNING: 
01:41.588: WARNING: Image quality will be much improved if you resize the graphic to 568x498, which is a frame size of 568x498.
/////////////////////////////////////////
01:41.588: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/Common fallback banner.jpg' (1024x512); FMT_RGBA8 opaque dither, source 567,497;  image 567,497.
01:41.592: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner roulette.png' (256x128); FMT_RGBA8 opaque dither, source 256,72;  image 256,72.
01:41.594: RageBitmapTexture: Loaded 'Themes/default/Graphics/Banner random.png' (256x128); FMT_RGBA8 opaque dither, source 256,72;  image 256,72.
01:41.597: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar base.png )
01:41.598: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar base.png' (128x128); FMT_RGBA8, source 68,68;  image 68,68.
01:41.599: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
01:41.599: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif' (8x16); FMT_RGBA8 matte stretch, source 2,10;  image 8,16.
01:41.599: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
01:41.599: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
01:41.599: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
01:41.599: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
01:41.600: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveGraph base.png )
01:41.630: RageBitmapTexture: Loaded 'Themes/default/Graphics/GrooveGraph base.png' (512x128); FMT_RGBA8 matte, source 298,106;  image 298,106.
01:41.631: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.633: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png' (128x64); FMT_RGBA8, source 114,52;  image 114,52.
01:41.664: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/OptionIcon 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.664: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.665: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.665: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.665: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.665: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
01:41.665: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
01:41.681: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif' (16x64); FMT_RGBA8 matte, source 16,48;  image 16,48.
01:41.681: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif )
01:41.683: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif' (16x16); FMT_RGBA8 opaque, source 16,16;  image 16,16.
01:41.683: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif )
01:41.683: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
01:41.683: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
01:41.683: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.709: RageBitmapTexture: Loaded 'Themes/default/Graphics/WheelNotifyIcon icons 4x2.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
01:41.709: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.712: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png' (512x64); FMT_RGBA8, source 298,42;  image 298,42.
01:41.712: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.733: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif' (512x64); FMT_RGBA8 matte, source 298,42;  image 298,42.
01:41.784: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/_shared1 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
01:41.795: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.799: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png' (128x256); FMT_RGBA8 stretch, source 72,224;  image 128,256.
01:41.799: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.802: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.802: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.802: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.803: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.803: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.804: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.804: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.805: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.806: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.807: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
01:41.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
01:41.809: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif' (16x8); FMT_RGBA8 matte stretch, source 12,2;  image 16,8.
01:41.809: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
01:41.809: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
01:41.810: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
01:41.810: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
01:41.810: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.813: RageBitmapTexture: Loaded 'Themes/default/Graphics/CourseEntryDisplay bar (dither).png' (512x64); FMT_RGBA8 opaque dither, source 270,44;  image 270,44.
01:41.845: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/CourseEntryDisplay difficulty 2x1.png' (32x32); FMT_RGBA4, source 20,18;  image 20,18.
01:41.845: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.845: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.846: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.846: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.846: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.847: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.847: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.848: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.848: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.848: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.849: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.849: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.849: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.849: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.850: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.850: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.850: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.851: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.851: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.852: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.852: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.852: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.853: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.853: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.854: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.854: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.854: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.855: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.855: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.855: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.856: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.857: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.857: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.857: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.858: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.858: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.859: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.859: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.859: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.859: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.860: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.861: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.861: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.861: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.861: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.861: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.862: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.862: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.863: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.863: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.863: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.864: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.864: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.865: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.865: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
01:41.865: ScreenSelectMusic::ScreenSelectMusic()
01:41.865: MusicWheel::MusicWheel()
01:41.865: Current Song: Songs/3DDX/A-YO/
01:41.866: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheel highlight.png )
01:41.881: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/MusicWheel highlight.png' (512x64); FMT_RGBA8 matte, source 298,42;  image 298,42.
01:41.881: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel change.mp3' )
01:41.925: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel sort.ogg' )
01:41.942: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
01:41.944: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
01:41.951: took: 0:0.000 1:0.000 2:0.000 3:0.002 4:0.000 5:0.000 6:0.000 7:0.000 8:0.000 9:0.000 10:0.000 11:0.000 12:0.000 13:0.000 14:0.000 15:0.000 16:0.000 17:0.000 
01:41.953: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:41.953: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner mask.gif )
01:41.971: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner mask.gif' (8x8); FMT_RGBA8 matte stretch, source 2,2;  image 8,8.
01:41.971: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner frame.png )
01:41.979: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner frame.png' (512x128); FMT_RGBA8 matte, source 346,128;  image 346,128.
01:41.981: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
/////////////////////////////////////////
01:41.994: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/Numbers/Combo 5x3.png' has frame dimensions that aren't even numbers.
01:41.994: WARNING: 
01:41.994: WARNING: The entire image is 300x160 and frame size is 60.0x53.3.
01:41.994: WARNING: 
01:41.994: WARNING: Image quality will be much improved if you resize the graphic to 300x162, which is a frame size of 60x54.
/////////////////////////////////////////
01:41.995: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Numbers/Combo 5x3.png' (512x256); FMT_RGBA4, source 300,160;  image 300,160.
01:41.996: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:42.024: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage demo.png' (64x64); FMT_RGBA8, source 40,34;  image 40,34.
01:42.028: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage event.png' (64x64); FMT_RGBA8, source 40,34;  image 40,34.
01:42.049: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage final.png' (64x16); FMT_RGBA8, source 52,12;  image 52,12.
01:42.062: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage extra1.png' (64x16); FMT_RGBA8, source 52,12;  image 52,12.
01:42.074: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage extra2.png' (64x16); FMT_RGBA8, source 52,12;  image 52,12.
01:42.076: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 1.png' (64x64); FMT_RGBA8, source 40,34;  image 40,34.
01:42.078: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 2.png' (64x64); FMT_RGBA8, source 40,34;  image 40,34.
01:42.080: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 3.png' (64x64); FMT_RGBA8, source 40,34;  image 40,34.
01:42.081: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 4.png' (64x64); FMT_RGBA8, source 40,34;  image 40,34.
01:42.081: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
/////////////////////////////////////////
01:42.083: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png' has frame dimensions that aren't even numbers.
01:42.083: WARNING: 
01:42.083: WARNING: The entire image is 150x75 and frame size is 150.0x75.0.
01:42.083: WARNING: 
01:42.083: WARNING: Image quality will be much improved if you resize the graphic to 150x76, which is a frame size of 150x76.
/////////////////////////////////////////
01:42.083: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png' (256x128); FMT_RGBA8, source 150,75;  image 150,75.
01:42.083: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
01:42.122: RageBitmapTexture: Loaded 'Themes/default/Numbers/_shared2 5x3.png' (128x128); FMT_RGBA4, source 100,78;  image 100,78.
01:42.134: RageBitmapTexture: Loaded 'Themes/default/Numbers/ScreenSelectMusic total time 5x3.png' (128x128); FMT_RGBA4, source 110,84;  image 110,84.
01:42.136: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty frame p1.gif )
01:42.138: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty frame p1.gif' (512x32); FMT_RGBA8 matte, source 280,24;  image 280,24.
01:42.138: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty icons 1x6.gif )
01:42.139: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty icons 1x6.gif' (128x256); FMT_RGBA8 matte, source 72,132;  image 72,132.
01:42.140: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
01:42.141: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic autogen.png' (64x32); FMT_RGBA8, source 38,32;  image 38,32.
01:42.141: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p1.png )
01:42.161: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic meter frame p1.png' (256x32); FMT_RGBA8 matte, source 152,28;  image 152,28.
/////////////////////////////////////////
01:42.174: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/Graphics/DifficultyMeter bar 2x1.gif' has frame dimensions that aren't even numbers.
01:42.174: WARNING: 
01:42.174: WARNING: The entire image is 63x40 and frame size is 31.5x40.0.
01:42.174: WARNING: 
01:42.174: WARNING: Image quality will be much improved if you resize the graphic to 64x40, which is a frame size of 32x40.
/////////////////////////////////////////
01:42.175: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/DifficultyMeter bar 2x1.gif' (64x64); FMT_RGB5A1 matte, source 63,40;  image 63,40.
01:42.177: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/circle.gif )
01:42.183: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/circle.gif' (64x64); FMT_RGBA8 matte, source 38,38;  image 38,38.
01:42.213: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Numbers/_numbers2 5x3.png' (128x64); FMT_RGBA4, source 80,48;  image 80,48.
01:42.213: Sprite::LoadFromTexture( Themes/default/Graphics/MusicSortDisplay group.png )
01:42.215: RageBitmapTexture: Loaded 'Themes/default/Graphics/MusicSortDisplay group.png' (128x16); FMT_RGBA8, source 68,16;  image 68,16.
01:42.239: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic balloon long.png' (256x128); FMT_RGBA8 matte, source 162,82;  image 162,82.
01:42.259: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic balloon marathon.png' (256x128); FMT_RGBA8 matte, source 162,82;  image 162,82.
01:42.260: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:42.261: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenPlayerOptions options 1x2.png )
01:42.281: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenPlayerOptions options 1x2.png' (1024x128); FMT_RGBA8, source 640,100;  image 640,100.
01:42.282: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:42.283: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
01:42.314: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
01:42.316: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
01:42.318: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
01:42.320: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
01:42.321: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic options.ogg' )
01:42.324: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
01:42.325: BannerCache::LoadCachedBanner(Songs/3DDX/A-YO/bann.JPG): Cache/Banners/1917218017
01:42.325: Loading banner texture Cache/Banners/1917218017; src 256x128; image 128x64
01:42.325: Sprite::LoadFromTexture( Cache/Banners/1917218017 )
01:42.325: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
01:42.325: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
01:42.325: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 1.png )
01:42.327: Loaded ScreenSelectMusic in 0.991000
01:42.327: ... SetFromNewScreen
01:42.327: Loaded ScreenBranchSelectSongOrCourse in 0.991000
01:42.327: Approximate sound time: driver frame 4494264, m_Queue frame 4430848..4454400 (dist 39864), closest position is 23552
01:42.328: Performing texture garbage collection.
01:42.328: 145 textures loaded:
01:42.328:   64x128 ( 1)                             1917218017
01:42.328:  256x256 ( 0)                             ScreenSelectStyle picture1.png
01:42.328:  256x256 ( 0)                             back.png
01:42.328:  128x128 ( 0)                             flower.png
01:42.328:  512x256 ( 0)                             hyper.png
01:42.328:  512x256 ( 0)                             lesson.png
01:42.328:  256x256 ( 1)                             ScreenSelectStyle picture1.png
01:42.328:  256x256 ( 1)                             back.png
01:42.328:  512x1024 ( 1)                            body.png
01:42.328:  128x512 ( 1)                             data.png
01:42.328:  128x128 (70)                             flower.png
01:42.328:  128x256 ( 1)                             font.png
01:42.328:  128x 64 ( 1)                             score.png
01:42.328:  256x256 ( 0)                             back.png
01:42.328:  512x1024 ( 0)                            body.png
01:42.328:  128x128 ( 0)                             flower.png
01:42.328:  256x256 ( 0)                             1ppress.png
01:42.328:  256x256 ( 0)                             2ppress.png
01:42.328:  2048x 64 ( 0)                            down 1x24.png
01:42.328:  512x1024 ( 1)                            title.png
01:42.328:    8x  8 ( 1)                             _black.png
01:42.328:  128x1024 ( 1)                            ScreenPlayerOptions options 1x2.png
01:42.328:   64x 64 ( 1)                             circle.gif
01:42.328:  512x1024 ( 1)                            fader.jpg
01:42.328:  512x512 ( 1)                             Common Normal 16x16.png
01:42.328:   32x 64 (11)                             Common default 2x1.png
01:42.328:  512x512 ( 1)                             OptionIcon 16x16.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 1] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 2] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 3] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 4] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 5] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 6] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 7] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 8] 8x8.png
01:42.328:  256x256 (11)                             _chinese 24px [hz 9] 8x8.png
01:42.328:   32x512 (11)                             _game chars 16px 9x1.png
01:42.328:  512x512 (11)                             _japanese 16px [main] 16x16.png
01:42.328:  256x256 (11)                             _korean 16px [jamo 1] 8x8.png
01:42.328:  256x256 (11)                             _korean 16px [jamo 2] 8x8.png
01:42.328:  256x256 (11)                             _korean 16px [jamo 3] 8x8.png
01:42.328:  256x256 (11)                             _korean 16px [jamo 4] 8x8.png
01:42.328:  128x256 (11)                             _misc 16px 8x4.png
01:42.328:  512x512 ( 1)                             _shared1 16x16.png
01:42.328:  512x512 ( 1)                             _shared2 16x16.png
01:42.328:   32x 32 ( 1)                             _shared2 [extras].png
01:42.328:  512x1024 ( 0)                            Common fallback banner.jpg
01:42.328:   32x 32 ( 1)                             CourseEntryDisplay difficulty 2x1.png
01:42.328:    8x 16 ( 5)                             DifficultyDisplay bar 6x1.gif
01:42.328:   64x 64 ( 1)                             DifficultyMeter bar 2x1.gif
01:42.328:  128x128 ( 1)                             GrooveRadar base.png
01:42.328:   16x  8 ( 5)                             GrooveRadar labels 1x5.gif
01:42.328:   64x512 ( 1)                             MusicWheel highlight.png
01:42.328:  256x128 (50)                             MusicWheelItem grades 2x8.png
01:42.328:   64x512 (25)                             MusicWheelItem section.gif
01:42.328:   64x512 (25)                             MusicWheelItem song.png
01:42.328:   64x128 (16)                             OptionIcon frame 3x2.png
01:42.328:  128x1024 ( 1)                            ScreenPlayerOptions options 1x2.png
01:42.328:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
01:42.328:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
01:42.328:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
01:42.328:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
01:42.328:  128x512 ( 1)                             ScreenSelectMusic banner frame.png
01:42.328:    8x  8 ( 1)                             ScreenSelectMusic banner mask.gif
01:42.328:   32x512 ( 1)                             ScreenSelectMusic difficulty frame p1.gif
01:42.328:  256x128 ( 1)                             ScreenSelectMusic difficulty icons 1x6.gif
01:42.328:  128x256 ( 2)                             ScreenSelectMusic fallback cdtitle.png
01:42.328:  128x1024 ( 1)                            ScreenSelectMusic header.png
01:42.328:   64x 64 ( 1)                             ScreenSelectMusic stage 1.png
01:42.328:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
01:42.328:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
01:42.328:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
01:42.328:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
01:42.328:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
01:42.328:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
01:42.329:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
01:42.329:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
01:42.329:  128x1024 ( 0)                            ScreenSelectStyle header.png
01:42.329:  256x256 ( 0)                             ScreenSelectStyle picture1.png
01:42.329:  256x256 ( 0)                             ScreenSelectStyle picture2.png
01:42.329:  256x256 ( 0)                             ScreenSelectStyle picture3.png
01:42.329:   64x 16 ( 3)                             ScrollBar parts 1x3.gif
01:42.329:   16x 16 ( 2)                             ScrollBar thumb.gif
01:42.329:    8x  8 ( 6)                             _blank.png
01:42.329:   32x1024 ( 1)                            _shared footer.png
01:42.329:  256x512 ( 1)                             Combo 5x3.png
01:42.329:  128x256 ( 1)                             MenuTimer 5x3.png
01:42.329:   64x128 ( 1)                             _numbers2 5x3.png
01:42.329:   32x 32 ( 3)                             _black.png
01:42.329:  256x512 ( 0)                             _moveon.png
01:42.329:  512x1024 ( 0)                            bg.png
01:42.329:  512x512 ( 1)                             Common Normal 16x16.png
01:42.329:   32x 64 ( 2)                             Common default 2x1.png
01:42.329:  256x256 ( 1)                             ScreenManager credits 16x16.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
01:42.329:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
01:42.329:   32x512 ( 2)                             _game chars 16px 9x1.png
01:42.329:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
01:42.329:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
01:42.329:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
01:42.329:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
01:42.329:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
01:42.329:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
01:42.329:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
01:42.329:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
01:42.329:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
01:42.329:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
01:42.329:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
01:42.329:  128x256 ( 2)                             _misc 16px 8x4.png
01:42.329:  128x512 ( 0)                             Banner all music.png
01:42.329:  128x256 ( 0)                             Banner random.png
01:42.329:  128x256 ( 0)                             Banner roulette.png
01:42.329:   64x512 (56)                             CourseEntryDisplay bar (dither).png
01:42.329:  128x512 ( 1)                             GrooveGraph base.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
01:42.329:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
01:42.329:   32x128 ( 1)                             MenuElements icon single 2x1.png
01:42.329:   16x128 ( 1)                             MusicSortDisplay group.png
01:42.329:  1024x1024 ( 0)                           ScreenInstructions arcade.png
01:42.329:   64x256 ( 0)                             ScreenLogo ds3ddx.png
01:42.329:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
01:42.329:   32x 64 ( 1)                             ScreenSelectMusic autogen.png
01:42.329:   32x256 ( 1)                             ScreenSelectMusic meter frame p1.png
01:42.329:  256x256 ( 0)                             ScreenSelectStyle icon1.png
01:42.329:  128x256 ( 0)                             ScreenSelectStyle icon2.png
01:42.329:  128x256 ( 0)                             ScreenSelectStyle icon3.png
01:42.329:  128x256 ( 0)                             ScreenSelectStyle info1.png
01:42.329:  128x256 ( 0)                             ScreenSelectStyle info2.png
01:42.329:  128x256 ( 0)                             ScreenSelectStyle info3.png
01:42.329:   64x128 (25)                             WheelNotifyIcon icons 4x2.png
01:42.329:  128x128 ( 1)                             ScreenSelectMusic total time 5x3.png
01:42.329:  128x128 ( 1)                             _shared2 5x3.png
01:42.329: total 11435712 texels
01:42.333: The code 'Up,Up' contains an unrecognized button 'Up'.
01:42.333: The code 'Down,Down' contains an unrecognized button 'Down'.
01:42.333: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
01:42.333: The code 'Left+Right' contains an unrecognized button 'Left'.
01:42.333: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
01:42.333: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
01:42.358: RageSound::LoadSound( 'Announcers/3DDX/select music intro/SELECTMUSIC.mp3' )
01:42.386: Format mp3 failed: Can't find data (not an MP3 stream?)
01:42.387: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
01:42.387: WARNING: File "Announcers/3DDX/select music intro/SELECTMUSIC.mp3" is really wav
/////////////////////////////////////////
01:42.439: Found 'Cache/Songs/1181359856'
01:42.439: RageSound::LoadSound( 'Songs/3DDX/A-YO/ayo.MP3' )
01:42.481: Sound "Songs/3DDX/A-YO/ayo.MP3" has a start time 0.042000 seconds in the past
01:42.504: XXX: deleting ''
01:42.504: Approximate sound time: driver frame 4502202, m_Queue frame 4505088..4505600 (dist 2886), closest position is 530082
01:42.507: Approximate sound time: driver frame 4502202, m_Queue frame 4505088..4505600 (dist 2886), closest position is 530082
01:42.538: Approximate sound time: driver frame 4503525, m_Queue frame 4505088..4507136 (dist 1563), closest position is 530082
01:42.571: Approximate sound time: driver frame 4504848, m_Queue frame 4505088..4508672 (dist 240), closest position is 530082
01:42.624: RageBitmapTexture: Loaded 'Songs/3DDX/A-YO/bann.JPG' (256x128); FMT_RGBA8 opaque dither, source 256,128;  image 256,128.
01:42.624: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
01:43.336: FPS: 45, CFPS 45, VPF: 580
01:44.337: FPS: 44, CFPS 44, VPF: 608
01:44.876: App doesn't have focus (04)
01:45.339: FPS: 37, CFPS 42, VPF: 607
01:45.484: XXX: deleting 'Announcers/3DDX/select music intro/SELECTMUSIC.mp3'
01:46.340: FPS: 30, CFPS 39, VPF: 607
01:47.343: FPS: 30, CFPS 37, VPF: 607
01:48.343: FPS: 30, CFPS 36, VPF: 607
01:49.344: FPS: 30, CFPS 35, VPF: 607
01:50.349: FPS: 30, CFPS 34, VPF: 607
01:51.380: FPS: 31, CFPS 34, VPF: 607
01:52.384: FPS: 30, CFPS 33, VPF: 607
01:53.385: FPS: 30, CFPS 33, VPF: 607
01:54.385: FPS: 30, CFPS 33, VPF: 607
01:55.385: FPS: 30, CFPS 32, VPF: 607
01:56.074: App has focus (24)
01:56.386: FPS: 33, CFPS 32, VPF: 607
01:56.558: App doesn't have focus (04)
01:57.386: FPS: 33, CFPS 32, VPF: 607
01:58.389: FPS: 30, CFPS 32, VPF: 607
01:59.390: FPS: 30, CFPS 32, VPF: 607
02:00.390: FPS: 30, CFPS 32, VPF: 607
02:01.391: FPS: 30, CFPS 32, VPF: 607
02:02.394: FPS: 30, CFPS 32, VPF: 607
02:02.709: App has focus (24)
02:03.395: FPS: 38, CFPS 32, VPF: 607
02:04.396: FPS: 46, CFPS 33, VPF: 607
02:05.164: MusicWheel::Select()
02:05.181: RageSound::LoadSound( 'Announcers/3DDX/select music comment general/wave_079.mp3' )
02:05.397: FPS: 44, CFPS 33, VPF: 598
02:06.397: FPS: 42, CFPS 33, VPF: 488
02:06.600: XXX: deleting 'Announcers/3DDX/select music comment general/wave_079.mp3'
02:06.733: Loading screen ScreenStage
02:06.778: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/top.png )
02:06.810: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/top.png' (1024x512); FMT_RGBA8 opaque, source 600,454;  image 600,454.
02:06.812: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/b-back.gif )
02:06.835: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/b-back.gif' (1024x256); FMT_RGBA8 matte, source 640,236;  image 640,236.
02:06.836: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/num.png )
02:06.838: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/num.png' (512x64); FMT_RGBA8, source 366,54;  image 366,54.
02:06.839: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/stuff.png )
02:06.856: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/stuff.png' (1024x256); FMT_RGBA8, source 640,230;  image 640,230.
02:06.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/ring.png )
02:06.868: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/ring.png' (128x128); FMT_RGBA8, source 128,128;  image 128,128.
02:06.869: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/arrow.gif )
02:06.870: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/arrow.gif' (256x256); FMT_RGBA8 matte, source 144,144;  image 144,144.
02:06.871: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/arrow.gif )
02:06.872: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
02:06.873: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/selem.png )
02:06.875: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/selem.png' (256x32); FMT_RGBA8 opaque, source 256,32;  image 256,32.
02:06.884: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:06.886: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
02:06.886: Loaded ScreenStage in 0.153000
02:06.886: ... SetFromNewScreen
02:06.887: The code 'Up,Up' contains an unrecognized button 'Up'.
02:06.887: The code 'Down,Down' contains an unrecognized button 'Down'.
02:06.887: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
02:06.887: The code 'Left+Right' contains an unrecognized button 'Left'.
02:06.887: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
02:06.887: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
02:06.887: ScreenSelectMusic::~ScreenSelectMusic()
02:06.897: RageTextureManager: deleting 'Cache/Banners/1917218017'.
02:06.899: Performing texture garbage collection.
02:06.899: 152 textures loaded:
02:06.899:  128x256 ( 2)                             bann.JPG
02:06.899:  256x256 ( 2)                             arrow.gif
02:06.899:  256x1024 ( 1)                            b-back.gif
02:06.899:  128x128 ( 1)                             ring.png
02:06.899:  256x1024 ( 1)                            stuff.png
02:06.899:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:06.899:  256x256 ( 0)                             back.png
02:06.899:  128x128 ( 0)                             flower.png
02:06.899:  512x256 ( 0)                             hyper.png
02:06.899:  512x256 ( 0)                             lesson.png
02:06.899:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:06.899:  256x256 ( 0)                             back.png
02:06.899:  512x1024 ( 0)                            body.png
02:06.899:  128x512 ( 0)                             data.png
02:06.899:  128x128 ( 0)                             flower.png
02:06.899:  128x256 ( 0)                             font.png
02:06.899:  128x 64 ( 0)                             score.png
02:06.899:  256x256 ( 0)                             back.png
02:06.899:  512x1024 ( 0)                            body.png
02:06.899:  128x128 ( 0)                             flower.png
02:06.899:   64x512 ( 1)                             num.png
02:06.899:   32x256 ( 1)                             selem.png
02:06.899:  512x1024 ( 1)                            top.png
02:06.899:  256x256 ( 0)                             1ppress.png
02:06.899:  256x256 ( 0)                             2ppress.png
02:06.899:  2048x 64 ( 0)                            down 1x24.png
02:06.899:  512x1024 ( 0)                            title.png
02:06.899:    8x  8 ( 0)                             _black.png
02:06.899:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
02:06.899:   64x 64 ( 0)                             circle.gif
02:06.899:  512x1024 ( 0)                            fader.jpg
02:06.899:  512x512 ( 0)                             Common Normal 16x16.png
02:06.899:   32x 64 ( 1)                             Common default 2x1.png
02:06.899:  512x512 ( 0)                             OptionIcon 16x16.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 1] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 2] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 3] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 4] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 5] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 6] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 7] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 8] 8x8.png
02:06.899:  256x256 ( 1)                             _chinese 24px [hz 9] 8x8.png
02:06.899:   32x512 ( 1)                             _game chars 16px 9x1.png
02:06.899:  512x512 ( 1)                             _japanese 16px [main] 16x16.png
02:06.899:  256x256 ( 1)                             _korean 16px [jamo 1] 8x8.png
02:06.899:  256x256 ( 1)                             _korean 16px [jamo 2] 8x8.png
02:06.899:  256x256 ( 1)                             _korean 16px [jamo 3] 8x8.png
02:06.900:  256x256 ( 1)                             _korean 16px [jamo 4] 8x8.png
02:06.900:  128x256 ( 1)                             _misc 16px 8x4.png
02:06.900:  512x512 ( 0)                             _shared1 16x16.png
02:06.900:  512x512 ( 1)                             _shared2 16x16.png
02:06.900:   32x 32 ( 1)                             _shared2 [extras].png
02:06.900:  512x1024 ( 0)                            Common fallback banner.jpg
02:06.900:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
02:06.900:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
02:06.900:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
02:06.900:  128x128 ( 0)                             GrooveRadar base.png
02:06.900:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
02:06.900:   64x512 ( 0)                             MusicWheel highlight.png
02:06.900:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
02:06.900:   64x512 ( 0)                             MusicWheelItem section.gif
02:06.900:   64x512 ( 0)                             MusicWheelItem song.png
02:06.900:   64x128 ( 0)                             OptionIcon frame 3x2.png
02:06.900:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
02:06.900:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
02:06.900:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
02:06.900:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
02:06.900:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
02:06.900:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
02:06.900:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
02:06.900:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
02:06.900:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
02:06.900:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
02:06.900:  128x1024 ( 0)                            ScreenSelectMusic header.png
02:06.900:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
02:06.900:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
02:06.900:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
02:06.900:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
02:06.900:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
02:06.900:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
02:06.900:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
02:06.900:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
02:06.900:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
02:06.900:  128x1024 ( 0)                            ScreenSelectStyle header.png
02:06.900:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:06.900:  256x256 ( 0)                             ScreenSelectStyle picture2.png
02:06.900:  256x256 ( 0)                             ScreenSelectStyle picture3.png
02:06.900:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
02:06.900:   16x 16 ( 0)                             ScrollBar thumb.gif
02:06.900:    8x  8 ( 0)                             _blank.png
02:06.900:   32x1024 ( 0)                            _shared footer.png
02:06.900:  256x512 ( 0)                             Combo 5x3.png
02:06.900:  128x256 ( 0)                             MenuTimer 5x3.png
02:06.900:   64x128 ( 0)                             _numbers2 5x3.png
02:06.900:   32x 32 ( 1)                             _black.png
02:06.900:  256x512 ( 0)                             _moveon.png
02:06.900:  512x1024 ( 0)                            bg.png
02:06.900:  512x512 ( 1)                             Common Normal 16x16.png
02:06.900:   32x 64 ( 2)                             Common default 2x1.png
02:06.900:  256x256 ( 1)                             ScreenManager credits 16x16.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
02:06.900:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
02:06.900:   32x512 ( 2)                             _game chars 16px 9x1.png
02:06.900:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
02:06.900:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
02:06.900:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
02:06.900:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
02:06.900:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
02:06.900:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
02:06.900:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
02:06.900:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
02:06.900:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
02:06.900:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
02:06.900:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
02:06.900:  128x256 ( 2)                             _misc 16px 8x4.png
02:06.900:  128x512 ( 0)                             Banner all music.png
02:06.900:  128x256 ( 0)                             Banner random.png
02:06.900:  128x256 ( 0)                             Banner roulette.png
02:06.900:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
02:06.900:  128x512 ( 0)                             GrooveGraph base.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
02:06.900:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
02:06.900:   32x128 ( 0)                             MenuElements icon single 2x1.png
02:06.900:   16x128 ( 0)                             MusicSortDisplay group.png
02:06.900:  1024x1024 ( 0)                           ScreenInstructions arcade.png
02:06.900:   64x256 ( 0)                             ScreenLogo ds3ddx.png
02:06.900:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
02:06.900:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
02:06.900:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
02:06.900:  256x256 ( 0)                             ScreenSelectStyle icon1.png
02:06.900:  128x256 ( 0)                             ScreenSelectStyle icon2.png
02:06.900:  128x256 ( 0)                             ScreenSelectStyle icon3.png
02:06.900:  128x256 ( 0)                             ScreenSelectStyle info1.png
02:06.900:  128x256 ( 0)                             ScreenSelectStyle info2.png
02:06.900:  128x256 ( 0)                             ScreenSelectStyle info3.png
02:06.900:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
02:06.900:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
02:06.900:  128x128 ( 0)                             _shared2 5x3.png
02:06.900: total 12631744 texels
02:07.901: FPS: 46, CFPS 46, VPF: 87
02:08.901: FPS: 46, CFPS 46, VPF: 68
02:09.208: App doesn't have focus (04)
02:09.447: Loading screen ScreenGameplay
02:09.497: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay danger all/warn.jpg )
02:09.524: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay danger all/warn.jpg' (1024x512); FMT_RGBA8 matte, source 640,480;  image 640,480.
02:09.525: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay danger all/warn.jpg )
02:09.564: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.567: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png' (64x64); FMT_RGBA8, source 62,52;  image 62,52.
02:09.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.567: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.568: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.569: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/Judgment 1x6.png )
/////////////////////////////////////////
02:09.575: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/Graphics/Judgment 1x6.png' has frame dimensions that aren't even numbers.
02:09.575: WARNING: 
02:09.575: WARNING: The entire image is 250x247 and frame size is 250.0x41.2.
02:09.575: WARNING: 
02:09.575: WARNING: Image quality will be much improved if you resize the graphic to 250x252, which is a frame size of 250x42.
/////////////////////////////////////////
02:09.575: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/Judgment 1x6.png' (256x256); FMT_RGBA8, source 250,247;  image 250,247.
02:09.600: RageBitmapTexture: Loaded 'Themes/default/Numbers/_shared1 5x3.png' (256x128); FMT_RGBA4, source 130,102;  image 130,102.
02:09.602: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.634: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/NoteField bars 1x4.png )
02:09.650: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/NoteField bars 1x4.png' (16x32); FMT_RGBA8 matte, source 16,32;  image 16,32.
02:09.650: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.650: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.650: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.650: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.650: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.650: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.651: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.652: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
02:09.652: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/Judgment 1x6.png )
02:09.652: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.652: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/NoteField bars 1x4.png )
02:09.660: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.663: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay toasty/toasty.png )
02:09.685: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay toasty/toasty.png' (256x256); FMT_RGBA8 matte, source 172,256;  image 172,256.
02:09.685: RandomSample::LoadSound( Themes/default/BGAnimations/ScreenGameplay toasty/toasty.ogg )
02:09.685: RageSound::LoadSound( 'Themes/default/BGAnimations/ScreenGameplay toasty/toasty.ogg' )
02:09.689: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay oni gameover.png )
02:09.700: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenGameplay oni gameover.png' (512x128); FMT_RGBA8 matte, source 264,72;  image 264,72.
02:09.700: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay life frame.png )
02:09.703: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay life frame.png' (1024x64); FMT_RGBA8 matte, source 640,48;  image 640,48.
02:09.703: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay score frame.png )
02:09.705: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay score frame.png' (1024x64); FMT_RGBA8, source 640,44;  image 640,44.
02:09.705: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar normal.jpg )
02:09.706: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar normal.jpg' (8x32); FMT_RGBA8 matte stretch, source 2,22;  image 8,32.
02:09.708: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar hot.jpg )
02:09.724: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar hot.jpg' (256x32); FMT_RGBA8 matte stretch, source 138,22;  image 256,32.
02:09.724: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar frame.png )
02:09.728: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar frame.png' (512x32); FMT_RGBA8 stretch, source 274,22;  image 512,32.
02:09.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar normal.jpg )
02:09.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar hot.jpg )
02:09.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar frame.png )
02:09.731: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.731: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.739: ScoreDisplayNormal::ScoreDisplayNormal()
02:09.740: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.749: RageBitmapTexture: Loaded 'Themes/default/Numbers/_shared3 5x3.png' (128x128); FMT_RGBA4, source 80,66;  image 80,66.
02:09.752: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 1.png )
02:09.753: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.755: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay difficulty icons 2x6.gif )
/////////////////////////////////////////
02:09.766: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay difficulty icons 2x6.gif' has frame dimensions that aren't even numbers.
02:09.766: WARNING: 
02:09.766: WARNING: The entire image is 600x158 and frame size is 300.0x26.3.
02:09.766: WARNING: 
02:09.766: WARNING: Image quality will be much improved if you resize the graphic to 600x168, which is a frame size of 300x28.
/////////////////////////////////////////
02:09.766: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay difficulty icons 2x6.gif' (1024x256); FMT_RGBA8 matte, source 600,158;  image 600,158.
02:09.767: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:09.771: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay go/ready.png )
02:09.773: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay go/ready.png' (512x128); FMT_RGBA8, source 312,66;  image 312,66.
02:09.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/clear.png )
/////////////////////////////////////////
02:09.859: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/clear.png' has frame dimensions that aren't even numbers.
02:09.859: WARNING: 
02:09.859: WARNING: The entire image is 550x457 and frame size is 550.0x457.0.
02:09.859: WARNING: 
02:09.859: WARNING: Image quality will be much improved if you resize the graphic to 550x458, which is a frame size of 550x458.
/////////////////////////////////////////
02:09.859: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/clear.png' (1024x512); FMT_RGBA8 opaque, source 550,457;  image 550,457.
02:09.860: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/eval.png )
/////////////////////////////////////////
02:09.873: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/eval.png' has frame dimensions that aren't even numbers.
02:09.873: WARNING: 
02:09.873: WARNING: The entire image is 640x99 and frame size is 640.0x99.0.
02:09.873: WARNING: 
02:09.873: WARNING: Image quality will be much improved if you resize the graphic to 640x100, which is a frame size of 640x100.
/////////////////////////////////////////
02:09.873: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/eval.png' (1024x128); FMT_RGBA8, source 640,99;  image 640,99.
02:09.893: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/left.jpg )
02:09.901: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/left.jpg' (512x512); FMT_RGBA8 matte, source 320,480;  image 320,480.
02:09.901: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/right.jpg )
02:09.921: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/right.jpg' (512x512); FMT_RGBA8 matte, source 320,480;  image 320,480.
02:09.922: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/fail.png )
02:09.931: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/fail.png' (1024x64); FMT_RGBA8, source 640,50;  image 640,50.
02:09.932: RandomSample::LoadSound( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/failed.wav )
02:09.932: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/failed.wav' )
02:09.933: Format wav failed: MPEG Layer 3 not supported
/////////////////////////////////////////
02:09.934: WARNING: File "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/failed.wav" is really mp3
/////////////////////////////////////////
02:09.962: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:09.964: NoteField::CacheNoteSkin: cache default
02:09.966: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
02:09.985: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:09.986: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
02:09.987: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.027: RageBitmapTexture: Loaded 'NoteSkins/common/default/Fallback Tap Mine 4x2.png' (256x128); FMT_RGBA8 matte, source 256,128;  image 256,128.
02:10.028: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.041: RageBitmapTexture: Loaded 'NoteSkins/common/default/Fallback Hold Head Active.png' (64x64); FMT_RGBA8 matte, source 64,64;  image 64,64.
02:10.042: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
02:10.043: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold TopCap Active.png )
02:10.044: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handleft Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.045: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold TopCap Active.png )
02:10.045: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold Body Active.png )
02:10.066: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handleft Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.066: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold Body Inactive.png )
02:10.069: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handleft Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.069: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold BottomCap Active.png )
02:10.087: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handleft Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.087: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold Bottomcap Inactive.png )
02:10.089: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handleft Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.091: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
02:10.092: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
02:10.093: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
02:10.113: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:10.115: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
02:10.116: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.117: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.118: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
02:10.119: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold TopCap Active.png )
02:10.120: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footdownleft Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.122: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold TopCap Active.png )
02:10.122: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold Body Active.png )
02:10.134: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footdownleft Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.135: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold Body Inactive.png )
02:10.141: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footdownleft Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.141: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold BottomCap Active.png )
02:10.142: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footdownleft Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.143: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold Bottomcap Inactive.png )
02:10.144: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footdownleft Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.145: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
02:10.147: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
02:10.147: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
02:10.163: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:10.165: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
02:10.165: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.166: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.168: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
02:10.168: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold TopCap Active.png )
02:10.169: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupleft Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.171: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold TopCap Active.png )
02:10.171: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold Body Active.png )
02:10.190: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupleft Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.191: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold Body Inactive.png )
02:10.193: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupleft Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.194: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold BottomCap Active.png )
02:10.195: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupleft Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.195: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold Bottomcap Inactive.png )
02:10.196: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupleft Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.199: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
02:10.200: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
02:10.200: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
02:10.219: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:10.221: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
02:10.221: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.222: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.224: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
02:10.224: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold TopCap Active.png )
02:10.225: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handup Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.227: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
02:10.227: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.228: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold Body Active.png )
02:10.244: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handup Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.244: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold Body Inactive.png )
02:10.252: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handup Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.253: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold BottomCap Active.png )
02:10.254: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handup Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.255: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold Bottomcap Inactive.png )
02:10.261: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handup Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.262: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
02:10.264: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
02:10.264: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
02:10.283: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:10.284: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
02:10.285: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.287: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.288: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
02:10.288: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold TopCap Active.png )
02:10.289: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handdown Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.291: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
02:10.291: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold Body Active.png )
02:10.304: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handdown Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.305: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold Body Inactive.png )
02:10.320: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handdown Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.321: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold BottomCap Active.png )
02:10.338: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handdown Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.339: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold Bottomcap Inactive.png )
02:10.348: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Handdown Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.350: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
02:10.351: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
02:10.352: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
02:10.363: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png' (128x256); FMT_RGBA8, source 128,192;  image 128,192.
02:10.364: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
02:10.365: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.366: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.368: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
02:10.368: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
02:10.370: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
02:10.370: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold Body Active.png )
02:10.373: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootUpRight Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.373: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold Body Inactive.png )
02:10.383: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootUpRight Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.384: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold BottomCap Active.png )
02:10.385: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootUpRight Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.385: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold Bottomcap Inactive.png )
02:10.387: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootUpRight Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.389: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
02:10.390: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
02:10.390: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
02:10.392: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:10.394: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
02:10.395: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:10.395: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:10.396: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
02:10.397: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold TopCap Active.png )
02:10.398: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootdownRight Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:10.399: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
02:10.400: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold Body Active.png )
02:10.402: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootdownRight Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.403: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold Body Inactive.png )
02:10.420: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootdownRight Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:10.420: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold BottomCap Active.png )
02:10.422: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootdownRight Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.423: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold Bottomcap Inactive.png )
02:10.424: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/FootdownRight Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:10.426: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
02:10.428: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
02:23.068: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
02:23.110: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png' (256x128); FMT_RGBA8, source 192,128;  image 192,128.
02:23.714: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
02:23.715: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
02:23.716: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
02:23.718: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
02:23.718: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold TopCap Active.png )
02:23.719: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/HandRight Hold TopCap Active.png' (64x8); FMT_RGBA8 matte, source 64,8;  image 64,8.
02:23.721: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold TopCap Active.png )
02:23.721: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold Body Active.png )
02:23.777: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/HandRight Hold Body Active.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:23.777: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold Body Inactive.png )
02:23.780: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/HandRight Hold Body Inactive.png' (64x128); FMT_RGBA8 matte, source 64,128;  image 64,128.
02:23.780: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold BottomCap Active.png )
02:23.782: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/HandRight Hold BottomCap Active.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:23.782: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold Bottomcap Inactive.png )
02:23.783: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/HandRight Hold Bottomcap Inactive.png' (64x32); FMT_RGBA8, source 64,32;  image 64,32.
02:23.785: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Note.sprite)
02:23.786: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
02:23.787: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Note.sprite)
02:23.788: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
02:23.788: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Receptor Waiting.sprite)
02:23.789: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common hand Receptor go 2x1.png )
02:23.807: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common hand Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.807: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Receptor go.sprite)
02:23.808: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common hand Receptor go 2x1.png )
02:23.810: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.823: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_blank.png' (8x8); FMT_RGBA8 matte stretch, source 2,2;  image 8,8.
02:23.824: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Receptor Waiting.sprite)
02:23.825: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdown Receptor go 2x1.png )
02:23.837: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common Footdown Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.838: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Receptor go.sprite)
02:23.839: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdown Receptor go 2x1.png )
02:23.840: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.840: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Receptor Waiting.sprite)
02:23.841: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Receptor go 2x1.png )
02:23.843: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.843: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Receptor go.sprite)
02:23.845: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Receptor go 2x1.png )
02:23.846: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.846: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Receptor Waiting.sprite)
02:23.847: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handup Receptor go 2x1.png )
02:23.861: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common handup Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.862: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Receptor go.sprite)
02:23.863: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handup Receptor go 2x1.png )
02:23.864: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.864: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Receptor Waiting.sprite)
02:23.865: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handdown Receptor go 2x1.png )
02:23.882: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common handdown Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.883: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Receptor go.sprite)
02:23.884: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handdown Receptor go 2x1.png )
02:23.885: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.885: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Receptor Waiting.sprite)
02:23.888: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footupright Receptor go 2x1.png )
02:23.902: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common Footupright Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.903: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Receptor go.sprite)
02:23.904: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footupright Receptor go 2x1.png )
02:23.906: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.906: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Receptor Waiting.sprite)
02:23.907: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdownright Receptor go 1x2.png )
02:23.920: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common Footdownright Receptor go 1x2.png' (64x128); FMT_RGBA8, source 64,128;  image 64,128.
02:23.920: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Receptor go.sprite)
02:23.921: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdownright Receptor go 1x2.png )
02:23.923: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.923: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Receptor Waiting.sprite)
02:23.924: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handright Receptor go 2x1.png )
02:23.937: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common handright Receptor go 2x1.png' (128x64); FMT_RGBA8, source 128,64;  image 128,64.
02:23.937: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Receptor go.sprite)
02:23.938: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handright Receptor go 2x1.png )
02:23.941: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
02:23.942: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.943: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.953: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png' (1024x128); FMT_RGBA8, source 560,80;  image 560,80.
02:23.954: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:23.968: RageBitmapTexture: Loaded 'NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png' (128x128); FMT_RGBA8 opaque, source 128,128;  image 128,128.
02:23.969: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.969: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.970: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.970: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.971: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.972: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.973: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.973: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.975: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.975: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.976: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
02:23.977: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.978: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.980: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.984: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:23.985: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.985: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.986: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.986: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.988: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.988: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.989: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.989: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.989: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.989: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.991: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
02:23.992: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.992: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Hold Explosion.sprite)
02:23.994: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:23.995: RageBitmapTexture: Loaded 'NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png' (256x64); FMT_RGBA8, source 256,64;  image 256,64.
02:23.996: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:23.998: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:23.999: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.000: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:24.001: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.001: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:24.002: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.002: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:24.003: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.003: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:24.004: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.005: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:24.005: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.006: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
02:24.006: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.007: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.008: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.011: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.012: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.012: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.013: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.013: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.014: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.014: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.015: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.015: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.016: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.016: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.017: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
02:24.017: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.017: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Hold Explosion.sprite)
02:24.019: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.020: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.021: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.022: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.023: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.023: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.024: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.024: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.025: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.025: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.026: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.026: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.027: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.027: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.028: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
02:24.028: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.030: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.032: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.034: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.035: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.035: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.036: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.037: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.037: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.038: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.038: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.039: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.039: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.039: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.040: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
02:24.040: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.040: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Hold Explosion.sprite)
02:24.042: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.043: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.044: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.045: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.046: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.046: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.047: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.047: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.048: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.048: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.050: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.050: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.051: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.051: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.052: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
02:24.052: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.053: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.055: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.057: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.057: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.058: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.058: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.059: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.059: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.060: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.060: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.060: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.061: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.061: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.062: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
02:24.062: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.062: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Hold Explosion.sprite)
02:24.064: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.065: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.066: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.067: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.068: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.068: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.068: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.068: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.070: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.070: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.071: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.071: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.072: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.072: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.073: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
02:24.073: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.075: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.076: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.078: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.079: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.079: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.080: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.080: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.080: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.080: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.081: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.081: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.082: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.082: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.083: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
02:24.083: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.084: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Hold Explosion.sprite)
02:24.085: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.086: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.087: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.088: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.088: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.088: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.090: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.090: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.091: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.091: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.092: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.092: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.093: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.093: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.094: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
02:24.094: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.095: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.097: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.098: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.100: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.100: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.101: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.101: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.102: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.102: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.103: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.103: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.104: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.104: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.105: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
02:24.105: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.106: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Hold Explosion.sprite)
02:24.107: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.108: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.109: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.110: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.111: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.111: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.112: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.112: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.113: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.113: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.114: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.114: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.115: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.115: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.116: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
02:24.116: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.117: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.118: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.121: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.122: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.122: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.123: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.123: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.124: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.124: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.125: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.125: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.126: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.126: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.127: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
02:24.127: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.127: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Hold Explosion.sprite)
02:24.128: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.129: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.130: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.131: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.132: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.132: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.133: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.133: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.134: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.134: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.135: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.135: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.136: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.136: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.137: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
02:24.137: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.139: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.140: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.142: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
02:24.143: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.143: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.144: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.144: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.145: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.145: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.146: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.146: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.147: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.147: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.148: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
02:24.148: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
02:24.148: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Hold Explosion.sprite)
02:24.150: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
02:24.152: RageSound::LoadSound( 'Themes/default/Sounds/Player mine.ogg' )
02:24.219: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
02:24.236: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
02:24.253: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.254: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.255: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
02:24.257: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png' (128x32); FMT_RGBA8 matte, source 128,32;  image 128,32.
02:24.259: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
02:24.260: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
02:24.262: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
02:24.263: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
02:24.265: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
02:24.266: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.268: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.269: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.271: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.272: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.274: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.276: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
02:24.292: RageBitmapTexture: Loaded 'Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png' (128x32); FMT_RGBA8 matte, source 128,32;  image 128,32.
02:24.294: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
02:24.296: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
02:24.298: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
02:24.299: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
02:24.301: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
02:24.303: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.304: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.306: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.308: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.310: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.311: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.313: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
02:24.318: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:24.319: RageSound::LoadSound( 'Songs/3DDX/A-YO/ayo.MP3' )
02:24.319: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
02:24.328: RageBitmapTexture: Loaded 'Songs/3DDX/A-YO/bann.JPG' (256x128); FMT_RGBA8 matte, source 256,128;  image 256,128.
02:24.328: Sprite::LoadFromTexture( RandomMovies/S7.avi )
02:24.376: Movie RandomMovies/S7.avi has handler 'XVID', type 'XVID'
02:24.376: Initializing driver: FFMpeg
02:24.376: MovieTexture_FFMpeg::MovieTexture_FFMpeg(RandomMovies/S7.avi)
02:24.377: Opening codec mpeg4
02:24.377: Bitrate: 0
02:24.377: Codec pixel format: yuv420p
02:24.378: format 24, 000000ff 0000ff00 00ff0000 00000000
02:24.378: Resolution: 208x176 (208x176, 256x256)
02:24.378: Texture pixel format: 1
02:24.378: Created movie texture "RandomMovies/S7.avi" with driver "FFMpeg"
02:24.378: Sprite::LoadFromTexture( RandomMovies/S2.avi )
02:24.406: Movie RandomMovies/S2.avi has handler 'XVID', type 'XVID'
02:24.406: Initializing driver: FFMpeg
02:24.406: MovieTexture_FFMpeg::MovieTexture_FFMpeg(RandomMovies/S2.avi)
02:24.406: Opening codec mpeg4
02:24.406: Bitrate: 0
02:24.406: Codec pixel format: yuv420p
02:24.407: format 24, 000000ff 0000ff00 00ff0000 00000000
02:24.408: Resolution: 208x176 (208x176, 256x256)
02:24.408: Texture pixel format: 1
02:24.408: Created movie texture "RandomMovies/S2.avi" with driver "FFMpeg"
02:24.410: RageSound::LoadSound( 'Themes/default/Sounds/ScreenGameplay assist tick.ogg' )
02:24.422: Loaded ScreenGameplay in 14.975000
02:24.435: App has focus (24)
02:24.436: App has focus (24)
02:24.437: App has focus (24)
02:24.437: App has focus (24)
02:24.438: App has focus (24)
02:24.439: App has focus (24)
02:24.439: App has focus (24)
02:25.453: FPS: 49, CFPS 49, VPF: 68
02:25.457: Performing texture garbage collection.
02:25.457: 239 textures loaded:
02:25.457:   64x 64 ( 8)                             Fallback Hold Head Active.png
02:25.457:  128x128 (16)                             Fallback Tap Explosion Dim HitMine.png
02:25.457:  128x256 ( 8)                             Fallback Tap Mine 4x2.png
02:25.457:  128x256 ( 5)                             FootDownLeft Tap Note 3x2.png
02:25.457:  128x256 ( 4)                             FootDownright Tap Note 3x2.png
02:25.457:  128x 64 ( 1)                             FootUpRight Hold Body Active.png
02:25.457:  128x 64 ( 1)                             FootUpRight Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             FootUpRight Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             FootUpRight Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 5)                             FootUpRight Hold TopCap Active.png
02:25.457:  128x 64 ( 1)                             FootdownRight Hold Body Active.png
02:25.457:  128x 64 ( 1)                             FootdownRight Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             FootdownRight Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             FootdownRight Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 1)                             FootdownRight Hold TopCap Active.png
02:25.457:  128x 64 ( 1)                             Footdownleft Hold Body Active.png
02:25.457:  128x 64 ( 1)                             Footdownleft Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             Footdownleft Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             Footdownleft Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 2)                             Footdownleft Hold TopCap Active.png
02:25.457:  128x 64 ( 1)                             Footupleft Hold Body Active.png
02:25.457:  128x 64 ( 1)                             Footupleft Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             Footupleft Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             Footupleft Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 2)                             Footupleft Hold TopCap Active.png
02:25.457:  128x256 ( 5)                             Footupleft Tap Note 3x2.png
02:25.457:  256x128 ( 6)                             Footupright Tap Note 2x3.png
02:25.457:  128x 64 ( 1)                             HandRight Hold Body Active.png
02:25.457:  128x 64 ( 1)                             HandRight Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             HandRight Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             HandRight Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 2)                             HandRight Hold TopCap Active.png
02:25.457:  128x256 ( 5)                             HandRight Tap Note 3x2.png
02:25.457:  128x 64 ( 1)                             Handdown Hold Body Active.png
02:25.457:  128x 64 ( 1)                             Handdown Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             Handdown Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             Handdown Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 1)                             Handdown Hold TopCap Active.png
02:25.457:  128x256 ( 5)                             Handdown Tap Note 3x2.png
02:25.457:  128x 64 ( 1)                             Handleft Hold Body Active.png
02:25.457:  128x 64 ( 1)                             Handleft Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             Handleft Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             Handleft Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 2)                             Handleft Hold TopCap Active.png
02:25.457:  128x256 ( 5)                             Handleft Tap Note 3x2.png
02:25.457:  128x 64 ( 1)                             Handup Hold Body Active.png
02:25.457:  128x 64 ( 1)                             Handup Hold Body Inactive.png
02:25.457:   32x 64 ( 1)                             Handup Hold BottomCap Active.png
02:25.457:   32x 64 ( 1)                             Handup Hold Bottomcap Inactive.png
02:25.457:    8x 64 ( 1)                             Handup Hold TopCap Active.png
02:25.457:  128x256 ( 5)                             Handup Tap Note 3x2.png
02:25.457:   64x128 ( 2)                             _Common Footdown Receptor go 2x1.png
02:25.457:  128x 64 ( 2)                             _Common Footdownright Receptor go 1x2.png
02:25.457:   64x128 ( 2)                             _Common Footupright Receptor go 2x1.png
02:25.457:   64x256 ( 8)                             _Common Hold Explosion 4x1.png
02:25.457:   64x128 ( 2)                             _Common Receptor go 2x1.png
02:25.457:  128x1024 (112)                           _Common Tap Explosion 7x1.png
02:25.457:   64x128 ( 2)                             _Common hand Receptor go 2x1.png
02:25.457:   64x128 ( 2)                             _Common handdown Receptor go 2x1.png
02:25.457:   64x128 ( 2)                             _Common handright Receptor go 2x1.png
02:25.457:   64x128 ( 2)                             _Common handup Receptor go 2x1.png
02:25.457:    8x  8 ( 8)                             _blank.png
02:25.457:  256x256 ( 1)                             S2.avi
02:25.457:  256x256 ( 1)                             S7.avi
02:25.457:  128x256 ( 1)                             bann.JPG
02:25.457:  128x256 ( 1)                             bann.JPG
02:25.457:  256x256 ( 0)                             arrow.gif
02:25.457:  256x1024 ( 0)                            b-back.gif
02:25.457:  128x128 ( 0)                             ring.png
02:25.457:  256x1024 ( 0)                            stuff.png
02:25.457:  512x1024 ( 1)                            clear.png
02:25.457:  128x1024 ( 1)                            eval.png
02:25.457:  512x1024 ( 2)                            warn.jpg
02:25.457:   64x1024 ( 1)                            fail.png
02:25.457:  512x512 ( 1)                             left.jpg
02:25.457:  512x512 ( 1)                             right.jpg
02:25.457:  128x512 ( 1)                             ready.png
02:25.457:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:25.457:  256x256 ( 0)                             back.png
02:25.457:  128x128 ( 0)                             flower.png
02:25.457:  512x256 ( 0)                             hyper.png
02:25.457:  512x256 ( 0)                             lesson.png
02:25.457:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:25.457:  256x256 ( 0)                             back.png
02:25.457:  512x1024 ( 0)                            body.png
02:25.457:  128x512 ( 0)                             data.png
02:25.458:  128x128 ( 0)                             flower.png
02:25.458:  128x256 ( 0)                             font.png
02:25.458:  128x 64 ( 0)                             score.png
02:25.458:  256x256 ( 0)                             back.png
02:25.458:  512x1024 ( 0)                            body.png
02:25.458:  128x128 ( 0)                             flower.png
02:25.458:   64x512 ( 0)                             num.png
02:25.458:   32x256 ( 0)                             selem.png
02:25.458:  512x1024 ( 0)                            top.png
02:25.458:  256x256 ( 0)                             1ppress.png
02:25.458:  256x256 ( 0)                             2ppress.png
02:25.458:  2048x 64 ( 0)                            down 1x24.png
02:25.458:  512x1024 ( 0)                            title.png
02:25.458:    8x  8 ( 0)                             _black.png
02:25.458:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
02:25.458:   64x 64 ( 0)                             circle.gif
02:25.458:  512x1024 ( 0)                            fader.jpg
02:25.458:  512x512 ( 1)                             Common Normal 16x16.png
02:25.458:   32x 64 ( 6)                             Common default 2x1.png
02:25.458:  512x512 ( 0)                             OptionIcon 16x16.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 1] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 2] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 3] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 4] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 5] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 6] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 7] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 8] 8x8.png
02:25.458:  256x256 ( 6)                             _chinese 24px [hz 9] 8x8.png
02:25.458:   32x512 ( 6)                             _game chars 16px 9x1.png
02:25.458:  512x512 ( 6)                             _japanese 16px [main] 16x16.png
02:25.458:  256x256 ( 6)                             _korean 16px [jamo 1] 8x8.png
02:25.458:  256x256 ( 6)                             _korean 16px [jamo 2] 8x8.png
02:25.458:  256x256 ( 6)                             _korean 16px [jamo 3] 8x8.png
02:25.458:  256x256 ( 6)                             _korean 16px [jamo 4] 8x8.png
02:25.458:  128x256 ( 6)                             _misc 16px 8x4.png
02:25.458:  512x512 ( 0)                             _shared1 16x16.png
02:25.458:  512x512 ( 1)                             _shared2 16x16.png
02:25.458:   32x 32 ( 1)                             _shared2 [extras].png
02:25.458:  512x1024 ( 0)                            Common fallback banner.jpg
02:25.458:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
02:25.458:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
02:25.458:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
02:25.458:  128x128 ( 0)                             GrooveRadar base.png
02:25.458:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
02:25.458:   64x 64 (32)                             HoldJudgment 1x2.png
02:25.458:  256x256 ( 2)                             Judgment 1x6.png
02:25.458:   32x512 ( 2)                             LifeMeterBar frame.png
02:25.458:   32x256 ( 2)                             LifeMeterBar hot.jpg
02:25.458:   32x  8 ( 2)                             LifeMeterBar normal.jpg
02:25.458:   64x512 ( 0)                             MusicWheel highlight.png
02:25.458:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
02:25.458:   64x512 ( 0)                             MusicWheelItem section.gif
02:25.458:   64x512 ( 0)                             MusicWheelItem song.png
02:25.458:   32x 16 ( 2)                             NoteField bars 1x4.png
02:25.458:   64x128 ( 0)                             OptionIcon frame 3x2.png
02:25.458:  256x1024 ( 1)                            ScreenGameplay difficulty icons 2x6.gif
02:25.458:   64x1024 ( 1)                            ScreenGameplay life frame.png
02:25.458:   64x1024 ( 1)                            ScreenGameplay score frame.png
02:25.458:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
02:25.458:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
02:25.458:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
02:25.458:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
02:25.458:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
02:25.458:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
02:25.458:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
02:25.458:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
02:25.458:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
02:25.458:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
02:25.458:  128x1024 ( 0)                            ScreenSelectMusic header.png
02:25.458:   64x 64 ( 1)                             ScreenSelectMusic stage 1.png
02:25.458:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
02:25.458:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
02:25.458:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
02:25.458:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
02:25.458:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
02:25.458:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
02:25.458:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
02:25.458:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
02:25.458:  128x1024 ( 0)                            ScreenSelectStyle header.png
02:25.458:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:25.458:  256x256 ( 0)                             ScreenSelectStyle picture2.png
02:25.458:  256x256 ( 0)                             ScreenSelectStyle picture3.png
02:25.458:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
02:25.458:   16x 16 ( 0)                             ScrollBar thumb.gif
02:25.458:    8x  8 ( 8)                             _blank.png
02:25.458:   32x1024 ( 0)                            _shared footer.png
02:25.458:  256x512 ( 1)                             Combo 5x3.png
02:25.458:  128x256 ( 0)                             MenuTimer 5x3.png
02:25.458:   64x128 ( 0)                             _numbers2 5x3.png
02:25.458:   32x128 ( 6)                             LeftToRight.png
02:25.458:   32x128 ( 6)                             RightToLeft.png
02:25.458:  256x256 ( 1)                             toasty.png
02:25.458:   32x 32 (16)                             _black.png
02:25.458:  256x512 ( 0)                             _moveon.png
02:25.458:  512x1024 ( 0)                            bg.png
02:25.458:  512x512 ( 1)                             Common Normal 16x16.png
02:25.458:   32x 64 ( 2)                             Common default 2x1.png
02:25.458:  256x256 ( 1)                             ScreenManager credits 16x16.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
02:25.458:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
02:25.458:   32x512 ( 2)                             _game chars 16px 9x1.png
02:25.458:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
02:25.458:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
02:25.458:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
02:25.458:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
02:25.458:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
02:25.458:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
02:25.458:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
02:25.458:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
02:25.458:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
02:25.458:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
02:25.458:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
02:25.458:  128x256 ( 2)                             _misc 16px 8x4.png
02:25.458:  128x512 ( 0)                             Banner all music.png
02:25.458:  128x256 ( 0)                             Banner random.png
02:25.458:  128x256 ( 0)                             Banner roulette.png
02:25.458:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
02:25.458:  128x512 ( 0)                             GrooveGraph base.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
02:25.458:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
02:25.458:   32x128 ( 0)                             MenuElements icon single 2x1.png
02:25.458:   16x128 ( 0)                             MusicSortDisplay group.png
02:25.458:  128x512 ( 1)                             ScreenGameplay oni gameover.png
02:25.458:  1024x1024 ( 0)                           ScreenInstructions arcade.png
02:25.458:   64x256 ( 0)                             ScreenLogo ds3ddx.png
02:25.458:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
02:25.458:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
02:25.458:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
02:25.458:  256x256 ( 0)                             ScreenSelectStyle icon1.png
02:25.458:  128x256 ( 0)                             ScreenSelectStyle icon2.png
02:25.458:  128x256 ( 0)                             ScreenSelectStyle icon3.png
02:25.458:  128x256 ( 0)                             ScreenSelectStyle info1.png
02:25.458:  128x256 ( 0)                             ScreenSelectStyle info2.png
02:25.458:  128x256 ( 0)                             ScreenSelectStyle info3.png
02:25.458:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
02:25.458:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
02:25.458:  128x256 ( 1)                             _shared1 5x3.png
02:25.458:  128x128 ( 1)                             _shared2 5x3.png
02:25.458:  128x128 ( 1)                             _shared3 5x3.png
02:25.458: total 16003584 texels
02:25.461: no data yet; 0
02:25.461: no data yet; 0
02:25.461: old bga -1 -> new bga 1, -14.700000, -5.938201
02:25.491: Approximate sound time: driver frame 6397620, m_Queue frame 6399488..6401024 (dist 1868), closest position is 0
02:25.515: RageSound::LoadSound( 'Announcers/3DDX/gameplay ready/wave_053.mp3' )
02:25.524: Approximate sound time: driver frame 6398943, m_Queue frame 6399488..6402560 (dist 545), closest position is 0
02:25.526: Approximate sound time: driver frame 6398943, m_Queue frame 6399488..6402560 (dist 545), closest position is 0
02:25.531: RageSound::LoadSound( 'Announcers/3DDX/gameplay here we go normal/wave_052.mp3' )
02:26.457: FPS: 46, CFPS 47, VPF: 209
02:26.523: XXX: deleting 'Announcers/3DDX/gameplay ready/wave_053.mp3'
02:27.457: FPS: 44, CFPS 46, VPF: 236
02:27.624: XXX: deleting 'Announcers/3DDX/gameplay here we go normal/wave_052.mp3'
02:28.459: FPS: 44, CFPS 45, VPF: 239
02:29.459: FPS: 47, CFPS 46, VPF: 247
02:30.461: FPS: 46, CFPS 46, VPF: 249
02:30.962: old bga 1 -> new bga 2, 0.000000, 0.019400
02:31.462: FPS: 40, CFPS 45, VPF: 252
02:32.462: FPS: 45, CFPS 45, VPF: 258
02:33.066: XXX: 6 col 0, at 7.446074, music at 7.527642, step was at 7.503642, off by -0.057567
02:33.066: XXX: 5 col 7, at 7.446074, music at 7.527642, step was at 7.526642, off by -0.080567
02:33.464: FPS: 46, CFPS 45, VPF: 268
02:33.635: XXX: 6 col 2, at 8.128099, music at 8.097642, step was at 8.090642, off by 0.037457
02:34.465: FPS: 45, CFPS 45, VPF: 268
02:35.466: FPS: 44, CFPS 45, VPF: 263
02:36.105: App doesn't have focus (04)
02:36.469: FPS: 39, CFPS 44, VPF: 260
02:37.470: FPS: 30, CFPS 43, VPF: 258
02:37.618: App has focus (24)
02:38.471: FPS: 40, CFPS 43, VPF: 256
02:39.472: FPS: 46, CFPS 43, VPF: 251
02:40.175: XXX: 5 col 6, at 14.532331, music at 14.637642, step was at 14.614642, off by -0.082311
02:40.472: FPS: 44, CFPS 43, VPF: 254
02:41.409: XXX: 6 col 1, at 15.796554, music at 15.867641, step was at 15.848641, off by -0.052088
02:41.472: FPS: 46, CFPS 43, VPF: 260
02:42.475: FPS: 45, CFPS 43, VPF: 263
02:42.777: XXX: 6 col 1, at 17.166128, music at 17.237642, step was at 17.223642, off by -0.057514
02:43.475: FPS: 45, CFPS 43, VPF: 263
02:44.012: XXX: 7 col 5, at 18.430351, music at 18.467642, step was at 18.456642, off by -0.026291
02:44.477: FPS: 46, CFPS 43, VPF: 263
02:44.679: XXX: 6 col 2, at 19.062462, music at 19.137642, step was at 19.110641, off by -0.048180
02:44.695: RageSound::LoadSound( 'Announcers/3DDX/gameplay comment good/wave_007.mp3' )
02:45.283: XXX: 6 col 5, at 19.694574, music at 19.737642, step was at 19.736643, off by -0.042068
02:45.478: FPS: 44, CFPS 43, VPF: 262
02:46.479: FPS: 45, CFPS 43, VPF: 258
02:46.547: XXX: 6 col 1, at 20.958797, music at 21.007641, step was at 21.002642, off by -0.043844
02:47.481: FPS: 45, CFPS 43, VPF: 259
02:47.785: XXX: 6 col 6, at 22.275694, music at 22.237642, step was at 22.209642, off by 0.066051
02:48.481: FPS: 44, CFPS 43, VPF: 258
02:49.118: XXX: 7 col 6, at 23.539917, music at 23.577642, step was at 23.566643, off by -0.026726
02:49.484: FPS: 46, CFPS 44, VPF: 258
02:49.856: XXX: deleting 'Announcers/3DDX/gameplay comment good/wave_007.mp3'
02:50.421: XXX: 6 col 1, at 24.804140, music at 24.877642, step was at 24.869642, off by -0.065502
02:50.484: FPS: 44, CFPS 44, VPF: 259
02:51.486: FPS: 43, CFPS 44, VPF: 275
02:51.791: XXX: 7 col 1, at 26.226389, music at 26.247643, step was at 26.218643, off by 0.007746
02:52.487: FPS: 45, CFPS 44, VPF: 278
02:53.090: XXX: 6 col 6, at 27.490612, music at 27.547642, step was at 27.525642, off by -0.035030
02:53.489: FPS: 44, CFPS 44, VPF: 279
02:54.360: XXX: 7 col 2, at 28.754835, music at 28.818642, step was at 28.785643, off by -0.030807
02:54.489: FPS: 47, CFPS 44, VPF: 279
02:54.992: XXX: 6 col 5, at 29.386946, music at 29.447641, step was at 29.436642, off by -0.049696
02:55.491: FPS: 45, CFPS 44, VPF: 278
02:55.627: XXX: 6 col 2, at 30.019056, music at 30.077642, step was at 30.062643, off by -0.043587
02:56.293: Player 1 went back
02:56.493: FPS: 44, CFPS 44, VPF: 403
02:56.798: SongFinished
02:56.803: Loading screen ScreenBranchSelectSongOrCourse
02:56.803: ScreenBranch::ScreenBranch()
02:56.804: Branching to 'screen,ScreenSelectMusic'
02:56.804: Loading screen ScreenSelectMusic
02:56.804: ScreenWithMenuElements::ScreenWithMenuElements()
02:56.814: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
02:56.816: MenuElements::MenuElements()
02:56.817: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/back.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.818: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.819: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.820: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.821: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
02:56.822: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/data.png )
02:56.823: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/score.png )
02:56.824: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/body.png )
02:56.824: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/ScreenSelectStyle picture1.png )
02:56.825: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/font.png )
02:56.827: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic header.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon single 2x1.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
02:56.827: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
02:56.827: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
02:56.828: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
02:56.829: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
02:56.830: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
02:56.831: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_option out/ScreenPlayerOptions options 1x2.png )
02:56.833: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar base.png )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
02:56.834: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveGraph base.png )
02:56.834: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.843: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
02:56.844: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.844: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.852: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.852: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.852: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.853: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.854: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.855: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.857: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
02:56.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
02:56.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
02:56.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
02:56.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
02:56.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
02:56.859: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.867: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.868: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.868: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.869: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.869: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.869: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.870: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.870: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.870: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.871: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.871: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.872: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.872: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.872: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.873: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.873: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.874: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.874: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.874: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.875: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.875: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.875: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.875: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.877: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.877: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.877: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.878: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.878: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.879: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.879: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.879: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.880: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.880: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.881: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.881: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.881: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.882: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.882: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.882: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.883: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.883: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.884: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.884: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.884: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.885: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.885: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.886: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.886: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.886: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.887: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.887: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.887: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.887: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.888: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.888: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
02:56.889: ScreenSelectMusic::ScreenSelectMusic()
02:56.889: MusicWheel::MusicWheel()
02:56.889: Current Song: Songs/3DDX/A-YO/
02:56.889: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheel highlight.png )
02:56.889: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel change.mp3' )
02:56.908: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel sort.ogg' )
02:56.908: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
02:56.909: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
02:56.912: took: 0:0.000 1:0.000 2:0.000 3:0.001 4:0.000 5:0.000 6:0.000 7:0.000 8:0.000 9:0.000 10:0.000 11:0.000 12:0.000 13:0.000 14:0.000 15:0.000 16:0.000 17:0.000 
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner mask.gif )
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner frame.png )
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
02:56.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
02:56.921: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty frame p1.gif )
02:56.922: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty icons 1x6.gif )
02:56.922: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
02:56.922: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p1.png )
02:56.928: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/circle.gif )
02:56.936: Sprite::LoadFromTexture( Themes/default/Graphics/MusicSortDisplay group.png )
02:56.936: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:56.936: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenPlayerOptions options 1x2.png )
02:56.936: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:56.936: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:56.937: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:56.938: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:56.938: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
02:56.938: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
02:56.939: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic options.ogg' )
02:56.939: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
02:56.940: BannerCache::LoadCachedBanner(Songs/3DDX/A-YO/bann.JPG): Cache/Banners/1917218017
02:56.940: Loading banner texture Cache/Banners/1917218017; src 256x128; image 128x64
02:56.940: Sprite::LoadFromTexture( Cache/Banners/1917218017 )
02:56.940: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
02:56.940: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
02:56.940: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 1.png )
02:56.942: Loaded ScreenSelectMusic in 0.138000
02:56.942: ... SetFromNewScreen
02:56.942: Loaded ScreenBranchSelectSongOrCourse in 0.139000
02:56.942: ScreenGameplay::~ScreenGameplay()
02:56.942: BeginnerHelper::~BeginnerHelper()
02:56.944: RageSound::LoadSound( 'Announcers/3DDX/select music intro/SELECTMUSIC.mp3' )
02:56.944: Format mp3 failed: Can't find data (not an MP3 stream?)
02:56.945: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
02:56.945: WARNING: File "Announcers/3DDX/select music intro/SELECTMUSIC.mp3" is really wav
/////////////////////////////////////////
02:56.947: RageTextureManager: deleting 'Songs/3DDX/A-YO/bann.JPG'.
02:56.947: RageTextureManager: deleting 'RandomMovies/S2.avi'.
02:56.947: Shutting down decoder thread ...
02:56.947: Decoder thread shut down.
02:56.948: RageTextureManager: deleting 'RandomMovies/S7.avi'.
02:56.948: Shutting down decoder thread ...
02:56.954: Decoder thread shut down.
02:56.954: RageTextureManager: deleting 'Songs/3DDX/A-YO/bann.JPG'.
02:56.954: Performing texture garbage collection.
02:56.955: 236 textures loaded:
02:56.955:   64x128 ( 1)                             1917218017
02:56.955:   64x 64 ( 0)                             Fallback Hold Head Active.png
02:56.955:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
02:56.955:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
02:56.955:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
02:56.955:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
02:56.955:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
02:56.955:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
02:56.955:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
02:56.955:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
02:56.955:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
02:56.955:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
02:56.955:  128x 64 ( 0)                             Footupleft Hold Body Active.png
02:56.955:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
02:56.955:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
02:56.955:  256x128 ( 0)                             Footupright Tap Note 2x3.png
02:56.955:  128x 64 ( 0)                             HandRight Hold Body Active.png
02:56.955:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
02:56.955:  128x256 ( 0)                             HandRight Tap Note 3x2.png
02:56.955:  128x 64 ( 0)                             Handdown Hold Body Active.png
02:56.955:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
02:56.955:  128x256 ( 0)                             Handdown Tap Note 3x2.png
02:56.955:  128x 64 ( 0)                             Handleft Hold Body Active.png
02:56.955:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
02:56.955:  128x256 ( 0)                             Handleft Tap Note 3x2.png
02:56.955:  128x 64 ( 0)                             Handup Hold Body Active.png
02:56.955:  128x 64 ( 0)                             Handup Hold Body Inactive.png
02:56.955:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
02:56.955:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
02:56.955:    8x 64 ( 0)                             Handup Hold TopCap Active.png
02:56.955:  128x256 ( 0)                             Handup Tap Note 3x2.png
02:56.955:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
02:56.955:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
02:56.955:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
02:56.955:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
02:56.955:   64x128 ( 0)                             _Common Receptor go 2x1.png
02:56.955:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
02:56.955:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
02:56.955:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
02:56.955:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
02:56.955:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
02:56.955:    8x  8 ( 0)                             _blank.png
02:56.955:  256x256 ( 0)                             arrow.gif
02:56.955:  256x1024 ( 0)                            b-back.gif
02:56.955:  128x128 ( 0)                             ring.png
02:56.956:  256x1024 ( 0)                            stuff.png
02:56.956:  512x1024 ( 0)                            clear.png
02:56.956:  128x1024 ( 0)                            eval.png
02:56.956:  512x1024 ( 0)                            warn.jpg
02:56.956:   64x1024 ( 0)                            fail.png
02:56.956:  512x512 ( 0)                             left.jpg
02:56.956:  512x512 ( 0)                             right.jpg
02:56.956:  128x512 ( 0)                             ready.png
02:56.956:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:56.956:  256x256 ( 0)                             back.png
02:56.956:  128x128 ( 0)                             flower.png
02:56.956:  512x256 ( 0)                             hyper.png
02:56.956:  512x256 ( 0)                             lesson.png
02:56.956:  256x256 ( 1)                             ScreenSelectStyle picture1.png
02:56.956:  256x256 ( 1)                             back.png
02:56.956:  512x1024 ( 1)                            body.png
02:56.956:  128x512 ( 1)                             data.png
02:56.956:  128x128 (70)                             flower.png
02:56.956:  128x256 ( 1)                             font.png
02:56.956:  128x 64 ( 1)                             score.png
02:56.956:  256x256 ( 0)                             back.png
02:56.956:  512x1024 ( 0)                            body.png
02:56.956:  128x128 ( 0)                             flower.png
02:56.956:   64x512 ( 0)                             num.png
02:56.956:   32x256 ( 0)                             selem.png
02:56.956:  512x1024 ( 0)                            top.png
02:56.956:  256x256 ( 0)                             1ppress.png
02:56.956:  256x256 ( 0)                             2ppress.png
02:56.956:  2048x 64 ( 0)                            down 1x24.png
02:56.956:  512x1024 ( 1)                            title.png
02:56.956:    8x  8 ( 1)                             _black.png
02:56.956:  128x1024 ( 1)                            ScreenPlayerOptions options 1x2.png
02:56.956:   64x 64 ( 1)                             circle.gif
02:56.956:  512x1024 ( 1)                            fader.jpg
02:56.956:  512x512 ( 1)                             Common Normal 16x16.png
02:56.956:   32x 64 (11)                             Common default 2x1.png
02:56.956:  512x512 ( 1)                             OptionIcon 16x16.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 1] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 2] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 3] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 4] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 5] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 6] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 7] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 8] 8x8.png
02:56.956:  256x256 (11)                             _chinese 24px [hz 9] 8x8.png
02:56.956:   32x512 (11)                             _game chars 16px 9x1.png
02:56.956:  512x512 (11)                             _japanese 16px [main] 16x16.png
02:56.956:  256x256 (11)                             _korean 16px [jamo 1] 8x8.png
02:56.956:  256x256 (11)                             _korean 16px [jamo 2] 8x8.png
02:56.956:  256x256 (11)                             _korean 16px [jamo 3] 8x8.png
02:56.956:  256x256 (11)                             _korean 16px [jamo 4] 8x8.png
02:56.956:  128x256 (11)                             _misc 16px 8x4.png
02:56.956:  512x512 ( 1)                             _shared1 16x16.png
02:56.956:  512x512 ( 1)                             _shared2 16x16.png
02:56.956:   32x 32 ( 1)                             _shared2 [extras].png
02:56.956:  512x1024 ( 0)                            Common fallback banner.jpg
02:56.956:   32x 32 ( 1)                             CourseEntryDisplay difficulty 2x1.png
02:56.956:    8x 16 ( 5)                             DifficultyDisplay bar 6x1.gif
02:56.956:   64x 64 ( 1)                             DifficultyMeter bar 2x1.gif
02:56.956:  128x128 ( 1)                             GrooveRadar base.png
02:56.956:   16x  8 ( 5)                             GrooveRadar labels 1x5.gif
02:56.956:   64x 64 ( 0)                             HoldJudgment 1x2.png
02:56.956:  256x256 ( 0)                             Judgment 1x6.png
02:56.956:   32x512 ( 0)                             LifeMeterBar frame.png
02:56.956:   32x256 ( 0)                             LifeMeterBar hot.jpg
02:56.956:   32x  8 ( 0)                             LifeMeterBar normal.jpg
02:56.956:   64x512 ( 1)                             MusicWheel highlight.png
02:56.956:  256x128 (50)                             MusicWheelItem grades 2x8.png
02:56.956:   64x512 (25)                             MusicWheelItem section.gif
02:56.956:   64x512 (25)                             MusicWheelItem song.png
02:56.956:   32x 16 ( 0)                             NoteField bars 1x4.png
02:56.956:   64x128 (16)                             OptionIcon frame 3x2.png
02:56.956:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
02:56.956:   64x1024 ( 0)                            ScreenGameplay life frame.png
02:56.956:   64x1024 ( 0)                            ScreenGameplay score frame.png
02:56.956:  128x1024 ( 1)                            ScreenPlayerOptions options 1x2.png
02:56.956:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
02:56.956:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
02:56.956:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
02:56.956:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
02:56.956:  128x512 ( 1)                             ScreenSelectMusic banner frame.png
02:56.956:    8x  8 ( 1)                             ScreenSelectMusic banner mask.gif
02:56.956:   32x512 ( 1)                             ScreenSelectMusic difficulty frame p1.gif
02:56.956:  256x128 ( 1)                             ScreenSelectMusic difficulty icons 1x6.gif
02:56.956:  128x256 ( 2)                             ScreenSelectMusic fallback cdtitle.png
02:56.956:  128x1024 ( 1)                            ScreenSelectMusic header.png
02:56.956:   64x 64 ( 1)                             ScreenSelectMusic stage 1.png
02:56.956:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
02:56.956:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
02:56.956:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
02:56.956:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
02:56.956:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
02:56.956:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
02:56.956:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
02:56.956:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
02:56.956:  128x1024 ( 0)                            ScreenSelectStyle header.png
02:56.956:  256x256 ( 0)                             ScreenSelectStyle picture1.png
02:56.956:  256x256 ( 0)                             ScreenSelectStyle picture2.png
02:56.956:  256x256 ( 0)                             ScreenSelectStyle picture3.png
02:56.956:   64x 16 ( 3)                             ScrollBar parts 1x3.gif
02:56.956:   16x 16 ( 2)                             ScrollBar thumb.gif
02:56.956:    8x  8 ( 6)                             _blank.png
02:56.956:   32x1024 ( 1)                            _shared footer.png
02:56.956:  256x512 ( 1)                             Combo 5x3.png
02:56.956:  128x256 ( 1)                             MenuTimer 5x3.png
02:56.956:   64x128 ( 1)                             _numbers2 5x3.png
02:56.956:   32x128 ( 0)                             LeftToRight.png
02:56.956:   32x128 ( 0)                             RightToLeft.png
02:56.956:  256x256 ( 0)                             toasty.png
02:56.956:   32x 32 ( 3)                             _black.png
02:56.956:  256x512 ( 0)                             _moveon.png
02:56.956:  512x1024 ( 0)                            bg.png
02:56.956:  512x512 ( 1)                             Common Normal 16x16.png
02:56.956:   32x 64 ( 2)                             Common default 2x1.png
02:56.956:  256x256 ( 1)                             ScreenManager credits 16x16.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
02:56.956:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
02:56.956:   32x512 ( 2)                             _game chars 16px 9x1.png
02:56.956:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
02:56.956:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
02:56.956:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
02:56.956:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
02:56.956:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
02:56.956:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
02:56.956:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
02:56.956:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
02:56.956:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
02:56.956:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
02:56.956:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
02:56.956:  128x256 ( 2)                             _misc 16px 8x4.png
02:56.956:  128x512 ( 0)                             Banner all music.png
02:56.956:  128x256 ( 0)                             Banner random.png
02:56.956:  128x256 ( 0)                             Banner roulette.png
02:56.956:   64x512 (56)                             CourseEntryDisplay bar (dither).png
02:56.956:  128x512 ( 1)                             GrooveGraph base.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
02:56.956:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
02:56.957:   32x128 ( 1)                             MenuElements icon single 2x1.png
02:56.957:   16x128 ( 1)                             MusicSortDisplay group.png
02:56.957:  128x512 ( 0)                             ScreenGameplay oni gameover.png
02:56.957:  1024x1024 ( 0)                           ScreenInstructions arcade.png
02:56.957:   64x256 ( 0)                             ScreenLogo ds3ddx.png
02:56.957:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
02:56.957:   32x 64 ( 1)                             ScreenSelectMusic autogen.png
02:56.957:   32x256 ( 1)                             ScreenSelectMusic meter frame p1.png
02:56.957:  256x256 ( 0)                             ScreenSelectStyle icon1.png
02:56.957:  128x256 ( 0)                             ScreenSelectStyle icon2.png
02:56.957:  128x256 ( 0)                             ScreenSelectStyle icon3.png
02:56.957:  128x256 ( 0)                             ScreenSelectStyle info1.png
02:56.957:  128x256 ( 0)                             ScreenSelectStyle info2.png
02:56.957:  128x256 ( 0)                             ScreenSelectStyle info3.png
02:56.957:   64x128 (25)                             WheelNotifyIcon icons 4x2.png
02:56.957:  128x128 ( 1)                             ScreenSelectMusic total time 5x3.png
02:56.957:  128x256 ( 0)                             _shared1 5x3.png
02:56.957:  128x128 ( 1)                             _shared2 5x3.png
02:56.957:  128x128 ( 0)                             _shared3 5x3.png
02:56.957: total 15815168 texels
02:56.959: The code 'Up,Up' contains an unrecognized button 'Up'.
02:56.959: The code 'Down,Down' contains an unrecognized button 'Down'.
02:56.960: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
02:56.960: The code 'Left+Right' contains an unrecognized button 'Left'.
02:56.960: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
02:56.960: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
02:57.072: Found 'Cache/Songs/1181359856'
02:57.073: RageSound::LoadSound( 'Songs/3DDX/A-YO/ayo.MP3' )
02:57.074: Sound "Songs/3DDX/A-YO/ayo.MP3" has a start time 0.001000 seconds in the past
02:57.094: XXX: deleting ''
02:57.094: Approximate sound time: driver frame 7790739, m_Queue frame 7793664..7794688 (dist 2925), closest position is 530082
02:57.098: Approximate sound time: driver frame 7791180, m_Queue frame 7793664..7794688 (dist 2484), closest position is 530082
02:57.127: Approximate sound time: driver frame 7792062, m_Queue frame 7793664..7795712 (dist 1602), closest position is 530082
02:57.196: RageBitmapTexture: Loaded 'Songs/3DDX/A-YO/bann.JPG' (256x128); FMT_RGBA8 opaque dither, source 256,128;  image 256,128.
02:57.196: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
02:57.960: FPS: 46, CFPS 46, VPF: 697
02:58.495: MusicWheel::Select()
02:58.500: RageSound::LoadSound( 'Announcers/3DDX/select music comment general/wave_079.mp3' )
02:58.962: FPS: 42, CFPS 44, VPF: 624
02:59.797: Loading screen ScreenBranchFirstOptions
02:59.797: ScreenBranch::ScreenBranch()
02:59.797: Branching to 'screen,ScreenPlayerOptions'
02:59.797: Loading screen ScreenPlayerOptions
02:59.797: ScreenWithMenuElements::ScreenWithMenuElements()
02:59.797: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
02:59.798: MenuElements::MenuElements()
02:59.879: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/back.png )
02:59.896: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/back.png' (256x256); FMT_RGBA8 matte, source 256,256;  image 256,256.
02:59.897: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
/////////////////////////////////////////
02:59.913: WARNING: The graphic 'Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png' has frame dimensions that aren't even numbers.
02:59.913: WARNING: 
02:59.913: WARNING: The entire image is 113x113 and frame size is 113.0x113.0.
02:59.913: WARNING: 
02:59.913: WARNING: Image quality will be much improved if you resize the graphic to 114x114, which is a frame size of 114x114.
/////////////////////////////////////////
02:59.913: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png' (128x128); FMT_RGBA8 stretch, source 113,113;  image 128,128.
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.913: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.914: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.915: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.916: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
02:59.917: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenOptions background/back.png )
02:59.924: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenOptions background/back.png' (1024x512); FMT_RGBA8, source 600,440;  image 600,440.
02:59.929: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
02:59.930: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
02:59.933: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
02:59.933: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
02:59.934: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
02:59.934: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
02:59.939: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
02:59.939: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
02:59.939: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
02:59.939: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
02:59.943: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
02:59.944: ScreenOptions::ScreenOptions()
02:59.945: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions change.ogg' )
02:59.951: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions next.ogg' )
02:59.956: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions prev.ogg' )
02:59.961: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
02:59.963: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
02:59.963: ScreenOptionsMaster::ScreenOptionsMaster(ScreenPlayerOptions)
02:59.966: ScreenOptions::Set()
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.966: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.967: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
02:59.969: Sprite::LoadFromTexture( Themes/default/Graphics/_options page.png )
03:00.005: RageBitmapTexture: Loaded 'Themes/default/Graphics/_options page.png' (1024x512); FMT_RGBA8 matte, source 640,480;  image 640,480.
03:00.006: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.006: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif )
03:00.032: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif' (64x128); FMT_RGBA8 matte, source 42,72;  image 42,72.
03:00.032: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif )
03:00.032: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif )
03:00.081: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Fonts/ScreenOptions item 16x16.png' (512x512); FMT_RGBA4, source 512,512;  image 512,512.
03:00.081: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png' (64x128); FMT_RGBA8, source 42,72;  image 42,72.
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.103: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.104: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.105: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.106: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.107: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.108: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.109: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:00.110: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.112: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.113: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.113: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.115: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.116: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.116: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.116: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.117: ScreenPlayerOptions::ScreenPlayerOptions()
03:00.119: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:00.119: Loaded ScreenPlayerOptions in 0.322000
03:00.119: ... SetFromNewScreen
03:00.120: The code 'Up,Up' contains an unrecognized button 'Up'.
03:00.120: The code 'Down,Down' contains an unrecognized button 'Down'.
03:00.120: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
03:00.120: The code 'Left+Right' contains an unrecognized button 'Left'.
03:00.120: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
03:00.120: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
03:00.120: Loaded ScreenBranchFirstOptions in 0.323000
03:00.120: ScreenSelectMusic::~ScreenSelectMusic()
03:00.129: RageTextureManager: deleting 'Songs/3DDX/A-YO/bann.JPG'.
03:00.129: RageTextureManager: deleting 'Cache/Banners/1917218017'.
03:00.130: Performing texture garbage collection.
03:00.130: 242 textures loaded:
03:00.130:   64x 64 ( 0)                             Fallback Hold Head Active.png
03:00.130:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
03:00.130:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
03:00.130:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
03:00.130:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
03:00.130:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
03:00.130:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
03:00.130:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
03:00.130:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
03:00.130:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
03:00.130:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
03:00.130:  128x 64 ( 0)                             Footupleft Hold Body Active.png
03:00.130:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
03:00.130:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
03:00.130:  256x128 ( 0)                             Footupright Tap Note 2x3.png
03:00.130:  128x 64 ( 0)                             HandRight Hold Body Active.png
03:00.130:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
03:00.130:  128x256 ( 0)                             HandRight Tap Note 3x2.png
03:00.130:  128x 64 ( 0)                             Handdown Hold Body Active.png
03:00.130:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
03:00.130:  128x256 ( 0)                             Handdown Tap Note 3x2.png
03:00.130:  128x 64 ( 0)                             Handleft Hold Body Active.png
03:00.130:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
03:00.130:  128x256 ( 0)                             Handleft Tap Note 3x2.png
03:00.130:  128x 64 ( 0)                             Handup Hold Body Active.png
03:00.130:  128x 64 ( 0)                             Handup Hold Body Inactive.png
03:00.130:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
03:00.130:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
03:00.130:    8x 64 ( 0)                             Handup Hold TopCap Active.png
03:00.130:  128x256 ( 0)                             Handup Tap Note 3x2.png
03:00.130:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
03:00.131:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
03:00.131:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
03:00.131:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
03:00.131:   64x128 ( 0)                             _Common Receptor go 2x1.png
03:00.131:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
03:00.131:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
03:00.131:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
03:00.131:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
03:00.131:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
03:00.131:    8x  8 ( 0)                             _blank.png
03:00.131:  256x256 ( 0)                             arrow.gif
03:00.131:  256x1024 ( 0)                            b-back.gif
03:00.131:  128x128 ( 0)                             ring.png
03:00.131:  256x1024 ( 0)                            stuff.png
03:00.131:  512x1024 ( 0)                            clear.png
03:00.131:  128x1024 ( 0)                            eval.png
03:00.131:  512x1024 ( 0)                            warn.jpg
03:00.131:   64x1024 ( 0)                            fail.png
03:00.131:  512x512 ( 0)                             left.jpg
03:00.131:  512x512 ( 0)                             right.jpg
03:00.131:  128x512 ( 0)                             ready.png
03:00.131:  512x1024 ( 1)                            back.png
03:00.131:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:00.131:  256x256 ( 0)                             back.png
03:00.131:  128x128 ( 0)                             flower.png
03:00.131:  512x256 ( 0)                             hyper.png
03:00.131:  512x256 ( 0)                             lesson.png
03:00.131:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:00.131:  256x256 ( 0)                             back.png
03:00.131:  512x1024 ( 0)                            body.png
03:00.131:  128x512 ( 0)                             data.png
03:00.131:  128x128 ( 0)                             flower.png
03:00.131:  128x256 ( 0)                             font.png
03:00.131:  128x 64 ( 0)                             score.png
03:00.131:  256x256 ( 0)                             back.png
03:00.131:  512x1024 ( 0)                            body.png
03:00.131:  128x128 ( 0)                             flower.png
03:00.131:   64x512 ( 0)                             num.png
03:00.131:   32x256 ( 0)                             selem.png
03:00.131:  512x1024 ( 0)                            top.png
03:00.131:  256x256 ( 0)                             1ppress.png
03:00.131:  256x256 ( 0)                             2ppress.png
03:00.131:  2048x 64 ( 0)                            down 1x24.png
03:00.131:  512x1024 ( 0)                            title.png
03:00.131:    8x  8 ( 0)                             _black.png
03:00.131:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:00.131:  256x256 ( 1)                             back.png
03:00.131:   64x 64 ( 0)                             circle.gif
03:00.131:  128x128 (70)                             flower.png
03:00.131:  512x1024 ( 0)                            fader.jpg
03:00.131:  512x512 ( 1)                             Common Normal 16x16.png
03:00.131:   32x 64 ( 5)                             Common default 2x1.png
03:00.131:  512x512 ( 1)                             OptionIcon 16x16.png
03:00.131:  512x512 ( 1)                             ScreenOptions item 16x16.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 1] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 2] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 3] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 4] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 5] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 6] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 7] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 8] 8x8.png
03:00.131:  256x256 ( 5)                             _chinese 24px [hz 9] 8x8.png
03:00.131:   32x512 ( 5)                             _game chars 16px 9x1.png
03:00.131:  512x512 ( 5)                             _japanese 16px [main] 16x16.png
03:00.131:  256x256 ( 5)                             _korean 16px [jamo 1] 8x8.png
03:00.131:  256x256 ( 5)                             _korean 16px [jamo 2] 8x8.png
03:00.131:  256x256 ( 5)                             _korean 16px [jamo 3] 8x8.png
03:00.131:  256x256 ( 5)                             _korean 16px [jamo 4] 8x8.png
03:00.131:  128x256 ( 5)                             _misc 16px 8x4.png
03:00.131:  512x512 ( 0)                             _shared1 16x16.png
03:00.131:  512x512 ( 1)                             _shared2 16x16.png
03:00.131:   32x 32 ( 1)                             _shared2 [extras].png
03:00.131:  512x1024 ( 0)                            Common fallback banner.jpg
03:00.131:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
03:00.131:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
03:00.131:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
03:00.131:  128x128 ( 0)                             GrooveRadar base.png
03:00.131:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
03:00.131:   64x 64 ( 0)                             HoldJudgment 1x2.png
03:00.131:  256x256 ( 0)                             Judgment 1x6.png
03:00.131:   32x512 ( 0)                             LifeMeterBar frame.png
03:00.131:   32x256 ( 0)                             LifeMeterBar hot.jpg
03:00.131:   32x  8 ( 0)                             LifeMeterBar normal.jpg
03:00.131:   64x512 ( 0)                             MusicWheel highlight.png
03:00.131:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
03:00.131:   64x512 ( 0)                             MusicWheelItem section.gif
03:00.131:   64x512 ( 0)                             MusicWheelItem song.png
03:00.131:   32x 16 ( 0)                             NoteField bars 1x4.png
03:00.131:   64x128 (30)                             OptionIcon frame 3x2.png
03:00.131:  128x 64 ( 3)                             OptionsCursor cursor 3x2.gif
03:00.131:  128x 64 (189)                            OptionsCursor underline 3x2.png
03:00.131:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
03:00.131:   64x1024 ( 0)                            ScreenGameplay life frame.png
03:00.131:   64x1024 ( 0)                            ScreenGameplay score frame.png
03:00.131:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:00.131:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
03:00.131:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
03:00.131:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
03:00.131:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
03:00.131:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
03:00.131:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
03:00.131:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
03:00.131:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
03:00.131:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
03:00.131:  128x1024 ( 0)                            ScreenSelectMusic header.png
03:00.131:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
03:00.131:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
03:00.131:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
03:00.131:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
03:00.131:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
03:00.131:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
03:00.131:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
03:00.131:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
03:00.131:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
03:00.131:  128x1024 ( 0)                            ScreenSelectStyle header.png
03:00.131:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:00.131:  256x256 ( 0)                             ScreenSelectStyle picture2.png
03:00.131:  256x256 ( 0)                             ScreenSelectStyle picture3.png
03:00.131:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
03:00.131:   16x 16 ( 0)                             ScrollBar thumb.gif
03:00.131:    8x  8 (21)                             _blank.png
03:00.131:   32x1024 ( 1)                            _shared footer.png
03:00.131:  256x512 ( 0)                             Combo 5x3.png
03:00.131:  128x256 ( 1)                             MenuTimer 5x3.png
03:00.131:   64x128 ( 0)                             _numbers2 5x3.png
03:00.131:   32x128 ( 0)                             LeftToRight.png
03:00.131:   32x128 ( 0)                             RightToLeft.png
03:00.131:  256x256 ( 0)                             toasty.png
03:00.131:   32x 32 ( 1)                             _black.png
03:00.131:  256x512 ( 0)                             _moveon.png
03:00.131:  512x1024 ( 0)                            bg.png
03:00.131:  512x512 ( 1)                             Common Normal 16x16.png
03:00.131:   32x 64 ( 2)                             Common default 2x1.png
03:00.131:  256x256 ( 1)                             ScreenManager credits 16x16.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
03:00.131:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
03:00.131:   32x512 ( 2)                             _game chars 16px 9x1.png
03:00.131:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
03:00.131:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
03:00.131:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
03:00.131:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
03:00.131:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
03:00.131:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
03:00.131:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
03:00.131:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
03:00.131:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
03:00.131:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
03:00.131:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
03:00.131:  128x256 ( 2)                             _misc 16px 8x4.png
03:00.131:  128x512 ( 0)                             Banner all music.png
03:00.131:  128x256 ( 0)                             Banner random.png
03:00.131:  128x256 ( 0)                             Banner roulette.png
03:00.132:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
03:00.132:  128x512 ( 0)                             GrooveGraph base.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
03:00.132:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
03:00.132:   32x128 ( 0)                             MenuElements icon single 2x1.png
03:00.132:   16x128 ( 0)                             MusicSortDisplay group.png
03:00.132:  128x512 ( 0)                             ScreenGameplay oni gameover.png
03:00.132:  1024x1024 ( 0)                           ScreenInstructions arcade.png
03:00.132:   64x256 ( 0)                             ScreenLogo ds3ddx.png
03:00.132:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
03:00.132:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
03:00.132:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
03:00.132:  256x256 ( 0)                             ScreenSelectStyle icon1.png
03:00.132:  128x256 ( 0)                             ScreenSelectStyle icon2.png
03:00.132:  128x256 ( 0)                             ScreenSelectStyle icon3.png
03:00.132:  128x256 ( 0)                             ScreenSelectStyle info1.png
03:00.132:  128x256 ( 0)                             ScreenSelectStyle info2.png
03:00.132:  128x256 ( 0)                             ScreenSelectStyle info3.png
03:00.132:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
03:00.132:  512x1024 ( 1)                            _options page.png
03:00.132:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
03:00.132:  128x256 ( 0)                             _shared1 5x3.png
03:00.132:  128x128 ( 0)                             _shared2 5x3.png
03:00.132:  128x128 ( 0)                             _shared3 5x3.png
03:00.132: total 17216000 texels
03:00.133: XXX: deleting 'Themes/default/Sounds/Common start.ogg'
03:00.133: Approximate sound time: driver frame 7924803, m_Queue frame 7788032..7922714 (dist 2089), closest position is 134682
03:00.133: Approximate sound time: driver frame 7924803, m_Queue frame 7856128..7914880 (dist 9923), closest position is 58752
03:00.142: XXX: deleting 'Announcers/3DDX/select music intro/SELECTMUSIC.mp3'
03:00.142: XXX: deleting 'Announcers/3DDX/select music comment general/wave_079.mp3'
03:01.131: FPS: 41, CFPS 41, VPF: 1174
03:02.132: FPS: 43, CFPS 42, VPF: 1176
03:02.670: App doesn't have focus (04)
03:03.134: FPS: 38, CFPS 40, VPF: 1176
03:04.134: FPS: 30, CFPS 38, VPF: 1176
03:05.137: FPS: 30, CFPS 36, VPF: 1176
03:06.140: FPS: 30, CFPS 35, VPF: 1176
03:07.173: FPS: 31, CFPS 34, VPF: 1176
03:07.723: App has focus (24)
03:08.175: FPS: 35, CFPS 34, VPF: 1176
03:08.543: App doesn't have focus (04)
03:09.207: FPS: 37, CFPS 35, VPF: 1176
03:10.211: FPS: 30, CFPS 34, VPF: 1176
03:10.291: App has focus (24)
03:11.213: FPS: 39, CFPS 34, VPF: 1176
03:11.679: move pn 0, dir -1, rep 0
03:12.214: FPS: 42, CFPS 35, VPF: 1185
03:12.548: Loading screen ScreenSongOptions
03:12.548: ScreenWithMenuElements::ScreenWithMenuElements()
03:12.548: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
03:12.549: MenuElements::MenuElements()
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/back.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.551: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.552: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.553: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.554: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/flower.png )
03:12.555: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenOptions background/back.png )
03:12.557: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:12.558: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
03:12.560: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
03:12.560: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
03:12.560: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
03:12.560: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
03:12.617: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:12.618: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh.ogg )
03:12.618: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh.ogg' )
03:12.618: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
03:12.618: WARNING: File "Themes/default/BGAnimations/_swoosh.ogg" is really mp3
/////////////////////////////////////////
03:12.622: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:12.622: ScreenOptions::ScreenOptions()
03:12.622: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions change.ogg' )
03:12.625: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions next.ogg' )
03:12.628: RageSound::LoadSound( 'Themes/default/Sounds/ScreenOptions prev.ogg' )
03:12.630: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
03:12.630: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
03:12.631: ScreenOptionsMaster::ScreenOptionsMaster(ScreenSongOptions)
03:15.581: ScreenOptions::Set()
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.581: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
/////////////////////////////////////////
03:15.582: WARNING: Options menu "ScreenSongOptions" row 1 has no selection
/////////////////////////////////////////
03:15.583: Sprite::LoadFromTexture( Themes/default/Graphics/_options page.png )
03:15.583: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.583: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif )
03:15.583: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif )
03:15.583: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor cursor 3x2.gif )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.584: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.585: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.586: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionsCursor underline 3x2.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.587: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:15.588: Loaded ScreenSongOptions in 3.040000
03:15.588: ... SetFromNewScreen
03:15.588: ScreenOptions::~ScreenOptions()
03:15.591: Approximate sound time: driver frame 8606148, m_Queue frame 8453632..8476160 (dist 129988), closest position is 22528
03:15.591: Performing texture garbage collection.
03:15.591: 242 textures loaded:
03:15.591:   64x 64 ( 0)                             Fallback Hold Head Active.png
03:15.591:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
03:15.591:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
03:15.591:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
03:15.591:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
03:15.591:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
03:15.591:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
03:15.591:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
03:15.591:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
03:15.591:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
03:15.591:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
03:15.591:  128x 64 ( 0)                             Footupleft Hold Body Active.png
03:15.591:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
03:15.591:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
03:15.591:  256x128 ( 0)                             Footupright Tap Note 2x3.png
03:15.591:  128x 64 ( 0)                             HandRight Hold Body Active.png
03:15.591:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
03:15.591:  128x256 ( 0)                             HandRight Tap Note 3x2.png
03:15.591:  128x 64 ( 0)                             Handdown Hold Body Active.png
03:15.591:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
03:15.591:  128x256 ( 0)                             Handdown Tap Note 3x2.png
03:15.591:  128x 64 ( 0)                             Handleft Hold Body Active.png
03:15.591:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
03:15.591:  128x256 ( 0)                             Handleft Tap Note 3x2.png
03:15.591:  128x 64 ( 0)                             Handup Hold Body Active.png
03:15.591:  128x 64 ( 0)                             Handup Hold Body Inactive.png
03:15.591:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
03:15.591:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
03:15.591:    8x 64 ( 0)                             Handup Hold TopCap Active.png
03:15.591:  128x256 ( 0)                             Handup Tap Note 3x2.png
03:15.591:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
03:15.591:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
03:15.591:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
03:15.591:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
03:15.591:   64x128 ( 0)                             _Common Receptor go 2x1.png
03:15.591:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
03:15.591:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
03:15.591:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
03:15.591:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
03:15.592:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
03:15.592:    8x  8 ( 0)                             _blank.png
03:15.592:  256x256 ( 0)                             arrow.gif
03:15.592:  256x1024 ( 0)                            b-back.gif
03:15.592:  128x128 ( 0)                             ring.png
03:15.592:  256x1024 ( 0)                            stuff.png
03:15.592:  512x1024 ( 0)                            clear.png
03:15.592:  128x1024 ( 0)                            eval.png
03:15.592:  512x1024 ( 0)                            warn.jpg
03:15.592:   64x1024 ( 0)                            fail.png
03:15.592:  512x512 ( 0)                             left.jpg
03:15.592:  512x512 ( 0)                             right.jpg
03:15.592:  128x512 ( 0)                             ready.png
03:15.592:  512x1024 ( 1)                            back.png
03:15.592:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:15.592:  256x256 ( 0)                             back.png
03:15.592:  128x128 ( 0)                             flower.png
03:15.592:  512x256 ( 0)                             hyper.png
03:15.592:  512x256 ( 0)                             lesson.png
03:15.592:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:15.592:  256x256 ( 0)                             back.png
03:15.592:  512x1024 ( 0)                            body.png
03:15.592:  128x512 ( 0)                             data.png
03:15.592:  128x128 ( 0)                             flower.png
03:15.592:  128x256 ( 0)                             font.png
03:15.592:  128x 64 ( 0)                             score.png
03:15.592:  256x256 ( 0)                             back.png
03:15.592:  512x1024 ( 0)                            body.png
03:15.592:  128x128 ( 0)                             flower.png
03:15.592:   64x512 ( 0)                             num.png
03:15.592:   32x256 ( 0)                             selem.png
03:15.592:  512x1024 ( 0)                            top.png
03:15.592:  256x256 ( 0)                             1ppress.png
03:15.592:  256x256 ( 0)                             2ppress.png
03:15.592:  2048x 64 ( 0)                            down 1x24.png
03:15.592:  512x1024 ( 0)                            title.png
03:15.592:    8x  8 ( 0)                             _black.png
03:15.592:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:15.592:  256x256 ( 1)                             back.png
03:15.592:   64x 64 ( 0)                             circle.gif
03:15.592:  128x128 (70)                             flower.png
03:15.592:  512x1024 ( 0)                            fader.jpg
03:15.592:  512x512 ( 1)                             Common Normal 16x16.png
03:15.592:   32x 64 ( 5)                             Common default 2x1.png
03:15.592:  512x512 ( 1)                             OptionIcon 16x16.png
03:15.592:  512x512 ( 1)                             ScreenOptions item 16x16.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 1] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 2] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 3] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 4] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 5] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 6] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 7] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 8] 8x8.png
03:15.592:  256x256 ( 5)                             _chinese 24px [hz 9] 8x8.png
03:15.592:   32x512 ( 5)                             _game chars 16px 9x1.png
03:15.592:  512x512 ( 5)                             _japanese 16px [main] 16x16.png
03:15.592:  256x256 ( 5)                             _korean 16px [jamo 1] 8x8.png
03:15.592:  256x256 ( 5)                             _korean 16px [jamo 2] 8x8.png
03:15.592:  256x256 ( 5)                             _korean 16px [jamo 3] 8x8.png
03:15.592:  256x256 ( 5)                             _korean 16px [jamo 4] 8x8.png
03:15.592:  128x256 ( 5)                             _misc 16px 8x4.png
03:15.592:  512x512 ( 0)                             _shared1 16x16.png
03:15.592:  512x512 ( 1)                             _shared2 16x16.png
03:15.592:   32x 32 ( 1)                             _shared2 [extras].png
03:15.592:  512x1024 ( 0)                            Common fallback banner.jpg
03:15.592:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
03:15.592:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
03:15.592:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
03:15.592:  128x128 ( 0)                             GrooveRadar base.png
03:15.592:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
03:15.592:   64x 64 ( 0)                             HoldJudgment 1x2.png
03:15.592:  256x256 ( 0)                             Judgment 1x6.png
03:15.592:   32x512 ( 0)                             LifeMeterBar frame.png
03:15.592:   32x256 ( 0)                             LifeMeterBar hot.jpg
03:15.592:   32x  8 ( 0)                             LifeMeterBar normal.jpg
03:15.592:   64x512 ( 0)                             MusicWheel highlight.png
03:15.592:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
03:15.592:   64x512 ( 0)                             MusicWheelItem section.gif
03:15.592:   64x512 ( 0)                             MusicWheelItem song.png
03:15.592:   32x 16 ( 0)                             NoteField bars 1x4.png
03:15.592:   64x128 (18)                             OptionIcon frame 3x2.png
03:15.592:  128x 64 ( 3)                             OptionsCursor cursor 3x2.gif
03:15.592:  128x 64 (45)                             OptionsCursor underline 3x2.png
03:15.592:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
03:15.592:   64x1024 ( 0)                            ScreenGameplay life frame.png
03:15.592:   64x1024 ( 0)                            ScreenGameplay score frame.png
03:15.592:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:15.592:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
03:15.592:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
03:15.592:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
03:15.592:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
03:15.592:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
03:15.592:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
03:15.592:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
03:15.592:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
03:15.592:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
03:15.592:  128x1024 ( 0)                            ScreenSelectMusic header.png
03:15.592:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
03:15.592:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
03:15.592:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
03:15.592:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
03:15.592:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
03:15.592:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
03:15.592:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
03:15.592:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
03:15.592:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
03:15.592:  128x1024 ( 0)                            ScreenSelectStyle header.png
03:15.592:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:15.592:  256x256 ( 0)                             ScreenSelectStyle picture2.png
03:15.592:  256x256 ( 0)                             ScreenSelectStyle picture3.png
03:15.592:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
03:15.592:   16x 16 ( 0)                             ScrollBar thumb.gif
03:15.592:    8x  8 (14)                             _blank.png
03:15.592:   32x1024 ( 1)                            _shared footer.png
03:15.592:  256x512 ( 0)                             Combo 5x3.png
03:15.592:  128x256 ( 1)                             MenuTimer 5x3.png
03:15.592:   64x128 ( 0)                             _numbers2 5x3.png
03:15.592:   32x128 ( 0)                             LeftToRight.png
03:15.592:   32x128 ( 0)                             RightToLeft.png
03:15.592:  256x256 ( 0)                             toasty.png
03:15.592:   32x 32 ( 2)                             _black.png
03:15.592:  256x512 ( 0)                             _moveon.png
03:15.592:  512x1024 ( 0)                            bg.png
03:15.592:  512x512 ( 1)                             Common Normal 16x16.png
03:15.592:   32x 64 ( 2)                             Common default 2x1.png
03:15.592:  256x256 ( 1)                             ScreenManager credits 16x16.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
03:15.592:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
03:15.592:   32x512 ( 2)                             _game chars 16px 9x1.png
03:15.592:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
03:15.592:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
03:15.592:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
03:15.592:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
03:15.592:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
03:15.592:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
03:15.592:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
03:15.592:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
03:15.592:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
03:15.592:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
03:15.592:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
03:15.592:  128x256 ( 2)                             _misc 16px 8x4.png
03:15.592:  128x512 ( 0)                             Banner all music.png
03:15.592:  128x256 ( 0)                             Banner random.png
03:15.592:  128x256 ( 0)                             Banner roulette.png
03:15.592:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
03:15.592:  128x512 ( 0)                             GrooveGraph base.png
03:15.592:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
03:15.592:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
03:15.592:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
03:15.592:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
03:15.593:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
03:15.593:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
03:15.593:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
03:15.593:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
03:15.593:   32x128 ( 0)                             MenuElements icon single 2x1.png
03:15.593:   16x128 ( 0)                             MusicSortDisplay group.png
03:15.593:  128x512 ( 0)                             ScreenGameplay oni gameover.png
03:15.593:  1024x1024 ( 0)                           ScreenInstructions arcade.png
03:15.593:   64x256 ( 0)                             ScreenLogo ds3ddx.png
03:15.593:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
03:15.593:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
03:15.593:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
03:15.593:  256x256 ( 0)                             ScreenSelectStyle icon1.png
03:15.593:  128x256 ( 0)                             ScreenSelectStyle icon2.png
03:15.593:  128x256 ( 0)                             ScreenSelectStyle icon3.png
03:15.593:  128x256 ( 0)                             ScreenSelectStyle info1.png
03:15.593:  128x256 ( 0)                             ScreenSelectStyle info2.png
03:15.593:  128x256 ( 0)                             ScreenSelectStyle info3.png
03:15.593:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
03:15.593:  512x1024 ( 1)                            _options page.png
03:15.593:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
03:15.593:  128x256 ( 0)                             _shared1 5x3.png
03:15.593:  128x128 ( 0)                             _shared2 5x3.png
03:15.593:  128x128 ( 0)                             _shared3 5x3.png
03:15.593: total 17216000 texels
03:15.595: App has focus (24)
03:15.596: App has focus (24)
03:15.598: Approximate sound time: driver frame 8606589, m_Queue frame 8453632..8502784 (dist 103805), closest position is 49152
03:16.616: FPS: 45, CFPS 45, VPF: 899
03:16.986: move pn 0, dir -1, rep 0
03:17.618: FPS: 45, CFPS 45, VPF: 900
03:18.619: FPS: 42, CFPS 44, VPF: 900
03:19.621: FPS: 44, CFPS 44, VPF: 899
03:19.855: Loading screen ScreenStage
03:19.858: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/top.png )
03:19.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/b-back.gif )
03:19.859: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/num.png )
03:19.860: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/stuff.png )
03:19.861: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/ring.png )
03:19.862: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/arrow.gif )
03:19.862: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/STAGE/arrow.gif )
03:19.863: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
03:19.865: RageBitmapTexture: Loaded 'Songs/3DDX/A-YO/bann.JPG' (256x128); FMT_RGBA8 opaque dither, source 256,128;  image 256,128.
03:19.865: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenStage 1/selem.png )
03:19.869: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:19.870: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
03:19.872: Loaded ScreenStage in 0.017000
03:19.872: ... SetFromNewScreen
03:19.872: ScreenOptions::~ScreenOptions()
03:19.878: Performing texture garbage collection.
03:19.878: 243 textures loaded:
03:19.878:   64x 64 ( 0)                             Fallback Hold Head Active.png
03:19.878:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
03:19.878:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
03:19.878:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
03:19.878:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
03:19.878:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
03:19.878:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
03:19.878:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
03:19.878:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
03:19.878:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
03:19.878:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
03:19.878:  128x 64 ( 0)                             Footupleft Hold Body Active.png
03:19.878:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
03:19.878:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
03:19.878:  256x128 ( 0)                             Footupright Tap Note 2x3.png
03:19.878:  128x 64 ( 0)                             HandRight Hold Body Active.png
03:19.878:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
03:19.878:  128x256 ( 0)                             HandRight Tap Note 3x2.png
03:19.878:  128x 64 ( 0)                             Handdown Hold Body Active.png
03:19.878:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
03:19.878:  128x256 ( 0)                             Handdown Tap Note 3x2.png
03:19.878:  128x 64 ( 0)                             Handleft Hold Body Active.png
03:19.878:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
03:19.878:  128x256 ( 0)                             Handleft Tap Note 3x2.png
03:19.878:  128x 64 ( 0)                             Handup Hold Body Active.png
03:19.878:  128x 64 ( 0)                             Handup Hold Body Inactive.png
03:19.878:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
03:19.878:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
03:19.878:    8x 64 ( 0)                             Handup Hold TopCap Active.png
03:19.878:  128x256 ( 0)                             Handup Tap Note 3x2.png
03:19.878:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
03:19.878:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
03:19.878:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
03:19.878:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
03:19.878:   64x128 ( 0)                             _Common Receptor go 2x1.png
03:19.878:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
03:19.878:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
03:19.878:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
03:19.878:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
03:19.878:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
03:19.878:    8x  8 ( 0)                             _blank.png
03:19.878:  128x256 ( 2)                             bann.JPG
03:19.878:  256x256 ( 2)                             arrow.gif
03:19.878:  256x1024 ( 1)                            b-back.gif
03:19.878:  128x128 ( 1)                             ring.png
03:19.878:  256x1024 ( 1)                            stuff.png
03:19.878:  512x1024 ( 0)                            clear.png
03:19.878:  128x1024 ( 0)                            eval.png
03:19.878:  512x1024 ( 0)                            warn.jpg
03:19.878:   64x1024 ( 0)                            fail.png
03:19.878:  512x512 ( 0)                             left.jpg
03:19.878:  512x512 ( 0)                             right.jpg
03:19.878:  128x512 ( 0)                             ready.png
03:19.878:  512x1024 ( 0)                            back.png
03:19.878:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:19.878:  256x256 ( 0)                             back.png
03:19.878:  128x128 ( 0)                             flower.png
03:19.878:  512x256 ( 0)                             hyper.png
03:19.878:  512x256 ( 0)                             lesson.png
03:19.878:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:19.878:  256x256 ( 0)                             back.png
03:19.878:  512x1024 ( 0)                            body.png
03:19.878:  128x512 ( 0)                             data.png
03:19.878:  128x128 ( 0)                             flower.png
03:19.878:  128x256 ( 0)                             font.png
03:19.878:  128x 64 ( 0)                             score.png
03:19.878:  256x256 ( 0)                             back.png
03:19.878:  512x1024 ( 0)                            body.png
03:19.878:  128x128 ( 0)                             flower.png
03:19.878:   64x512 ( 1)                             num.png
03:19.878:   32x256 ( 1)                             selem.png
03:19.878:  512x1024 ( 1)                            top.png
03:19.878:  256x256 ( 0)                             1ppress.png
03:19.878:  256x256 ( 0)                             2ppress.png
03:19.878:  2048x 64 ( 0)                            down 1x24.png
03:19.878:  512x1024 ( 0)                            title.png
03:19.878:    8x  8 ( 0)                             _black.png
03:19.878:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:19.878:  256x256 ( 0)                             back.png
03:19.878:   64x 64 ( 0)                             circle.gif
03:19.878:  128x128 ( 0)                             flower.png
03:19.878:  512x1024 ( 0)                            fader.jpg
03:19.878:  512x512 ( 0)                             Common Normal 16x16.png
03:19.878:   32x 64 ( 1)                             Common default 2x1.png
03:19.878:  512x512 ( 0)                             OptionIcon 16x16.png
03:19.878:  512x512 ( 0)                             ScreenOptions item 16x16.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 1] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 2] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 3] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 4] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 5] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 6] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 7] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 8] 8x8.png
03:19.878:  256x256 ( 1)                             _chinese 24px [hz 9] 8x8.png
03:19.878:   32x512 ( 1)                             _game chars 16px 9x1.png
03:19.878:  512x512 ( 1)                             _japanese 16px [main] 16x16.png
03:19.878:  256x256 ( 1)                             _korean 16px [jamo 1] 8x8.png
03:19.878:  256x256 ( 1)                             _korean 16px [jamo 2] 8x8.png
03:19.878:  256x256 ( 1)                             _korean 16px [jamo 3] 8x8.png
03:19.878:  256x256 ( 1)                             _korean 16px [jamo 4] 8x8.png
03:19.879:  128x256 ( 1)                             _misc 16px 8x4.png
03:19.879:  512x512 ( 0)                             _shared1 16x16.png
03:19.879:  512x512 ( 1)                             _shared2 16x16.png
03:19.879:   32x 32 ( 1)                             _shared2 [extras].png
03:19.879:  512x1024 ( 0)                            Common fallback banner.jpg
03:19.879:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
03:19.879:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
03:19.879:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
03:19.879:  128x128 ( 0)                             GrooveRadar base.png
03:19.879:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
03:19.879:   64x 64 ( 0)                             HoldJudgment 1x2.png
03:19.879:  256x256 ( 0)                             Judgment 1x6.png
03:19.879:   32x512 ( 0)                             LifeMeterBar frame.png
03:19.879:   32x256 ( 0)                             LifeMeterBar hot.jpg
03:19.879:   32x  8 ( 0)                             LifeMeterBar normal.jpg
03:19.879:   64x512 ( 0)                             MusicWheel highlight.png
03:19.879:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
03:19.879:   64x512 ( 0)                             MusicWheelItem section.gif
03:19.879:   64x512 ( 0)                             MusicWheelItem song.png
03:19.879:   32x 16 ( 0)                             NoteField bars 1x4.png
03:19.879:   64x128 ( 0)                             OptionIcon frame 3x2.png
03:19.879:  128x 64 ( 0)                             OptionsCursor cursor 3x2.gif
03:19.879:  128x 64 ( 0)                             OptionsCursor underline 3x2.png
03:19.879:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
03:19.879:   64x1024 ( 0)                            ScreenGameplay life frame.png
03:19.879:   64x1024 ( 0)                            ScreenGameplay score frame.png
03:19.879:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:19.879:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
03:19.879:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
03:19.879:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
03:19.879:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
03:19.879:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
03:19.879:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
03:19.879:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
03:19.879:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
03:19.879:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
03:19.879:  128x1024 ( 0)                            ScreenSelectMusic header.png
03:19.879:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
03:19.879:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
03:19.879:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
03:19.879:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
03:19.879:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
03:19.879:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
03:19.879:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
03:19.879:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
03:19.879:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
03:19.879:  128x1024 ( 0)                            ScreenSelectStyle header.png
03:19.879:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:19.879:  256x256 ( 0)                             ScreenSelectStyle picture2.png
03:19.879:  256x256 ( 0)                             ScreenSelectStyle picture3.png
03:19.879:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
03:19.879:   16x 16 ( 0)                             ScrollBar thumb.gif
03:19.879:    8x  8 ( 0)                             _blank.png
03:19.879:   32x1024 ( 0)                            _shared footer.png
03:19.879:  256x512 ( 0)                             Combo 5x3.png
03:19.879:  128x256 ( 0)                             MenuTimer 5x3.png
03:19.879:   64x128 ( 0)                             _numbers2 5x3.png
03:19.879:   32x128 ( 0)                             LeftToRight.png
03:19.879:   32x128 ( 0)                             RightToLeft.png
03:19.879:  256x256 ( 0)                             toasty.png
03:19.879:   32x 32 ( 1)                             _black.png
03:19.879:  256x512 ( 0)                             _moveon.png
03:19.879:  512x1024 ( 0)                            bg.png
03:19.879:  512x512 ( 1)                             Common Normal 16x16.png
03:19.879:   32x 64 ( 2)                             Common default 2x1.png
03:19.879:  256x256 ( 1)                             ScreenManager credits 16x16.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
03:19.879:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
03:19.879:   32x512 ( 2)                             _game chars 16px 9x1.png
03:19.879:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
03:19.879:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
03:19.879:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
03:19.879:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
03:19.879:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
03:19.879:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
03:19.879:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
03:19.879:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
03:19.879:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
03:19.879:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
03:19.879:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
03:19.879:  128x256 ( 2)                             _misc 16px 8x4.png
03:19.879:  128x512 ( 0)                             Banner all music.png
03:19.879:  128x256 ( 0)                             Banner random.png
03:19.879:  128x256 ( 0)                             Banner roulette.png
03:19.879:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
03:19.879:  128x512 ( 0)                             GrooveGraph base.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
03:19.879:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
03:19.879:   32x128 ( 0)                             MenuElements icon single 2x1.png
03:19.879:   16x128 ( 0)                             MusicSortDisplay group.png
03:19.879:  128x512 ( 0)                             ScreenGameplay oni gameover.png
03:19.879:  1024x1024 ( 0)                           ScreenInstructions arcade.png
03:19.879:   64x256 ( 0)                             ScreenLogo ds3ddx.png
03:19.879:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
03:19.879:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
03:19.879:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
03:19.879:  256x256 ( 0)                             ScreenSelectStyle icon1.png
03:19.879:  128x256 ( 0)                             ScreenSelectStyle icon2.png
03:19.879:  128x256 ( 0)                             ScreenSelectStyle icon3.png
03:19.879:  128x256 ( 0)                             ScreenSelectStyle info1.png
03:19.879:  128x256 ( 0)                             ScreenSelectStyle info2.png
03:19.879:  128x256 ( 0)                             ScreenSelectStyle info3.png
03:19.879:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
03:19.879:  512x1024 ( 0)                            _options page.png
03:19.879:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
03:19.879:  128x256 ( 0)                             _shared1 5x3.png
03:19.879:  128x128 ( 0)                             _shared2 5x3.png
03:19.879:  128x128 ( 0)                             _shared3 5x3.png
03:19.879: total 17248768 texels
03:20.888: FPS: 47, CFPS 47, VPF: 107
03:21.890: FPS: 47, CFPS 47, VPF: 103
03:22.692: Loading screen ScreenGameplay
03:22.694: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay danger all/warn.jpg )
03:22.694: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay danger all/warn.jpg )
03:22.697: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.698: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.699: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.699: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.699: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/Judgment 1x6.png )
03:22.706: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/NoteField bars 1x4.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.721: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.722: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.722: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.722: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.722: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.722: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.722: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.723: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.723: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/HoldJudgment 1x2.png )
03:22.723: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/Judgment 1x6.png )
03:22.723: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.723: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/NoteField bars 1x4.png )
03:22.726: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.727: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay toasty/toasty.png )
03:22.727: RandomSample::LoadSound( Themes/default/BGAnimations/ScreenGameplay toasty/toasty.ogg )
03:22.727: RageSound::LoadSound( 'Themes/default/BGAnimations/ScreenGameplay toasty/toasty.ogg' )
03:22.728: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenGameplay oni gameover.png )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay life frame.png )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay score frame.png )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar normal.jpg )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar hot.jpg )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar frame.png )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar normal.jpg )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar hot.jpg )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/LifeMeterBar frame.png )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.728: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.734: ScoreDisplayNormal::ScoreDisplayNormal()
03:22.735: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.741: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 1.png )
03:22.742: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.742: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenGameplay difficulty icons 2x6.gif )
03:22.742: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
03:22.744: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay go/ready.png )
03:22.745: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/clear.png )
03:22.746: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/eval.png )
03:22.747: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/left.jpg )
03:22.747: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/right.jpg )
03:22.748: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/fail.png )
03:22.748: RandomSample::LoadSound( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/failed.wav )
03:22.748: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/failed.wav' )
03:22.749: Format wav failed: MPEG Layer 3 not supported
/////////////////////////////////////////
03:22.749: WARNING: File "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay failed/failed.wav" is really mp3
/////////////////////////////////////////
03:22.754: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.757: NoteField::CacheNoteSkin: cache default
03:22.757: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
03:22.757: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
03:22.757: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.757: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.757: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold TopCap Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold TopCap Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold Body Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold Body Inactive.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold BottomCap Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Hold Bottomcap Inactive.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handleft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold TopCap Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold TopCap Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold Body Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold Body Inactive.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold BottomCap Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footdownleft Hold Bottomcap Inactive.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownLeft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
03:22.758: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold Body Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold Body Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold BottomCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Hold Bottomcap Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupleft Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold Body Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold Body Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold BottomCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Hold Bottomcap Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handup Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold Body Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold Body Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold BottomCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Hold Bottomcap Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Handdown Tap Note 3x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold Body Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold Body Inactive.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold BottomCap Active.png )
03:22.759: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold Bottomcap Inactive.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/Footupright Tap Note 2x3.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold TopCap Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootUpRight Hold TopCap Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold Body Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold Body Inactive.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold BottomCap Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootdownRight Hold Bottomcap Inactive.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/FootDownright Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Mine 4x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Hold Head Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold TopCap Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold TopCap Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold Body Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold Body Inactive.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold BottomCap Active.png )
03:22.760: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Hold Bottomcap Inactive.png )
03:22.760: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Note.sprite)
03:22.763: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
03:22.763: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Note.sprite)
03:22.763: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/HandRight Tap Note 3x2.png )
03:22.763: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Receptor Waiting.sprite)
03:22.763: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common hand Receptor go 2x1.png )
03:22.764: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Receptor go.sprite)
03:22.764: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common hand Receptor go 2x1.png )
03:22.764: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.764: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Receptor Waiting.sprite)
03:22.764: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdown Receptor go 2x1.png )
03:22.764: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Receptor go.sprite)
03:22.764: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdown Receptor go 2x1.png )
03:22.764: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.764: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Receptor Waiting.sprite)
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Receptor go 2x1.png )
03:22.765: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Receptor go.sprite)
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Receptor go 2x1.png )
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.765: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Receptor Waiting.sprite)
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handup Receptor go 2x1.png )
03:22.765: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Receptor go.sprite)
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handup Receptor go 2x1.png )
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.765: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Receptor Waiting.sprite)
03:22.765: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handdown Receptor go 2x1.png )
03:22.765: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Receptor go.sprite)
03:22.766: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handdown Receptor go 2x1.png )
03:22.766: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.766: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Receptor Waiting.sprite)
03:22.766: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footupright Receptor go 2x1.png )
03:22.766: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Receptor go.sprite)
03:22.766: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footupright Receptor go 2x1.png )
03:22.766: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.766: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Receptor Waiting.sprite)
03:22.766: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdownright Receptor go 1x2.png )
03:22.766: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Receptor go.sprite)
03:22.767: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Footdownright Receptor go 1x2.png )
03:22.767: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.767: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Receptor Waiting.sprite)
03:22.767: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handright Receptor go 2x1.png )
03:22.767: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Receptor go.sprite)
03:22.767: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common handright Receptor go 2x1.png )
03:22.767: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_blank.png )
03:22.767: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.767: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.767: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.767: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.768: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.768: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.768: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.768: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.768: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.768: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.768: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.768: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.768: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.768: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Dim.sprite)
03:22.769: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.769: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.769: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.769: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.769: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.769: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.769: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.769: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.769: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.769: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.769: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.770: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.770: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.770: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.770: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Tap Explosion Bright.sprite)
03:22.770: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.770: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handleft Hold Explosion.sprite)
03:22.770: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.770: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Dim.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.771: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.771: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.771: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.772: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.772: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.772: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.772: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.772: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.772: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.772: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.772: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.772: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.773: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Tap Explosion Bright.sprite)
03:22.773: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.773: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footdownleft Hold Explosion.sprite)
03:22.773: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.773: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.773: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.773: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.773: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.773: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.773: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.774: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.774: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.774: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.774: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.774: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.774: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.774: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.774: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Dim.sprite)
03:22.774: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.774: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.775: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.775: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.775: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.775: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.775: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.775: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.775: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.775: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.775: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.775: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.775: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.776: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.776: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Tap Explosion Bright.sprite)
03:22.776: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.776: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Footupleft Hold Explosion.sprite)
03:22.776: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.776: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.776: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.776: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.776: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.776: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.776: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.777: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.777: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.777: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.777: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.777: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.777: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.777: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.777: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Dim.sprite)
03:22.777: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.777: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.778: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.778: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.778: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.778: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.778: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.778: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.778: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.778: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.778: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.778: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.778: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.779: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.779: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Tap Explosion Bright.sprite)
03:22.779: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.779: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handup Hold Explosion.sprite)
03:22.779: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.779: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.779: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.779: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.779: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.779: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.780: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.780: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.780: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.780: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.780: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.780: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.780: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.780: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.780: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Dim.sprite)
03:22.781: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.781: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.781: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.781: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.781: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.781: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.781: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.781: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.781: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.781: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.781: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.782: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.782: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.782: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.782: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Tap Explosion Bright.sprite)
03:22.782: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.782: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/Handdown Hold Explosion.sprite)
03:22.783: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.783: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.783: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.783: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.783: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.783: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.783: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.783: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.783: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.783: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.784: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.784: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.784: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.784: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.784: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Dim.sprite)
03:22.784: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.784: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.784: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.784: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.784: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.785: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.785: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.785: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.785: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.785: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.785: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.785: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.785: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.785: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.785: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Tap Explosion Bright.sprite)
03:22.786: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.786: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootUpRight Hold Explosion.sprite)
03:22.786: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.786: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.786: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.786: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.786: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.786: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.786: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.787: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.787: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.787: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.787: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.787: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.787: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.787: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.787: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Dim.sprite)
03:22.787: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.787: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.788: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.788: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.788: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.788: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.788: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.788: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.788: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.788: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.788: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.789: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.789: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.789: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.789: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Tap Explosion Bright.sprite)
03:22.789: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.789: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/FootdownRight Hold Explosion.sprite)
03:22.789: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.789: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.789: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.789: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.790: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.790: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.790: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.790: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.790: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.790: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.790: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.790: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.790: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.790: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.790: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Dim.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromTexture( NoteSkins/common/default/Fallback Tap Explosion Dim HitMine.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.791: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.791: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Tap Explosion Bright.sprite)
03:22.792: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Tap Explosion 7x1.png )
03:22.792: Sprite::LoadFromSpriteFile(NoteSkins/ds3ddx/default/HandRight Hold Explosion.sprite)
03:22.792: Sprite::LoadFromTexture( NoteSkins/ds3ddx/default/_Common Hold Explosion 4x1.png )
03:22.792: RageSound::LoadSound( 'Themes/default/Sounds/Player mine.ogg' )
03:22.796: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
03:22.800: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
03:22.807: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.808: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.809: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
03:22.810: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
03:22.811: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
03:22.811: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
03:22.813: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
03:22.815: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/LeftToRight.png )
03:22.816: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.817: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.818: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.819: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.821: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.822: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.824: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
03:22.825: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
03:22.826: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
03:22.827: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
03:22.828: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
03:22.829: Sprite::LoadFromTexture( Themes/default/BGAnimations/ScreenGameplay next song in/RightToLeft.png )
03:22.831: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.831: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.833: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.834: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.835: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.836: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.837: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
03:22.840: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
03:22.841: RageSound::LoadSound( 'Songs/3DDX/A-YO/ayo.MP3' )
03:22.842: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
03:22.844: RageBitmapTexture: Loaded 'Songs/3DDX/A-YO/bann.JPG' (256x128); FMT_RGBA8 matte, source 256,128;  image 256,128.
03:22.844: Sprite::LoadFromTexture( RandomMovies/S7.avi )
03:22.844: Movie RandomMovies/S7.avi has handler 'XVID', type 'XVID'
03:22.844: Initializing driver: FFMpeg
03:22.844: MovieTexture_FFMpeg::MovieTexture_FFMpeg(RandomMovies/S7.avi)
03:22.844: Opening codec mpeg4
03:22.844: Bitrate: 0
03:22.844: Codec pixel format: yuv420p
03:22.845: format 24, 000000ff 0000ff00 00ff0000 00000000
03:22.845: Resolution: 208x176 (208x176, 256x256)
03:22.845: Texture pixel format: 1
03:22.845: Created movie texture "RandomMovies/S7.avi" with driver "FFMpeg"
03:22.845: Sprite::LoadFromTexture( RandomMovies/S2.avi )
03:22.845: Movie RandomMovies/S2.avi has handler 'XVID', type 'XVID'
03:22.845: Initializing driver: FFMpeg
03:22.845: MovieTexture_FFMpeg::MovieTexture_FFMpeg(RandomMovies/S2.avi)
03:22.846: Opening codec mpeg4
03:22.846: Bitrate: 0
03:22.846: Codec pixel format: yuv420p
03:22.846: format 24, 000000ff 0000ff00 00ff0000 00000000
03:22.846: Resolution: 208x176 (208x176, 256x256)
03:22.846: Texture pixel format: 1
03:22.847: Created movie texture "RandomMovies/S2.avi" with driver "FFMpeg"
03:22.849: RageSound::LoadSound( 'Themes/default/Sounds/ScreenGameplay assist tick.ogg' )
03:22.851: Loaded ScreenGameplay in 0.159000
03:23.663: Performing texture garbage collection.
03:23.663: 246 textures loaded:
03:23.663:   64x 64 ( 8)                             Fallback Hold Head Active.png
03:23.663:  128x128 (16)                             Fallback Tap Explosion Dim HitMine.png
03:23.663:  128x256 ( 8)                             Fallback Tap Mine 4x2.png
03:23.663:  128x256 ( 5)                             FootDownLeft Tap Note 3x2.png
03:23.663:  128x256 ( 4)                             FootDownright Tap Note 3x2.png
03:23.663:  128x 64 ( 1)                             FootUpRight Hold Body Active.png
03:23.663:  128x 64 ( 1)                             FootUpRight Hold Body Inactive.png
03:23.663:   32x 64 ( 1)                             FootUpRight Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             FootUpRight Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 5)                             FootUpRight Hold TopCap Active.png
03:23.664:  128x 64 ( 1)                             FootdownRight Hold Body Active.png
03:23.664:  128x 64 ( 1)                             FootdownRight Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             FootdownRight Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             FootdownRight Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 1)                             FootdownRight Hold TopCap Active.png
03:23.664:  128x 64 ( 1)                             Footdownleft Hold Body Active.png
03:23.664:  128x 64 ( 1)                             Footdownleft Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             Footdownleft Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             Footdownleft Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 2)                             Footdownleft Hold TopCap Active.png
03:23.664:  128x 64 ( 1)                             Footupleft Hold Body Active.png
03:23.664:  128x 64 ( 1)                             Footupleft Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             Footupleft Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             Footupleft Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 2)                             Footupleft Hold TopCap Active.png
03:23.664:  128x256 ( 5)                             Footupleft Tap Note 3x2.png
03:23.664:  256x128 ( 6)                             Footupright Tap Note 2x3.png
03:23.664:  128x 64 ( 1)                             HandRight Hold Body Active.png
03:23.664:  128x 64 ( 1)                             HandRight Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             HandRight Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             HandRight Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 2)                             HandRight Hold TopCap Active.png
03:23.664:  128x256 ( 5)                             HandRight Tap Note 3x2.png
03:23.664:  128x 64 ( 1)                             Handdown Hold Body Active.png
03:23.664:  128x 64 ( 1)                             Handdown Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             Handdown Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             Handdown Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 1)                             Handdown Hold TopCap Active.png
03:23.664:  128x256 ( 5)                             Handdown Tap Note 3x2.png
03:23.664:  128x 64 ( 1)                             Handleft Hold Body Active.png
03:23.664:  128x 64 ( 1)                             Handleft Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             Handleft Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             Handleft Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 2)                             Handleft Hold TopCap Active.png
03:23.664:  128x256 ( 5)                             Handleft Tap Note 3x2.png
03:23.664:  128x 64 ( 1)                             Handup Hold Body Active.png
03:23.664:  128x 64 ( 1)                             Handup Hold Body Inactive.png
03:23.664:   32x 64 ( 1)                             Handup Hold BottomCap Active.png
03:23.664:   32x 64 ( 1)                             Handup Hold Bottomcap Inactive.png
03:23.664:    8x 64 ( 1)                             Handup Hold TopCap Active.png
03:23.664:  128x256 ( 5)                             Handup Tap Note 3x2.png
03:23.664:   64x128 ( 2)                             _Common Footdown Receptor go 2x1.png
03:23.664:  128x 64 ( 2)                             _Common Footdownright Receptor go 1x2.png
03:23.664:   64x128 ( 2)                             _Common Footupright Receptor go 2x1.png
03:23.664:   64x256 ( 8)                             _Common Hold Explosion 4x1.png
03:23.664:   64x128 ( 2)                             _Common Receptor go 2x1.png
03:23.664:  128x1024 (112)                           _Common Tap Explosion 7x1.png
03:23.664:   64x128 ( 2)                             _Common hand Receptor go 2x1.png
03:23.664:   64x128 ( 2)                             _Common handdown Receptor go 2x1.png
03:23.664:   64x128 ( 2)                             _Common handright Receptor go 2x1.png
03:23.664:   64x128 ( 2)                             _Common handup Receptor go 2x1.png
03:23.664:    8x  8 ( 8)                             _blank.png
03:23.664:  256x256 ( 1)                             S2.avi
03:23.664:  256x256 ( 1)                             S7.avi
03:23.664:  128x256 ( 1)                             bann.JPG
03:23.664:  128x256 ( 1)                             bann.JPG
03:23.664:  256x256 ( 0)                             arrow.gif
03:23.664:  256x1024 ( 0)                            b-back.gif
03:23.664:  128x128 ( 0)                             ring.png
03:23.664:  256x1024 ( 0)                            stuff.png
03:23.664:  512x1024 ( 1)                            clear.png
03:23.664:  128x1024 ( 1)                            eval.png
03:23.664:  512x1024 ( 2)                            warn.jpg
03:23.664:   64x1024 ( 1)                            fail.png
03:23.664:  512x512 ( 1)                             left.jpg
03:23.664:  512x512 ( 1)                             right.jpg
03:23.664:  128x512 ( 1)                             ready.png
03:23.664:  512x1024 ( 0)                            back.png
03:23.664:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:23.664:  256x256 ( 0)                             back.png
03:23.664:  128x128 ( 0)                             flower.png
03:23.664:  512x256 ( 0)                             hyper.png
03:23.664:  512x256 ( 0)                             lesson.png
03:23.664:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:23.664:  256x256 ( 0)                             back.png
03:23.664:  512x1024 ( 0)                            body.png
03:23.664:  128x512 ( 0)                             data.png
03:23.664:  128x128 ( 0)                             flower.png
03:23.664:  128x256 ( 0)                             font.png
03:23.664:  128x 64 ( 0)                             score.png
03:23.664:  256x256 ( 0)                             back.png
03:23.664:  512x1024 ( 0)                            body.png
03:23.664:  128x128 ( 0)                             flower.png
03:23.664:   64x512 ( 0)                             num.png
03:23.664:   32x256 ( 0)                             selem.png
03:23.664:  512x1024 ( 0)                            top.png
03:23.664:  256x256 ( 0)                             1ppress.png
03:23.664:  256x256 ( 0)                             2ppress.png
03:23.664:  2048x 64 ( 0)                            down 1x24.png
03:23.664:  512x1024 ( 0)                            title.png
03:23.664:    8x  8 ( 0)                             _black.png
03:23.664:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:23.664:  256x256 ( 0)                             back.png
03:23.664:   64x 64 ( 0)                             circle.gif
03:23.664:  128x128 ( 0)                             flower.png
03:23.664:  512x1024 ( 0)                            fader.jpg
03:23.664:  512x512 ( 1)                             Common Normal 16x16.png
03:23.664:   32x 64 ( 6)                             Common default 2x1.png
03:23.664:  512x512 ( 0)                             OptionIcon 16x16.png
03:23.664:  512x512 ( 0)                             ScreenOptions item 16x16.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 1] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 2] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 3] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 4] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 5] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 6] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 7] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 8] 8x8.png
03:23.664:  256x256 ( 6)                             _chinese 24px [hz 9] 8x8.png
03:23.664:   32x512 ( 6)                             _game chars 16px 9x1.png
03:23.664:  512x512 ( 6)                             _japanese 16px [main] 16x16.png
03:23.664:  256x256 ( 6)                             _korean 16px [jamo 1] 8x8.png
03:23.664:  256x256 ( 6)                             _korean 16px [jamo 2] 8x8.png
03:23.664:  256x256 ( 6)                             _korean 16px [jamo 3] 8x8.png
03:23.664:  256x256 ( 6)                             _korean 16px [jamo 4] 8x8.png
03:23.664:  128x256 ( 6)                             _misc 16px 8x4.png
03:23.664:  512x512 ( 0)                             _shared1 16x16.png
03:23.664:  512x512 ( 1)                             _shared2 16x16.png
03:23.664:   32x 32 ( 1)                             _shared2 [extras].png
03:23.664:  512x1024 ( 0)                            Common fallback banner.jpg
03:23.664:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
03:23.664:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
03:23.664:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
03:23.664:  128x128 ( 0)                             GrooveRadar base.png
03:23.664:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
03:23.664:   64x 64 (32)                             HoldJudgment 1x2.png
03:23.664:  256x256 ( 2)                             Judgment 1x6.png
03:23.664:   32x512 ( 2)                             LifeMeterBar frame.png
03:23.664:   32x256 ( 2)                             LifeMeterBar hot.jpg
03:23.664:   32x  8 ( 2)                             LifeMeterBar normal.jpg
03:23.664:   64x512 ( 0)                             MusicWheel highlight.png
03:23.664:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
03:23.664:   64x512 ( 0)                             MusicWheelItem section.gif
03:23.664:   64x512 ( 0)                             MusicWheelItem song.png
03:23.664:   32x 16 ( 2)                             NoteField bars 1x4.png
03:23.664:   64x128 ( 0)                             OptionIcon frame 3x2.png
03:23.664:  128x 64 ( 0)                             OptionsCursor cursor 3x2.gif
03:23.664:  128x 64 ( 0)                             OptionsCursor underline 3x2.png
03:23.664:  256x1024 ( 1)                            ScreenGameplay difficulty icons 2x6.gif
03:23.664:   64x1024 ( 1)                            ScreenGameplay life frame.png
03:23.664:   64x1024 ( 1)                            ScreenGameplay score frame.png
03:23.664:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
03:23.665:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
03:23.665:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
03:23.665:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
03:23.665:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
03:23.665:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
03:23.665:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
03:23.665:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
03:23.665:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
03:23.665:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
03:23.665:  128x1024 ( 0)                            ScreenSelectMusic header.png
03:23.665:   64x 64 ( 1)                             ScreenSelectMusic stage 1.png
03:23.665:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
03:23.665:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
03:23.665:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
03:23.665:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
03:23.665:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
03:23.665:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
03:23.665:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
03:23.665:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
03:23.665:  128x1024 ( 0)                            ScreenSelectStyle header.png
03:23.665:  256x256 ( 0)                             ScreenSelectStyle picture1.png
03:23.665:  256x256 ( 0)                             ScreenSelectStyle picture2.png
03:23.665:  256x256 ( 0)                             ScreenSelectStyle picture3.png
03:23.665:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
03:23.665:   16x 16 ( 0)                             ScrollBar thumb.gif
03:23.665:    8x  8 ( 8)                             _blank.png
03:23.665:   32x1024 ( 0)                            _shared footer.png
03:23.665:  256x512 ( 1)                             Combo 5x3.png
03:23.665:  128x256 ( 0)                             MenuTimer 5x3.png
03:23.665:   64x128 ( 0)                             _numbers2 5x3.png
03:23.665:   32x128 ( 6)                             LeftToRight.png
03:23.665:   32x128 ( 6)                             RightToLeft.png
03:23.665:  256x256 ( 1)                             toasty.png
03:23.665:   32x 32 (16)                             _black.png
03:23.665:  256x512 ( 0)                             _moveon.png
03:23.665:  512x1024 ( 0)                            bg.png
03:23.665:  512x512 ( 1)                             Common Normal 16x16.png
03:23.665:   32x 64 ( 2)                             Common default 2x1.png
03:23.665:  256x256 ( 1)                             ScreenManager credits 16x16.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
03:23.665:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
03:23.665:   32x512 ( 2)                             _game chars 16px 9x1.png
03:23.665:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
03:23.665:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
03:23.665:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
03:23.665:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
03:23.665:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
03:23.665:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
03:23.665:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
03:23.665:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
03:23.665:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
03:23.665:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
03:23.665:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
03:23.665:  128x256 ( 2)                             _misc 16px 8x4.png
03:23.665:  128x512 ( 0)                             Banner all music.png
03:23.665:  128x256 ( 0)                             Banner random.png
03:23.665:  128x256 ( 0)                             Banner roulette.png
03:23.665:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
03:23.665:  128x512 ( 0)                             GrooveGraph base.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
03:23.665:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
03:23.665:   32x128 ( 0)                             MenuElements icon single 2x1.png
03:23.665:   16x128 ( 0)                             MusicSortDisplay group.png
03:23.665:  128x512 ( 1)                             ScreenGameplay oni gameover.png
03:23.665:  1024x1024 ( 0)                           ScreenInstructions arcade.png
03:23.665:   64x256 ( 0)                             ScreenLogo ds3ddx.png
03:23.665:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
03:23.665:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
03:23.665:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
03:23.665:  256x256 ( 0)                             ScreenSelectStyle icon1.png
03:23.665:  128x256 ( 0)                             ScreenSelectStyle icon2.png
03:23.665:  128x256 ( 0)                             ScreenSelectStyle icon3.png
03:23.665:  128x256 ( 0)                             ScreenSelectStyle info1.png
03:23.665:  128x256 ( 0)                             ScreenSelectStyle info2.png
03:23.665:  128x256 ( 0)                             ScreenSelectStyle info3.png
03:23.665:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
03:23.665:  512x1024 ( 0)                            _options page.png
03:23.665:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
03:23.665:  128x256 ( 1)                             _shared1 5x3.png
03:23.665:  128x128 ( 1)                             _shared2 5x3.png
03:23.665:  128x128 ( 1)                             _shared3 5x3.png
03:23.665: total 17412608 texels
03:23.667: no data yet; 0
03:23.667: no data yet; 0
03:23.667: old bga -1 -> new bga 1, -14.700000, -5.938201
03:23.669: RageSound::LoadSound( 'Announcers/3DDX/gameplay ready/wave_053.mp3' )
03:23.694: Approximate sound time: driver frame 8963799, m_Queue frame 8966144..8967168 (dist 2345), closest position is 0
03:23.701: RageSound::LoadSound( 'Announcers/3DDX/gameplay here we go normal/wave_058.mp3' )
03:23.726: Approximate sound time: driver frame 8965122, m_Queue frame 8966144..8969216 (dist 1022), closest position is 0
03:23.728: Approximate sound time: driver frame 8965122, m_Queue frame 8966144..8969216 (dist 1022), closest position is 0
03:23.858: FPS: 48, CFPS 48, VPF: 89
03:24.661: XXX: deleting 'Announcers/3DDX/gameplay ready/wave_053.mp3'
03:24.861: FPS: 46, CFPS 47, VPF: 236
03:25.861: FPS: 44, CFPS 46, VPF: 236
03:25.899: XXX: deleting 'Announcers/3DDX/gameplay here we go normal/wave_058.mp3'
03:26.863: FPS: 44, CFPS 45, VPF: 241
03:27.863: FPS: 44, CFPS 45, VPF: 247
03:28.865: FPS: 45, CFPS 45, VPF: 250
03:29.167: old bga 1 -> new bga 2, 0.000000, 0.018502
03:29.866: FPS: 43, CFPS 44, VPF: 253
03:30.703: App doesn't have focus (04)
03:30.868: FPS: 43, CFPS 44, VPF: 259
03:31.868: FPS: 30, CFPS 43, VPF: 265
03:32.870: FPS: 30, CFPS 41, VPF: 264
03:33.873: FPS: 30, CFPS 40, VPF: 259
03:34.905: FPS: 31, CFPS 39, VPF: 259
03:35.906: FPS: 30, CFPS 39, VPF: 259
03:36.908: FPS: 30, CFPS 38, VPF: 254
03:37.910: FPS: 30, CFPS 37, VPF: 252
03:38.913: FPS: 30, CFPS 37, VPF: 251
03:39.947: FPS: 31, CFPS 37, VPF: 253
03:39.994: App has focus (24)
03:40.551: App doesn't have focus (04)
03:40.978: FPS: 37, CFPS 37, VPF: 260
03:41.981: FPS: 30, CFPS 36, VPF: 260
03:42.498: App has focus (24)
03:42.982: FPS: 35, CFPS 36, VPF: 260
03:43.984: FPS: 44, CFPS 36, VPF: 258
03:44.112: RageSound::LoadSound( 'Announcers/3DDX/gameplay comment danger/wave_012.mp3' )
03:44.687: XXX: 6 col 1, at 20.958797, music at 20.926825, step was at 20.923824, off by 0.034973
03:44.984: FPS: 43, CFPS 37, VPF: 255
03:45.986: FPS: 47, CFPS 37, VPF: 262
03:46.055: XXX: 7 col 6, at 22.275694, music at 22.296825, step was at 22.274826, off by 0.000868
03:46.987: FPS: 45, CFPS 37, VPF: 262
03:47.355: XXX: 6 col 6, at 23.539917, music at 23.596825, step was at 23.580824, off by -0.040907
03:47.988: FPS: 46, CFPS 38, VPF: 262
03:48.525: XXX: deleting 'Announcers/3DDX/gameplay comment danger/wave_012.mp3'
03:48.623: XXX: 6 col 1, at 24.804140, music at 24.866825, step was at 24.842825, off by -0.038685
03:48.990: FPS: 45, CFPS 38, VPF: 262
03:49.958: XXX: 6 col 1, at 26.226389, music at 26.196825, step was at 26.187824, off by 0.038565
03:49.991: FPS: 45, CFPS 38, VPF: 263
03:50.993: FPS: 42, CFPS 38, VPF: 267
03:51.325: XXX: 6 col 6, at 27.490612, music at 27.566826, step was at 27.540827, off by -0.050215
03:51.993: FPS: 42, CFPS 38, VPF: 266
03:52.562: XXX: 6 col 2, at 28.754835, music at 28.806826, step was at 28.803825, off by -0.048990
03:52.994: FPS: 42, CFPS 39, VPF: 266
03:53.230: XXX: 5 col 5, at 29.386946, music at 29.476826, step was at 29.456825, off by -0.069880
03:53.796: XXX: 7 col 2, at 30.019056, music at 30.036825, step was at 30.036825, off by -0.017769
03:53.994: FPS: 45, CFPS 39, VPF: 266
03:54.994: FPS: 44, CFPS 39, VPF: 263
03:55.131: XXX: 5 col 6, at 31.283279, music at 31.376825, step was at 31.368826, off by -0.085546
03:55.997: FPS: 44, CFPS 39, VPF: 280
03:56.434: XXX: 5 col 1, at 32.547501, music at 32.676826, step was at 32.648827, off by -0.101326
03:57.000: FPS: 41, CFPS 39, VPF: 285
03:57.668: XXX: 5 col 5, at 33.811726, music at 33.906826, step was at 33.904827, off by -0.093102
03:58.002: FPS: 46, CFPS 39, VPF: 287
03:58.369: XXX: 7 col 5, at 34.601864, music at 34.606827, step was at 34.578827, off by 0.023037
03:59.002: FPS: 43, CFPS 39, VPF: 282
03:59.038: XXX: 7 col 2, at 35.233974, music at 35.276825, step was at 35.254826, off by -0.020851
03:59.604: XXX: 7 col 2, at 35.866085, music at 35.846825, step was at 35.843826, off by 0.022259
04:00.002: FPS: 44, CFPS 39, VPF: 279
04:00.306: XXX: 7 col 6, at 36.498196, music at 36.546825, step was at 36.518826, off by -0.020630
04:01.003: FPS: 44, CFPS 40, VPF: 279
04:02.005: FPS: 44, CFPS 40, VPF: 277
04:03.007: FPS: 45, CFPS 40, VPF: 281
04:03.009: XXX: 4 col 5, at 39.079319, music at 39.246826, step was at 39.225826, off by -0.146507
04:03.408: XXX: 5 col 2, at 39.711430, music at 39.646824, step was at 39.642822, off by 0.068607
04:04.007: FPS: 43, CFPS 40, VPF: 277
04:04.143: XXX: 7 col 5, at 40.343544, music at 40.386826, step was at 40.367825, off by -0.024281
04:05.008: FPS: 45, CFPS 40, VPF: 275
04:05.410: XXX: 6 col 2, at 41.607765, music at 41.646824, step was at 41.643826, off by -0.036060
04:06.010: FPS: 45, CFPS 40, VPF: 274
04:06.079: XXX: 6 col 5, at 42.239876, music at 42.316826, step was at 42.295826, off by -0.055950
04:06.714: XXX: 6 col 2, at 42.871986, music at 42.956825, step was at 42.932827, off by -0.060841
04:07.011: FPS: 43, CFPS 40, VPF: 272
04:08.013: FPS: 42, CFPS 40, VPF: 267
04:08.048: XXX: 7 col 6, at 44.241558, music at 44.286827, step was at 44.255829, off by -0.014271
04:09.013: FPS: 42, CFPS 40, VPF: 271
04:09.060: RageSound::LoadSound( 'Announcers/3DDX/gameplay comment good/NICE3.mp3' )
04:09.316: XXX: 6 col 6, at 45.505783, music at 45.556824, step was at 45.539825, off by -0.034042
04:10.015: FPS: 43, CFPS 40, VPF: 270
04:10.549: XXX: deleting 'Announcers/3DDX/gameplay comment good/NICE3.mp3'
04:10.584: XXX: 7 col 2, at 46.770004, music at 46.826824, step was at 46.801823, off by -0.031818
04:11.016: FPS: 45, CFPS 40, VPF: 273
04:11.219: XXX: 6 col 5, at 47.402115, music at 47.457825, step was at 47.449825, off by -0.047710
04:11.885: XXX: 6 col 2, at 48.139580, music at 48.126827, step was at 48.105827, off by 0.033752
04:12.017: FPS: 45, CFPS 40, VPF: 280
04:13.018: FPS: 45, CFPS 41, VPF: 283
04:13.220: XXX: 7 col 6, at 49.403805, music at 49.456825, step was at 49.428825, off by -0.025021
04:13.821: XXX: 7 col 1, at 50.035915, music at 50.056824, step was at 50.056824, off by -0.020908
04:14.018: FPS: 45, CFPS 41, VPF: 289
04:14.522: XXX: 6 col 1, at 50.668026, music at 50.756824, step was at 50.730824, off by -0.062798
04:14.522: XXX: 6 col 6, at 50.668026, music at 50.756824, step was at 50.731823, off by -0.063797
04:15.022: FPS: 46, CFPS 41, VPF: 287
04:15.757: XXX: 6 col 1, at 52.037601, music at 51.996826, step was at 51.995827, off by 0.041775
04:16.025: FPS: 46, CFPS 41, VPF: 283
04:16.390: XXX: 6 col 6, at 52.564362, music at 52.626827, step was at 52.622826, off by -0.058464
04:16.991: XXX: 7 col 1, at 53.196472, music at 53.226826, step was at 53.207825, off by -0.011353
04:17.025: XXX: 6 col 6, at 53.196472, music at 53.266827, step was at 53.235828, off by -0.039356
04:17.026: FPS: 45, CFPS 41, VPF: 282
04:18.056: FPS: 45, CFPS 41, VPF: 276
04:18.360: XXX: 7 col 2, at 54.566044, music at 54.596825, step was at 54.581825, off by -0.015781
04:18.461: old bga 2 -> new bga 3, 74.000000, 74.040230
04:19.059: FPS: 46, CFPS 41, VPF: 279
04:19.661: XXX: 6 col 5, at 55.830269, music at 55.896824, step was at 55.884823, off by -0.054554
04:20.060: FPS: 43, CFPS 41, VPF: 278
04:20.829: XXX: 6 col 1, at 57.094490, music at 57.066826, step was at 57.056828, off by 0.037663
04:21.064: FPS: 44, CFPS 41, VPF: 279
04:21.566: XXX: 6 col 1, at 57.726601, music at 57.806824, step was at 57.778824, off by -0.052223
04:22.066: FPS: 45, CFPS 41, VPF: 278
04:22.230: XXX: 5 col 6, at 58.358711, music at 58.466824, step was at 58.449825, off by -0.091114
04:23.065: FPS: 44, CFPS 41, VPF: 276
04:23.499: XXX: 7 col 1, at 59.728287, music at 59.736824, step was at 59.733826, off by -0.005539
04:24.066: FPS: 45, CFPS 41, VPF: 277
04:24.802: XXX: 6 col 6, at 60.992508, music at 61.036827, step was at 61.035828, off by -0.043320
04:25.066: FPS: 43, CFPS 41, VPF: 279
04:26.067: FPS: 45, CFPS 41, VPF: 278
04:26.136: XXX: 5 col 1, at 62.256729, music at 62.366825, step was at 62.337826, off by -0.081097
04:26.804: XXX: 6 col 6, at 62.994198, music at 63.036827, step was at 63.035828, off by -0.041630
04:27.067: FPS: 46, CFPS 41, VPF: 277
04:27.505: XXX: 5 col 1, at 63.626308, music at 63.736824, step was at 63.710823, off by -0.084515
04:28.069: FPS: 43, CFPS 41, VPF: 273
04:28.739: XXX: 5 col 3, at 64.890533, music at 64.976822, step was at 64.976822, off by -0.086288
04:29.070: FPS: 43, CFPS 41, VPF: 275
04:30.072: FPS: 44, CFPS 41, VPF: 278
04:31.072: FPS: 45, CFPS 41, VPF: 279
04:31.310: XXX: 5 col 5, at 67.418976, music at 67.546822, step was at 67.536819, off by -0.117844
04:31.310: XXX: 5 col 7, at 67.418976, music at 67.546822, step was at 67.536819, off by -0.117844
04:32.075: FPS: 45, CFPS 42, VPF: 285
04:32.545: XXX: 7 col 2, at 68.788551, music at 68.776825, step was at 68.773827, off by 0.014725
04:32.546: XXX: 7 col 0, at 68.788551, music at 68.777824, step was at 68.773827, off by 0.014725
04:33.076: FPS: 44, CFPS 42, VPF: 285
04:33.844: XXX: 7 col 5, at 70.052773, music at 70.076828, step was at 70.057831, off by -0.005058
04:34.054: RageSound::LoadSound( 'Announcers/3DDX/gameplay comment good/NICE1.mp3' )
04:34.077: FPS: 45, CFPS 42, VPF: 283
04:34.481: XXX: 7 col 5, at 70.684883, music at 70.716827, step was at 70.689827, off by -0.004944
04:35.078: FPS: 43, CFPS 42, VPF: 281
04:35.113: XXX: 7 col 2, at 71.316994, music at 71.346825, step was at 71.340828, off by -0.023834
04:35.851: XXX: 7 col 2, at 72.054451, music at 72.086823, step was at 72.084824, off by -0.030373
04:36.081: FPS: 44, CFPS 42, VPF: 280
04:36.086: XXX: deleting 'Announcers/3DDX/gameplay comment good/NICE1.mp3'
04:36.482: XXX: 7 col 6, at 72.686569, music at 72.716827, step was at 72.690826, off by -0.004257
04:37.081: FPS: 42, CFPS 42, VPF: 279
04:37.749: XXX: 7 col 1, at 73.950790, music at 73.986824, step was at 73.977821, off by -0.027031
04:38.082: FPS: 44, CFPS 42, VPF: 281
04:38.951: XXX: 6 col 5, at 75.109657, music at 75.186829, step was at 75.166832, off by -0.057175
04:39.082: FPS: 46, CFPS 42, VPF: 286
04:39.652: XXX: 7 col 5, at 75.847122, music at 75.886826, step was at 75.863823, off by -0.016701
04:40.085: FPS: 46, CFPS 42, VPF: 289
04:40.319: XXX: 6 col 2, at 76.479233, music at 76.546822, step was at 76.531822, off by -0.052589
04:40.888: XXX: 7 col 2, at 77.111343, music at 77.116829, step was at 77.095825, off by 0.015518
04:41.086: FPS: 45, CFPS 42, VPF: 288
04:41.556: XXX: 5 col 7, at 77.848808, music at 77.787827, step was at 77.773827, off by 0.074982
04:41.589: XXX: 6 col 6, at 77.848808, music at 77.816826, step was at 77.792824, off by 0.055984
04:42.087: FPS: 42, CFPS 42, VPF: 284
04:42.890: XXX: 7 col 1, at 79.113037, music at 79.126823, step was at 79.105820, off by 0.007217
04:42.891: XXX: 7 col 0, at 79.113037, music at 79.126823, step was at 79.106827, off by 0.006210
04:43.088: FPS: 44, CFPS 42, VPF: 279
04:44.091: FPS: 46, CFPS 42, VPF: 276
04:44.158: XXX: 7 col 6, at 80.377258, music at 80.386826, step was at 80.356827, off by 0.020432
04:45.092: FPS: 45, CFPS 42, VPF: 279
04:45.460: XXX: 7 col 1, at 81.641479, music at 81.686829, step was at 81.660828, off by -0.019348
04:46.094: FPS: 45, CFPS 42, VPF: 282
04:46.695: XXX: 7 col 5, at 82.905701, music at 82.926826, step was at 82.925827, off by -0.020126
04:47.094: FPS: 45, CFPS 42, VPF: 282
04:47.328: XXX: 7 col 5, at 83.537811, music at 83.556824, step was at 83.553825, off by -0.016014
04:47.996: XXX: 6 col 2, at 84.169922, music at 84.226822, step was at 84.207825, off by -0.037903
04:48.094: FPS: 43, CFPS 42, VPF: 282
04:48.629: XXX: 7 col 2, at 84.802032, music at 84.856827, step was at 84.834824, off by -0.032791
04:49.096: FPS: 44, CFPS 42, VPF: 279
04:49.265: XXX: 6 col 6, at 85.539497, music at 85.496826, step was at 85.490829, off by 0.048668
04:50.096: FPS: 43, CFPS 42, VPF: 279
04:50.598: XXX: 7 col 6, at 86.803719, music at 86.826828, step was at 86.814827, off by -0.011108
04:50.966: File "RandomMovies/S2.avi" looping
04:50.967: Opening codec mpeg4
04:51.097: FPS: 47, CFPS 42, VPF: 278
04:51.900: XXX: 6 col 1, at 88.173294, music at 88.126823, step was at 88.118820, off by 0.054474
04:52.098: FPS: 45, CFPS 42, VPF: 279
04:52.604: XXX: 7 col 6, at 88.805405, music at 88.836823, step was at 88.822823, off by -0.017418
04:53.100: FPS: 42, CFPS 42, VPF: 278
04:53.235: XXX: 7 col 1, at 89.437515, music at 89.466827, step was at 89.450829, off by -0.013313
04:54.102: FPS: 45, CFPS 42, VPF: 276
04:54.469: XXX: 7 col 5, at 90.701736, music at 90.696823, step was at 90.684822, off by 0.016914
04:55.102: FPS: 43, CFPS 42, VPF: 281
04:55.806: XXX: 6 col 2, at 91.965958, music at 92.036827, step was at 92.015823, off by -0.049866
04:56.104: FPS: 44, CFPS 42, VPF: 286
04:57.040: XXX: 7 col 5, at 93.230179, music at 93.266823, step was at 93.248825, off by -0.018646
04:57.105: FPS: 44, CFPS 42, VPF: 283
04:57.707: XXX: 6 col 2, at 93.862289, music at 93.936829, step was at 93.926826, off by -0.064537
04:58.106: FPS: 45, CFPS 42, VPF: 281
04:58.275: old bga 3 -> new bga 4, 137.000000, 137.019653
04:58.408: XXX: 5 col 7, at 94.494408, music at 94.636826, step was at 94.622826, off by -0.128418
04:58.408: XXX: 5 col 0, at 94.494408, music at 94.636826, step was at 94.622826, off by -0.128418
04:58.597: RageSound::LoadSound( 'Announcers/3DDX/gameplay combo stopped/wave_061.mp3' )
04:59.108: FPS: 45, CFPS 42, VPF: 266
04:59.554: RageSound::LoadSound( 'Announcers/3DDX/gameplay cleared/SCLEAR2.mp3' )
05:00.108: FPS: 45, CFPS 42, VPF: 229
05:01.110: FPS: 45, CFPS 42, VPF: 200
05:01.210: XXX: deleting 'Announcers/3DDX/gameplay combo stopped/wave_061.mp3'
05:02.112: FPS: 45, CFPS 42, VPF: 200
05:02.548: SongFinished
05:02.550: Loading screen ScreenBranchEvaluation
05:02.550: ScreenBranch::ScreenBranch()
05:02.550: Branching to 'screen,ScreenEvaluationStage'
05:02.550: Loading screen ScreenEvaluationStage
05:02.550: ScreenWithMenuElements::ScreenWithMenuElements()
05:02.560: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
05:02.562: MenuElements::MenuElements()
05:02.636: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenEvaluationStage background/aabg.jpg )
05:02.669: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenEvaluationStage background/aabg.jpg' (1024x512); FMT_RGBA8 matte, source 640,480;  image 640,480.
05:02.671: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/circle.gif )
05:02.671: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/left.jpg )
05:02.679: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/left.jpg' (512x512); FMT_RGBA8 matte, source 320,480;  image 320,480.
05:02.679: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/right.jpg )
05:02.686: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/right.jpg' (512x512); FMT_RGBA8 matte, source 320,480;  image 320,480.
05:02.687: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenGameplay cleared/eval.png )
05:02.689: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluationStage header.png )
05:02.697: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluationStage header.png' (1024x128); FMT_RGBA8, source 640,126;  image 640,126.
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon single 2x1.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
05:02.698: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
05:02.703: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
05:02.708: RandomSample::LoadSound( Themes/default/BGAnimations/_swoosh and more.ogg )
05:02.708: RageSound::LoadSound( 'Themes/default/BGAnimations/_swoosh and more.ogg' )
05:02.735: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
05:02.735: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
05:02.736: RandomSample::LoadSound( Themes/D-Tech 2 (3DDX)/BGAnimations/_swoosh.ogg )
05:02.736: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/BGAnimations/_swoosh.ogg' )
05:02.737: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
05:02.738: ScreenEvaluation::ScreenEvaluation
05:02.738: ScreenEvaluation::ScreenEvaluation()
05:02.738: total error: 4887, 0
05:02.738: GetGrade: Actual: 22.000000, Possible: 174.000000
05:02.738: GetGrade: Grade: Tier07, 1
05:02.738: saving stats and high scores
05:02.738: GetGrade: Actual: 22.000000, Possible: 174.000000
05:02.738: GetGrade: Grade: Tier07, 1
05:02.738: done saving stats and high scores
05:02.738: hand out awards
05:02.738: per difficulty awards
05:02.738: done with per difficulty awards
05:02.738: pca = 0, iLevel = 1000, bCrossedLevel = 0
05:02.738: pca = 1, iLevel = 2000, bCrossedLevel = 0
05:02.738: pca = 2, iLevel = 3000, bCrossedLevel = 0
05:02.738: pca = 3, iLevel = 4000, bCrossedLevel = 0
05:02.738: pca = 4, iLevel = 5000, bCrossedLevel = 0
05:02.738: pca = 5, iLevel = 6000, bCrossedLevel = 0
05:02.738: pca = 6, iLevel = 7000, bCrossedLevel = 0
05:02.738: pca = 7, iLevel = 8000, bCrossedLevel = 0
05:02.738: pca = 8, iLevel = 9000, bCrossedLevel = 0
05:02.738: pca = 9, iLevel = 10000, bCrossedLevel = 0
05:02.738: done with per combo awards
05:02.738: done erasing dupe pdas
05:02.738: done erasing pcas
05:02.738: done handing out awards.
05:02.757: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
05:02.758: ConditionalBGA Load:Themes/D-Tech 2 (3DDX)/ScreenEvaluationStage ConditionalBGA.ini
05:02.758: ConditionalBGA File Not Found
05:02.759: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
05:02.760: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
05:02.760: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation banner frame.gif )
05:02.763: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation banner frame.gif' (256x128); FMT_RGBA8 matte, source 200,68;  image 200,68.
05:02.764: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 1.png )
05:02.765: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation difficulty icons 1x6.png )
05:02.767: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation difficulty icons 1x6.png' (64x512); FMT_RGBA8, source 50,312;  image 50,312.
05:02.780: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:02.780: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation grades 1x8.gif )
05:02.798: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation grades 1x8.gif' (256x1024); FMT_RGBA8 matte stretch, source 170,560;  image 256,1024.
05:02.798: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:02.798: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bonus frame p1.png )
05:02.801: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenEvaluation bonus frame p1.png' (256x256); FMT_RGBA8, source 170,190;  image 170,190.
05:02.801: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar possible p1.png )
05:02.804: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenEvaluation bar possible p1.png' (256x16); FMT_RGBA8 opaque, source 160,16;  image 160,16.
05:02.805: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar actual p1.png )
05:02.807: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenEvaluation bar actual p1.png' (256x16); FMT_RGBA8 opaque, source 160,16;  image 160,16.
05:02.807: Radar bar 0 of 5 - 68.750000 percent
05:02.807: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar possible p1.png )
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar actual p1.png )
05:02.808: Radar bar 1 of 5 - 63.672644 percent
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar possible p1.png )
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar actual p1.png )
05:02.808: Radar bar 2 of 5 - 50.000000 percent
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar possible p1.png )
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar actual p1.png )
05:02.808: Radar bar 3 of 5 - -1.#IND00 percent
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar possible p1.png )
05:02.808: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation bar actual p1.png )
05:02.808: Radar bar 4 of 5 - 63.984674 percent
05:02.808: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.810: RageBitmapTexture: Loaded 'Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif' (8x16); FMT_RGBA8 matte stretch, source 2,16;  image 8,16.
05:02.812: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.812: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.812: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.812: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.812: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.813: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.813: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenEvaluation judge labels 1x8.gif )
05:02.814: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation score label.png )
05:02.814: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenEvaluation score label.png' (128x32); FMT_RGBA8, source 102,22;  image 102,22.
05:02.816: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation MachineRecord 02.png )
05:02.817: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenEvaluation MachineRecord 02.png' (128x32); FMT_RGBA8, source 118,32;  image 118,32.
05:02.817: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenEvaluation PersonalRecord 01.png )
05:02.819: RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenEvaluation PersonalRecord 01.png' (128x32); FMT_RGBA8, source 122,32;  image 122,32.
05:02.820: exiting ScreenEvaluation::ScreenEvalaution
05:02.820: Loaded ScreenEvaluationStage in 0.270000
05:02.820: ... SetFromNewScreen
05:02.820: Loaded ScreenBranchEvaluation in 0.270000
05:02.820: ScreenGameplay::~ScreenGameplay()
05:02.820: Approximate sound time: driver frame 13334109, m_Queue frame 8966144..13325824 (dist 8285), closest position is 4359680
05:02.820: BeginnerHelper::~BeginnerHelper()
05:02.821: RageSound::LoadSound( 'Announcers/3DDX/evaluation new record/wave_072.mp3' )
05:02.838: RageSound::LoadSound( 'Themes/default/Sounds/_silent.ogg' )
05:02.839: Sound "Themes/default/Sounds/_silent.ogg" has a start time 0.001000 seconds in the past
05:02.839: RageTextureManager: deleting 'RandomMovies/S2.avi'.
05:02.839: Shutting down decoder thread ...
05:02.844: Decoder thread shut down.
05:02.845: RageTextureManager: deleting 'RandomMovies/S7.avi'.
05:02.845: Shutting down decoder thread ...
05:02.850: Decoder thread shut down.
05:02.850: RageTextureManager: deleting 'Songs/3DDX/A-YO/bann.JPG'.
05:02.852: Performing texture garbage collection.
05:02.852: 257 textures loaded:
05:02.852:   64x 64 ( 0)                             Fallback Hold Head Active.png
05:02.852:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
05:02.852:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
05:02.852:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
05:02.852:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
05:02.852:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
05:02.852:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
05:02.852:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
05:02.852:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
05:02.852:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
05:02.852:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
05:02.852:  128x 64 ( 0)                             Footupleft Hold Body Active.png
05:02.852:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
05:02.852:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
05:02.852:  256x128 ( 0)                             Footupright Tap Note 2x3.png
05:02.852:  128x 64 ( 0)                             HandRight Hold Body Active.png
05:02.852:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
05:02.852:  128x256 ( 0)                             HandRight Tap Note 3x2.png
05:02.852:  128x 64 ( 0)                             Handdown Hold Body Active.png
05:02.852:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
05:02.852:  128x256 ( 0)                             Handdown Tap Note 3x2.png
05:02.852:  128x 64 ( 0)                             Handleft Hold Body Active.png
05:02.852:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
05:02.852:  128x256 ( 0)                             Handleft Tap Note 3x2.png
05:02.852:  128x 64 ( 0)                             Handup Hold Body Active.png
05:02.852:  128x 64 ( 0)                             Handup Hold Body Inactive.png
05:02.852:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
05:02.852:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
05:02.852:    8x 64 ( 0)                             Handup Hold TopCap Active.png
05:02.852:  128x256 ( 0)                             Handup Tap Note 3x2.png
05:02.852:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
05:02.852:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
05:02.852:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
05:02.852:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
05:02.852:   64x128 ( 0)                             _Common Receptor go 2x1.png
05:02.852:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
05:02.852:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
05:02.852:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
05:02.852:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
05:02.852:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
05:02.852:    8x  8 ( 0)                             _blank.png
05:02.852:  128x256 ( 1)                             bann.JPG
05:02.852:  256x256 ( 0)                             arrow.gif
05:02.852:  256x1024 ( 0)                            b-back.gif
05:02.852:  128x128 ( 0)                             ring.png
05:02.852:  256x1024 ( 0)                            stuff.png
05:02.852:  512x1024 ( 1)                            aabg.jpg
05:02.852:  512x1024 ( 0)                            clear.png
05:02.852:  128x1024 ( 1)                            eval.png
05:02.852:  512x512 ( 1)                             left.jpg
05:02.852:  512x512 ( 1)                             right.jpg
05:02.852:  512x1024 ( 0)                            warn.jpg
05:02.852:   64x1024 ( 0)                            fail.png
05:02.852:  512x512 ( 0)                             left.jpg
05:02.852:  512x512 ( 0)                             right.jpg
05:02.852:  128x512 ( 0)                             ready.png
05:02.852:  512x1024 ( 0)                            back.png
05:02.852:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:02.852:  256x256 ( 0)                             back.png
05:02.852:  128x128 ( 0)                             flower.png
05:02.852:  512x256 ( 0)                             hyper.png
05:02.852:  512x256 ( 0)                             lesson.png
05:02.852:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:02.852:  256x256 ( 0)                             back.png
05:02.852:  512x1024 ( 0)                            body.png
05:02.852:  128x512 ( 0)                             data.png
05:02.852:  128x128 ( 0)                             flower.png
05:02.852:  128x256 ( 0)                             font.png
05:02.852:  128x 64 ( 0)                             score.png
05:02.852:  256x256 ( 0)                             back.png
05:02.852:  512x1024 ( 0)                            body.png
05:02.852:  128x128 ( 0)                             flower.png
05:02.852:   64x512 ( 0)                             num.png
05:02.852:   32x256 ( 0)                             selem.png
05:02.852:  512x1024 ( 0)                            top.png
05:02.852:  256x256 ( 0)                             1ppress.png
05:02.852:  256x256 ( 0)                             2ppress.png
05:02.852:  2048x 64 ( 0)                            down 1x24.png
05:02.852:  512x1024 ( 1)                            title.png
05:02.852:    8x  8 ( 0)                             _black.png
05:02.852:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
05:02.852:  256x256 ( 0)                             back.png
05:02.852:   64x 64 ( 1)                             circle.gif
05:02.852:  128x128 ( 0)                             flower.png
05:02.852:  512x1024 ( 1)                            fader.jpg
05:02.852:  512x512 ( 1)                             Common Normal 16x16.png
05:02.852:   32x 64 ( 4)                             Common default 2x1.png
05:02.852:  512x512 ( 0)                             OptionIcon 16x16.png
05:02.852:  512x512 ( 0)                             ScreenOptions item 16x16.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 1] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 2] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 3] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 4] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 5] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 6] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 7] 8x8.png
05:02.852:  256x256 ( 4)                             _chinese 24px [hz 8] 8x8.png
05:02.853:  256x256 ( 4)                             _chinese 24px [hz 9] 8x8.png
05:02.853:   32x512 ( 4)                             _game chars 16px 9x1.png
05:02.853:  512x512 ( 4)                             _japanese 16px [main] 16x16.png
05:02.853:  256x256 ( 4)                             _korean 16px [jamo 1] 8x8.png
05:02.853:  256x256 ( 4)                             _korean 16px [jamo 2] 8x8.png
05:02.853:  256x256 ( 4)                             _korean 16px [jamo 3] 8x8.png
05:02.853:  256x256 ( 4)                             _korean 16px [jamo 4] 8x8.png
05:02.853:  128x256 ( 4)                             _misc 16px 8x4.png
05:02.853:  512x512 ( 0)                             _shared1 16x16.png
05:02.853:  512x512 ( 0)                             _shared2 16x16.png
05:02.853:   32x 32 ( 0)                             _shared2 [extras].png
05:02.853:  512x1024 ( 0)                            Common fallback banner.jpg
05:02.853:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
05:02.853:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
05:02.853:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
05:02.853:  128x128 ( 0)                             GrooveRadar base.png
05:02.853:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
05:02.853:   64x 64 ( 0)                             HoldJudgment 1x2.png
05:02.853:  256x256 ( 0)                             Judgment 1x6.png
05:02.853:   32x512 ( 0)                             LifeMeterBar frame.png
05:02.853:   32x256 ( 0)                             LifeMeterBar hot.jpg
05:02.853:   32x  8 ( 0)                             LifeMeterBar normal.jpg
05:02.853:   64x512 ( 0)                             MusicWheel highlight.png
05:02.853:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
05:02.853:   64x512 ( 0)                             MusicWheelItem section.gif
05:02.853:   64x512 ( 0)                             MusicWheelItem song.png
05:02.853:   32x 16 ( 0)                             NoteField bars 1x4.png
05:02.853:   64x128 ( 0)                             OptionIcon frame 3x2.png
05:02.853:  128x 64 ( 0)                             OptionsCursor cursor 3x2.gif
05:02.853:  128x 64 ( 0)                             OptionsCursor underline 3x2.png
05:02.853:  128x256 ( 1)                             ScreenEvaluation banner frame.gif
05:02.853:  512x 64 ( 1)                             ScreenEvaluation difficulty icons 1x6.png
05:02.853:  1024x256 ( 1)                            ScreenEvaluation grades 1x8.gif
05:02.853:   16x  8 ( 8)                             ScreenEvaluation judge labels 1x8.gif
05:02.853:  128x1024 ( 1)                            ScreenEvaluationStage header.png
05:02.853:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
05:02.853:   64x1024 ( 0)                            ScreenGameplay life frame.png
05:02.853:   64x1024 ( 0)                            ScreenGameplay score frame.png
05:02.853:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
05:02.853:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
05:02.853:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
05:02.853:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
05:02.853:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
05:02.853:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
05:02.853:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
05:02.853:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
05:02.853:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
05:02.853:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
05:02.853:  128x1024 ( 0)                            ScreenSelectMusic header.png
05:02.853:   64x 64 ( 1)                             ScreenSelectMusic stage 1.png
05:02.853:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
05:02.853:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
05:02.853:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
05:02.853:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
05:02.853:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
05:02.853:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
05:02.853:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
05:02.853:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
05:02.853:  128x1024 ( 0)                            ScreenSelectStyle header.png
05:02.853:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:02.853:  256x256 ( 0)                             ScreenSelectStyle picture2.png
05:02.853:  256x256 ( 0)                             ScreenSelectStyle picture3.png
05:02.853:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
05:02.853:   16x 16 ( 0)                             ScrollBar thumb.gif
05:02.853:    8x  8 ( 2)                             _blank.png
05:02.853:   32x1024 ( 1)                            _shared footer.png
05:02.853:  256x512 ( 0)                             Combo 5x3.png
05:02.853:  128x256 ( 1)                             MenuTimer 5x3.png
05:02.853:   64x128 ( 0)                             _numbers2 5x3.png
05:02.853:   32x128 ( 0)                             LeftToRight.png
05:02.853:   32x128 ( 0)                             RightToLeft.png
05:02.853:  256x256 ( 0)                             toasty.png
05:02.853:   32x 32 ( 1)                             _black.png
05:02.853:  256x512 ( 0)                             _moveon.png
05:02.853:  512x1024 ( 0)                            bg.png
05:02.854:  512x512 ( 1)                             Common Normal 16x16.png
05:02.854:   32x 64 ( 2)                             Common default 2x1.png
05:02.854:  256x256 ( 1)                             ScreenManager credits 16x16.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
05:02.854:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
05:02.854:   32x512 ( 2)                             _game chars 16px 9x1.png
05:02.854:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
05:02.854:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
05:02.854:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
05:02.854:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
05:02.854:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
05:02.854:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
05:02.854:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
05:02.854:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
05:02.854:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
05:02.854:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
05:02.854:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
05:02.854:  128x256 ( 2)                             _misc 16px 8x4.png
05:02.854:  128x512 ( 0)                             Banner all music.png
05:02.854:  128x256 ( 0)                             Banner random.png
05:02.854:  128x256 ( 0)                             Banner roulette.png
05:02.854:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
05:02.854:  128x512 ( 0)                             GrooveGraph base.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
05:02.854:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
05:02.854:   32x128 ( 1)                             MenuElements icon single 2x1.png
05:02.854:   16x128 ( 0)                             MusicSortDisplay group.png
05:02.854:   32x128 ( 1)                             ScreenEvaluation MachineRecord 02.png
05:02.854:   32x128 ( 1)                             ScreenEvaluation PersonalRecord 01.png
05:02.854:   16x256 ( 5)                             ScreenEvaluation bar actual p1.png
05:02.854:   16x256 ( 5)                             ScreenEvaluation bar possible p1.png
05:02.854:  256x256 ( 1)                             ScreenEvaluation bonus frame p1.png
05:02.854:   32x128 ( 1)                             ScreenEvaluation score label.png
05:02.854:  128x512 ( 0)                             ScreenGameplay oni gameover.png
05:02.854:  1024x1024 ( 0)                           ScreenInstructions arcade.png
05:02.854:   64x256 ( 0)                             ScreenLogo ds3ddx.png
05:02.854:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
05:02.854:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
05:02.854:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
05:02.854:  256x256 ( 0)                             ScreenSelectStyle icon1.png
05:02.854:  128x256 ( 0)                             ScreenSelectStyle icon2.png
05:02.854:  128x256 ( 0)                             ScreenSelectStyle icon3.png
05:02.854:  128x256 ( 0)                             ScreenSelectStyle info1.png
05:02.854:  128x256 ( 0)                             ScreenSelectStyle info2.png
05:02.854:  128x256 ( 0)                             ScreenSelectStyle info3.png
05:02.854:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
05:02.854:  512x1024 ( 0)                            _options page.png
05:02.854:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
05:02.854:  128x256 ( 0)                             _shared1 5x3.png
05:02.854:  128x128 ( 1)                             _shared2 5x3.png
05:02.854:  128x128 ( 1)                             _shared3 5x3.png
05:02.854: total 18842240 texels
05:02.856: XXX: deleting ''
05:02.856: Approximate sound time: driver frame 13335873, m_Queue frame 13338624..13339136 (dist 2751), closest position is 0
05:02.861: Approximate sound time: driver frame 13335873, m_Queue frame 13338624..13339648 (dist 2751), closest position is 0
05:02.863: Approximate sound time: driver frame 13335873, m_Queue frame 13338624..13339648 (dist 2751), closest position is 0
05:02.884: Approximate sound time: driver frame 13336755, m_Queue frame 13338624..13340672 (dist 1869), closest position is 0
05:02.915: Approximate sound time: driver frame 13338519, m_Queue frame 13338624..13341696 (dist 105), closest position is 0
05:03.348: XXX: deleting 'Announcers/3DDX/gameplay cleared/SCLEAR2.mp3'
05:03.845: FPS: 43, CFPS 43, VPF: 369
05:04.848: FPS: 45, CFPS 44, VPF: 368
05:05.350: XXX: deleting 'Announcers/3DDX/evaluation new record/wave_072.mp3'
05:05.848: FPS: 44, CFPS 44, VPF: 368
05:06.850: FPS: 44, CFPS 44, VPF: 368
05:07.822: App doesn't have focus (04)
05:07.854: FPS: 42, CFPS 43, VPF: 368
05:08.886: FPS: 31, CFPS 41, VPF: 368
05:09.368: App has focus (24)
05:09.888: FPS: 37, CFPS 40, VPF: 368
05:10.888: FPS: 46, CFPS 41, VPF: 368
05:11.024: App doesn't have focus (04)
05:11.889: FPS: 33, CFPS 40, VPF: 368
05:12.892: FPS: 30, CFPS 39, VPF: 368
05:13.895: FPS: 30, CFPS 38, VPF: 375
05:14.896: FPS: 30, CFPS 37, VPF: 376
05:15.929: FPS: 31, CFPS 37, VPF: 376
05:16.929: FPS: 30, CFPS 36, VPF: 376
05:17.930: FPS: 30, CFPS 36, VPF: 375
05:18.175: Loading screen ScreenSelectMusic
05:18.175: ScreenWithMenuElements::ScreenWithMenuElements()
05:18.175: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
05:18.177: MenuElements::MenuElements()
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/back.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.179: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.180: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.181: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.182: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.183: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/flower.png )
05:18.183: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/data.png )
05:18.184: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/score.png )
05:18.185: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/body.png )
05:18.186: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/ScreenSelectStyle picture1.png )
05:18.186: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenSelectMusic background/font.png )
05:18.187: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic header.png )
05:18.187: Sprite::LoadFromTexture( Themes/default/Graphics/MenuElements icon single 2x1.png )
05:18.187: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p1.png )
05:18.187: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p1.png )
05:18.188: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p1.png )
05:18.188: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p1.png )
05:18.188: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay ready p2.png )
05:18.188: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay late p2.png )
05:18.188: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay error p2.png )
05:18.188: Sprite::LoadFromTexture( Themes/default/Graphics/MemoryCardDisplay none p2.png )
05:18.188: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_shared footer.png )
05:18.189: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/fader.jpg )
05:18.189: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/title.png )
05:18.191: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
05:18.191: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_option out/ScreenPlayerOptions options 1x2.png )
05:18.193: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar base.png )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/GrooveRadar labels 1x5.gif )
05:18.193: Sprite::LoadFromTexture( Themes/default/Graphics/GrooveGraph base.png )
05:18.193: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.202: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/OptionIcon frame 3x2.png )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar thumb.gif )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScrollBar parts 1x3.gif )
05:18.203: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.203: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.220: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.220: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.221: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.221: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.222: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.222: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.223: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.224: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.225: Sprite::LoadFromTexture( Themes/default/Graphics/WheelNotifyIcon icons 4x2.png )
05:18.225: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem song.png )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem section.gif )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheelItem grades 2x8.png )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
05:18.226: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/DifficultyDisplay bar 6x1.gif )
05:18.227: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.234: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.235: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.235: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.235: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.235: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.237: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.237: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.237: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.238: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.238: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.239: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.239: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.239: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.240: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.240: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.241: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.241: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.241: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.242: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.242: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.242: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.243: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.243: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.244: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.244: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.244: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.245: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.245: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.246: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.246: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.246: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.247: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.247: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.247: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.248: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.248: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.248: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.249: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.249: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.249: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.250: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.250: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.251: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.251: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.251: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.252: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.252: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.253: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.253: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.253: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.254: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.254: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.254: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.255: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.255: Sprite::LoadFromTexture( Themes/default/Graphics/CourseEntryDisplay bar (dither).png )
05:18.255: ScreenSelectMusic::ScreenSelectMusic()
05:18.255: MusicWheel::MusicWheel()
05:18.255: Current Song: Songs/3DDX/A-YO/
05:18.255: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/MusicWheel highlight.png )
05:18.255: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel change.mp3' )
05:18.277: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel sort.ogg' )
05:18.277: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel expand.ogg' )
05:18.277: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
05:18.281: took: 0:0.001 1:0.000 2:0.000 3:0.000 4:0.000 5:0.000 6:0.000 7:0.000 8:0.000 9:0.000 10:0.000 11:0.000 12:0.000 13:0.000 14:0.000 15:0.000 16:0.000 17:0.000 
05:18.282: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:18.282: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner mask.gif )
05:18.282: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic banner frame.png )
05:18.282: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:18.289: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:18.289: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
05:18.289: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
05:18.297: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty frame p1.gif )
05:18.297: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic difficulty icons 1x6.gif )
05:18.297: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic autogen.png )
05:18.298: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic meter frame p1.png )
05:18.305: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_shared background/circle.gif )
05:18.312: Sprite::LoadFromTexture( Themes/default/Graphics/MusicSortDisplay group.png )
05:18.312: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:18.312: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenPlayerOptions options 1x2.png )
05:18.312: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:18.312: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:18.313: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
05:18.314: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
05:18.315: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
05:18.315: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic difficulty harder.ogg' )
05:18.315: RageSound::LoadSound( 'Themes/default/Sounds/ScreenSelectMusic options.ogg' )
05:18.315: RageSound::LoadSound( 'Themes/default/Sounds/MusicWheel locked.ogg' )
05:18.317: BannerCache::LoadCachedBanner(Songs/3DDX/A-YO/bann.JPG): Cache/Banners/1917218017
05:18.317: Loading banner texture Cache/Banners/1917218017; src 256x128; image 128x64
05:18.317: Sprite::LoadFromTexture( Cache/Banners/1917218017 )
05:18.317: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
05:18.317: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic fallback cdtitle.png )
05:18.317: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/ScreenSelectMusic stage 2.png )
05:18.319: RageSound::LoadSound( 'Announcers/3DDX/select music intro/SELECTMUSIC.mp3' )
05:18.319: Loaded ScreenSelectMusic in 0.144000
05:18.319: ... SetFromNewScreen
05:18.320: Format mp3 failed: Can't find data (not an MP3 stream?)
05:18.320: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
05:18.321: WARNING: File "Announcers/3DDX/select music intro/SELECTMUSIC.mp3" is really wav
/////////////////////////////////////////
05:18.322: RageTextureManager: deleting 'Songs/3DDX/A-YO/bann.JPG'.
05:18.322: Approximate sound time: driver frame 14017659, m_Queue frame 14001664..14014976 (dist 2683), closest position is 13312
05:18.322: Approximate sound time: driver frame 14017659, m_Queue frame 14003200..14014976 (dist 2683), closest position is 11776
05:18.323: Performing texture garbage collection.
05:18.323: 257 textures loaded:
05:18.323:   64x128 ( 1)                             1917218017
05:18.324:   64x 64 ( 0)                             Fallback Hold Head Active.png
05:18.324:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
05:18.324:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
05:18.324:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
05:18.324:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
05:18.324:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
05:18.324:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
05:18.324:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
05:18.324:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
05:18.324:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
05:18.324:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
05:18.324:  128x 64 ( 0)                             Footupleft Hold Body Active.png
05:18.324:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
05:18.324:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
05:18.324:  256x128 ( 0)                             Footupright Tap Note 2x3.png
05:18.324:  128x 64 ( 0)                             HandRight Hold Body Active.png
05:18.324:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
05:18.324:  128x256 ( 0)                             HandRight Tap Note 3x2.png
05:18.324:  128x 64 ( 0)                             Handdown Hold Body Active.png
05:18.324:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
05:18.324:  128x256 ( 0)                             Handdown Tap Note 3x2.png
05:18.324:  128x 64 ( 0)                             Handleft Hold Body Active.png
05:18.324:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
05:18.324:  128x256 ( 0)                             Handleft Tap Note 3x2.png
05:18.324:  128x 64 ( 0)                             Handup Hold Body Active.png
05:18.324:  128x 64 ( 0)                             Handup Hold Body Inactive.png
05:18.324:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
05:18.324:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
05:18.324:    8x 64 ( 0)                             Handup Hold TopCap Active.png
05:18.324:  128x256 ( 0)                             Handup Tap Note 3x2.png
05:18.324:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
05:18.324:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
05:18.324:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
05:18.324:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
05:18.324:   64x128 ( 0)                             _Common Receptor go 2x1.png
05:18.324:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
05:18.324:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
05:18.324:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
05:18.324:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
05:18.324:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
05:18.324:    8x  8 ( 0)                             _blank.png
05:18.324:  256x256 ( 0)                             arrow.gif
05:18.324:  256x1024 ( 0)                            b-back.gif
05:18.324:  128x128 ( 0)                             ring.png
05:18.324:  256x1024 ( 0)                            stuff.png
05:18.324:  512x1024 ( 0)                            aabg.jpg
05:18.324:  512x1024 ( 0)                            clear.png
05:18.324:  128x1024 ( 0)                            eval.png
05:18.324:  512x512 ( 0)                             left.jpg
05:18.324:  512x512 ( 0)                             right.jpg
05:18.324:  512x1024 ( 0)                            warn.jpg
05:18.324:   64x1024 ( 0)                            fail.png
05:18.324:  512x512 ( 0)                             left.jpg
05:18.324:  512x512 ( 0)                             right.jpg
05:18.324:  128x512 ( 0)                             ready.png
05:18.324:  512x1024 ( 0)                            back.png
05:18.324:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:18.324:  256x256 ( 0)                             back.png
05:18.324:  128x128 ( 0)                             flower.png
05:18.324:  512x256 ( 0)                             hyper.png
05:18.324:  512x256 ( 0)                             lesson.png
05:18.324:  256x256 ( 1)                             ScreenSelectStyle picture1.png
05:18.324:  256x256 ( 1)                             back.png
05:18.324:  512x1024 ( 1)                            body.png
05:18.324:  128x512 ( 1)                             data.png
05:18.324:  128x128 (70)                             flower.png
05:18.324:  128x256 ( 1)                             font.png
05:18.324:  128x 64 ( 1)                             score.png
05:18.324:  256x256 ( 0)                             back.png
05:18.324:  512x1024 ( 0)                            body.png
05:18.324:  128x128 ( 0)                             flower.png
05:18.324:   64x512 ( 0)                             num.png
05:18.324:   32x256 ( 0)                             selem.png
05:18.324:  512x1024 ( 0)                            top.png
05:18.324:  256x256 ( 0)                             1ppress.png
05:18.324:  256x256 ( 0)                             2ppress.png
05:18.324:  2048x 64 ( 0)                            down 1x24.png
05:18.324:  512x1024 ( 1)                            title.png
05:18.324:    8x  8 ( 1)                             _black.png
05:18.324:  128x1024 ( 1)                            ScreenPlayerOptions options 1x2.png
05:18.324:  256x256 ( 0)                             back.png
05:18.324:   64x 64 ( 1)                             circle.gif
05:18.324:  128x128 ( 0)                             flower.png
05:18.324:  512x1024 ( 1)                            fader.jpg
05:18.324:  512x512 ( 1)                             Common Normal 16x16.png
05:18.324:   32x 64 (11)                             Common default 2x1.png
05:18.324:  512x512 ( 1)                             OptionIcon 16x16.png
05:18.324:  512x512 ( 0)                             ScreenOptions item 16x16.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 1] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 2] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 3] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 4] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 5] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 6] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 7] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 8] 8x8.png
05:18.324:  256x256 (11)                             _chinese 24px [hz 9] 8x8.png
05:18.324:   32x512 (11)                             _game chars 16px 9x1.png
05:18.324:  512x512 (11)                             _japanese 16px [main] 16x16.png
05:18.324:  256x256 (11)                             _korean 16px [jamo 1] 8x8.png
05:18.324:  256x256 (11)                             _korean 16px [jamo 2] 8x8.png
05:18.324:  256x256 (11)                             _korean 16px [jamo 3] 8x8.png
05:18.324:  256x256 (11)                             _korean 16px [jamo 4] 8x8.png
05:18.324:  128x256 (11)                             _misc 16px 8x4.png
05:18.324:  512x512 ( 1)                             _shared1 16x16.png
05:18.324:  512x512 ( 1)                             _shared2 16x16.png
05:18.324:   32x 32 ( 1)                             _shared2 [extras].png
05:18.324:  512x1024 ( 0)                            Common fallback banner.jpg
05:18.324:   32x 32 ( 1)                             CourseEntryDisplay difficulty 2x1.png
05:18.324:    8x 16 ( 5)                             DifficultyDisplay bar 6x1.gif
05:18.324:   64x 64 ( 1)                             DifficultyMeter bar 2x1.gif
05:18.324:  128x128 ( 1)                             GrooveRadar base.png
05:18.324:   16x  8 ( 5)                             GrooveRadar labels 1x5.gif
05:18.324:   64x 64 ( 0)                             HoldJudgment 1x2.png
05:18.324:  256x256 ( 0)                             Judgment 1x6.png
05:18.324:   32x512 ( 0)                             LifeMeterBar frame.png
05:18.324:   32x256 ( 0)                             LifeMeterBar hot.jpg
05:18.324:   32x  8 ( 0)                             LifeMeterBar normal.jpg
05:18.324:   64x512 ( 1)                             MusicWheel highlight.png
05:18.324:  256x128 (50)                             MusicWheelItem grades 2x8.png
05:18.324:   64x512 (25)                             MusicWheelItem section.gif
05:18.324:   64x512 (25)                             MusicWheelItem song.png
05:18.324:   32x 16 ( 0)                             NoteField bars 1x4.png
05:18.324:   64x128 (16)                             OptionIcon frame 3x2.png
05:18.324:  128x 64 ( 0)                             OptionsCursor cursor 3x2.gif
05:18.324:  128x 64 ( 0)                             OptionsCursor underline 3x2.png
05:18.324:  128x256 ( 0)                             ScreenEvaluation banner frame.gif
05:18.325:  512x 64 ( 0)                             ScreenEvaluation difficulty icons 1x6.png
05:18.325:  1024x256 ( 0)                            ScreenEvaluation grades 1x8.gif
05:18.325:   16x  8 ( 0)                             ScreenEvaluation judge labels 1x8.gif
05:18.325:  128x1024 ( 0)                            ScreenEvaluationStage header.png
05:18.325:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
05:18.325:   64x1024 ( 0)                            ScreenGameplay life frame.png
05:18.325:   64x1024 ( 0)                            ScreenGameplay score frame.png
05:18.325:  128x1024 ( 1)                            ScreenPlayerOptions options 1x2.png
05:18.325:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
05:18.325:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
05:18.325:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
05:18.325:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
05:18.325:  128x512 ( 1)                             ScreenSelectMusic banner frame.png
05:18.325:    8x  8 ( 1)                             ScreenSelectMusic banner mask.gif
05:18.325:   32x512 ( 1)                             ScreenSelectMusic difficulty frame p1.gif
05:18.325:  256x128 ( 1)                             ScreenSelectMusic difficulty icons 1x6.gif
05:18.325:  128x256 ( 2)                             ScreenSelectMusic fallback cdtitle.png
05:18.325:  128x1024 ( 1)                            ScreenSelectMusic header.png
05:18.325:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
05:18.325:   64x 64 ( 1)                             ScreenSelectMusic stage 2.png
05:18.325:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
05:18.325:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
05:18.325:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
05:18.325:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
05:18.325:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
05:18.325:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
05:18.325:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
05:18.325:  128x1024 ( 0)                            ScreenSelectStyle header.png
05:18.325:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:18.325:  256x256 ( 0)                             ScreenSelectStyle picture2.png
05:18.325:  256x256 ( 0)                             ScreenSelectStyle picture3.png
05:18.325:   64x 16 ( 3)                             ScrollBar parts 1x3.gif
05:18.325:   16x 16 ( 2)                             ScrollBar thumb.gif
05:18.325:    8x  8 ( 6)                             _blank.png
05:18.325:   32x1024 ( 1)                            _shared footer.png
05:18.325:  256x512 ( 1)                             Combo 5x3.png
05:18.325:  128x256 ( 1)                             MenuTimer 5x3.png
05:18.325:   64x128 ( 1)                             _numbers2 5x3.png
05:18.325:   32x128 ( 0)                             LeftToRight.png
05:18.325:   32x128 ( 0)                             RightToLeft.png
05:18.325:  256x256 ( 0)                             toasty.png
05:18.325:   32x 32 ( 3)                             _black.png
05:18.325:  256x512 ( 0)                             _moveon.png
05:18.325:  512x1024 ( 0)                            bg.png
05:18.325:  512x512 ( 1)                             Common Normal 16x16.png
05:18.325:   32x 64 ( 2)                             Common default 2x1.png
05:18.325:  256x256 ( 1)                             ScreenManager credits 16x16.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
05:18.325:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
05:18.325:   32x512 ( 2)                             _game chars 16px 9x1.png
05:18.325:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
05:18.325:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
05:18.325:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
05:18.325:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
05:18.325:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
05:18.325:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
05:18.325:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
05:18.325:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
05:18.325:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
05:18.325:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
05:18.325:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
05:18.325:  128x256 ( 2)                             _misc 16px 8x4.png
05:18.325:  128x512 ( 0)                             Banner all music.png
05:18.325:  128x256 ( 0)                             Banner random.png
05:18.325:  128x256 ( 0)                             Banner roulette.png
05:18.325:   64x512 (56)                             CourseEntryDisplay bar (dither).png
05:18.325:  128x512 ( 1)                             GrooveGraph base.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay error p1.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay error p2.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay late p1.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay late p2.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay none p1.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay none p2.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay ready p1.png
05:18.325:   64x 32 ( 1)                             MemoryCardDisplay ready p2.png
05:18.325:   32x128 ( 1)                             MenuElements icon single 2x1.png
05:18.325:   16x128 ( 1)                             MusicSortDisplay group.png
05:18.325:   32x128 ( 0)                             ScreenEvaluation MachineRecord 02.png
05:18.325:   32x128 ( 0)                             ScreenEvaluation PersonalRecord 01.png
05:18.325:   16x256 ( 0)                             ScreenEvaluation bar actual p1.png
05:18.325:   16x256 ( 0)                             ScreenEvaluation bar possible p1.png
05:18.325:  256x256 ( 0)                             ScreenEvaluation bonus frame p1.png
05:18.325:   32x128 ( 0)                             ScreenEvaluation score label.png
05:18.325:  128x512 ( 0)                             ScreenGameplay oni gameover.png
05:18.325:  1024x1024 ( 0)                           ScreenInstructions arcade.png
05:18.325:   64x256 ( 0)                             ScreenLogo ds3ddx.png
05:18.325:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
05:18.325:   32x 64 ( 1)                             ScreenSelectMusic autogen.png
05:18.325:   32x256 ( 1)                             ScreenSelectMusic meter frame p1.png
05:18.325:  256x256 ( 0)                             ScreenSelectStyle icon1.png
05:18.325:  128x256 ( 0)                             ScreenSelectStyle icon2.png
05:18.325:  128x256 ( 0)                             ScreenSelectStyle icon3.png
05:18.325:  128x256 ( 0)                             ScreenSelectStyle info1.png
05:18.325:  128x256 ( 0)                             ScreenSelectStyle info2.png
05:18.325:  128x256 ( 0)                             ScreenSelectStyle info3.png
05:18.325:   64x128 (25)                             WheelNotifyIcon icons 4x2.png
05:18.325:  512x1024 ( 0)                            _options page.png
05:18.325:  128x128 ( 1)                             ScreenSelectMusic total time 5x3.png
05:18.325:  128x256 ( 0)                             _shared1 5x3.png
05:18.325:  128x128 ( 1)                             _shared2 5x3.png
05:18.325:  128x128 ( 0)                             _shared3 5x3.png
05:18.325: total 18817664 texels
05:18.336: The code 'Up,Up' contains an unrecognized button 'Up'.
05:18.336: The code 'Down,Down' contains an unrecognized button 'Down'.
05:18.336: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
05:18.336: The code 'Left+Right' contains an unrecognized button 'Left'.
05:18.336: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
05:18.336: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
05:18.445: App has focus (24)
05:18.456: Found 'Cache/Songs/1181359856'
05:18.458: RageSound::LoadSound( 'Songs/3DDX/A-YO/ayo.MP3' )
05:18.459: Sound "Songs/3DDX/A-YO/ayo.MP3" has a start time 0.001000 seconds in the past
05:18.470: XXX: deleting ''
05:18.470: Approximate sound time: driver frame 14024274, m_Queue frame 14027776..14028288 (dist 3502), closest position is 530082
05:18.501: Approximate sound time: driver frame 14025597, m_Queue frame 14027776..14028800 (dist 2179), closest position is 530082
05:18.534: Approximate sound time: driver frame 14026920, m_Queue frame 14027776..14030336 (dist 856), closest position is 530082
05:18.572: RageBitmapTexture: Loaded 'Songs/3DDX/A-YO/bann.JPG' (256x128); FMT_RGBA8 opaque dither, source 256,128;  image 256,128.
05:18.572: Sprite::LoadFromTexture( Songs/3DDX/A-YO/bann.JPG )
05:19.135: App doesn't have focus (04)
05:19.332: FPS: 39, CFPS 39, VPF: 680
05:20.333: FPS: 30, CFPS 34, VPF: 713
05:21.149: App has focus (24)
05:21.336: FPS: 32, CFPS 33, VPF: 711
05:21.436: XXX: deleting 'Announcers/3DDX/select music intro/SELECTMUSIC.mp3'
05:22.336: FPS: 42, CFPS 35, VPF: 711
05:23.337: FPS: 44, CFPS 37, VPF: 711
05:24.043: Loading screen ScreenTitleMenu
05:24.043: ScreenWithMenuElements::ScreenWithMenuElements()
05:24.043: RageSound::LoadSound( 'Themes/default/Sounds/MenuTimer tick.ogg' )
05:24.044: MenuElements::MenuElements()
05:24.045: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi )
05:24.045: Movie Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi has handler 'XVID', type 'xvid'
05:24.045: Initializing driver: FFMpeg
05:24.045: MovieTexture_FFMpeg::MovieTexture_FFMpeg(Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi)
05:24.045: Opening codec mpeg4
05:24.045: Bitrate: 0
05:24.045: Codec pixel format: yuv420p
05:24.049: format 24, 000000ff 0000ff00 00ff0000 00000000
05:24.049: Resolution: 640x480 (640x480, 1024x512)
05:24.049: Texture pixel format: 1
05:24.050: Created movie texture "Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi" with driver "FFMpeg"
05:24.051: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/1ppress.png )
05:24.052: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/2ppress.png )
05:24.052: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/down 1x24.png )
05:24.053: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/down 1x24.png )
05:24.053: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:24.053: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/Graphics/_blank.png )
05:24.054: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
05:24.055: Sprite::LoadFromTexture( Themes/D-Tech 2 (3DDX)/BGAnimations/_black.png )
05:24.056: Sprite::LoadFromTexture( Themes/default/BGAnimations/_black.png )
05:24.057: ScreenSelect::ScreenSelect()
05:24.057: ScreenTitleMenu::ScreenTitleMenu()
05:24.057: GameState::EndGame
05:24.057: GetGrade: Actual: 22.000000, Possible: 174.000000
05:24.057: GetGrade: Grade: Tier07, 1
05:24.057: GetGrade: Actual: 22.000000, Possible: 174.000000
05:24.057: GetGrade: Grade: Tier07, 1
05:24.102: remove 'D:/RHYTHM/Simulators/3DDX/Data/MachineProfile/Edits/temp'
05:24.116: remove 'D:/RHYTHM/Simulators/3DDX/Data/LocalProfiles/00000000/Edits/temp'
05:24.118: Reading 'Positioning.ini' failed: No such file or directory
05:24.119: Sprite::LoadFromTexture( Themes/default/Graphics/ScreenLogo ds3ddx.png )
05:24.121: RageSound::LoadSound( 'Themes/default/Sounds/ScreenTitleMenu change.mp3' )
05:24.143: Loaded ScreenTitleMenu in 0.100000
05:24.143: ... SetFromNewScreen
05:24.143: The code 'Up,Up' contains an unrecognized button 'Up'.
05:24.143: The code 'Down,Down' contains an unrecognized button 'Down'.
05:24.144: The code 'Left-Right-Start' contains an unrecognized button 'Left'.
05:24.144: The code 'Left+Right' contains an unrecognized button 'Left'.
05:24.144: The code 'Up,Down,Up,Down' contains an unrecognized button 'Up'.
05:24.144: The code 'Left,Right,Left,Right,Left,Right,Left,Right' contains an unrecognized button 'Left'.
05:24.144: ScreenSelectMusic::~ScreenSelectMusic()
05:24.150: RageSound::LoadSound( 'Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg' )
05:24.151: Format ogg failed: ov_open failed (Not Vorbis data)
/////////////////////////////////////////
05:24.151: WARNING: File "Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg" is really mp3
/////////////////////////////////////////
05:24.151: Sound "Themes/D-Tech 2 (3DDX)/Sounds/ScreenTitleMenu music (loop).ogg" has a start time 0.001000 seconds in the past
05:24.154: RageTextureManager: deleting 'Songs/3DDX/A-YO/bann.JPG'.
05:24.154: RageTextureManager: deleting 'Cache/Banners/1917218017'.
05:24.155: Performing texture garbage collection.
05:24.155: 257 textures loaded:
05:24.155:   64x 64 ( 0)                             Fallback Hold Head Active.png
05:24.155:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
05:24.155:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
05:24.155:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
05:24.155:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
05:24.155:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
05:24.155:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
05:24.155:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
05:24.155:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
05:24.155:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
05:24.155:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
05:24.155:  128x 64 ( 0)                             Footupleft Hold Body Active.png
05:24.155:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
05:24.155:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
05:24.155:  256x128 ( 0)                             Footupright Tap Note 2x3.png
05:24.155:  128x 64 ( 0)                             HandRight Hold Body Active.png
05:24.155:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
05:24.155:  128x256 ( 0)                             HandRight Tap Note 3x2.png
05:24.155:  128x 64 ( 0)                             Handdown Hold Body Active.png
05:24.155:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
05:24.155:  128x256 ( 0)                             Handdown Tap Note 3x2.png
05:24.155:  128x 64 ( 0)                             Handleft Hold Body Active.png
05:24.155:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
05:24.155:  128x256 ( 0)                             Handleft Tap Note 3x2.png
05:24.155:  128x 64 ( 0)                             Handup Hold Body Active.png
05:24.155:  128x 64 ( 0)                             Handup Hold Body Inactive.png
05:24.155:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
05:24.155:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
05:24.155:    8x 64 ( 0)                             Handup Hold TopCap Active.png
05:24.155:  128x256 ( 0)                             Handup Tap Note 3x2.png
05:24.155:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
05:24.155:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
05:24.155:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
05:24.155:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
05:24.155:   64x128 ( 0)                             _Common Receptor go 2x1.png
05:24.155:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
05:24.155:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
05:24.155:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
05:24.156:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
05:24.156:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
05:24.156:    8x  8 ( 0)                             _blank.png
05:24.156:  256x256 ( 0)                             arrow.gif
05:24.156:  256x1024 ( 0)                            b-back.gif
05:24.156:  128x128 ( 0)                             ring.png
05:24.156:  256x1024 ( 0)                            stuff.png
05:24.156:  512x1024 ( 0)                            aabg.jpg
05:24.156:  512x1024 ( 0)                            clear.png
05:24.156:  128x1024 ( 0)                            eval.png
05:24.156:  512x512 ( 0)                             left.jpg
05:24.156:  512x512 ( 0)                             right.jpg
05:24.156:  512x1024 ( 0)                            warn.jpg
05:24.156:   64x1024 ( 0)                            fail.png
05:24.156:  512x512 ( 0)                             left.jpg
05:24.156:  512x512 ( 0)                             right.jpg
05:24.156:  128x512 ( 0)                             ready.png
05:24.156:  512x1024 ( 0)                            back.png
05:24.156:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:24.156:  256x256 ( 0)                             back.png
05:24.156:  128x128 ( 0)                             flower.png
05:24.156:  512x256 ( 0)                             hyper.png
05:24.156:  512x256 ( 0)                             lesson.png
05:24.156:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:24.156:  256x256 ( 0)                             back.png
05:24.156:  512x1024 ( 0)                            body.png
05:24.156:  128x512 ( 0)                             data.png
05:24.156:  128x128 ( 0)                             flower.png
05:24.156:  128x256 ( 0)                             font.png
05:24.156:  128x 64 ( 0)                             score.png
05:24.156:  256x256 ( 0)                             back.png
05:24.156:  512x1024 ( 0)                            body.png
05:24.156:  128x128 ( 0)                             flower.png
05:24.156:   64x512 ( 0)                             num.png
05:24.156:   32x256 ( 0)                             selem.png
05:24.156:  512x1024 ( 0)                            top.png
05:24.156:  256x256 ( 1)                             1ppress.png
05:24.156:  256x256 ( 1)                             2ppress.png
05:24.156:  512x1024 ( 1)                            CREDIT.avi
05:24.156:  2048x 64 ( 2)                            down 1x24.png
05:24.156:  512x1024 ( 0)                            title.png
05:24.156:    8x  8 ( 2)                             _black.png
05:24.156:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
05:24.156:  256x256 ( 0)                             back.png
05:24.156:   64x 64 ( 0)                             circle.gif
05:24.156:  128x128 ( 0)                             flower.png
05:24.156:  512x1024 ( 0)                            fader.jpg
05:24.156:  512x512 ( 1)                             Common Normal 16x16.png
05:24.156:   32x 64 ( 3)                             Common default 2x1.png
05:24.156:  512x512 ( 0)                             OptionIcon 16x16.png
05:24.156:  512x512 ( 0)                             ScreenOptions item 16x16.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 1] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 2] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 3] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 4] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 5] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 6] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 7] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 8] 8x8.png
05:24.156:  256x256 ( 3)                             _chinese 24px [hz 9] 8x8.png
05:24.156:   32x512 ( 3)                             _game chars 16px 9x1.png
05:24.156:  512x512 ( 3)                             _japanese 16px [main] 16x16.png
05:24.156:  256x256 ( 3)                             _korean 16px [jamo 1] 8x8.png
05:24.156:  256x256 ( 3)                             _korean 16px [jamo 2] 8x8.png
05:24.156:  256x256 ( 3)                             _korean 16px [jamo 3] 8x8.png
05:24.156:  256x256 ( 3)                             _korean 16px [jamo 4] 8x8.png
05:24.156:  128x256 ( 3)                             _misc 16px 8x4.png
05:24.156:  512x512 ( 0)                             _shared1 16x16.png
05:24.156:  512x512 ( 1)                             _shared2 16x16.png
05:24.156:   32x 32 ( 1)                             _shared2 [extras].png
05:24.156:  512x1024 ( 0)                            Common fallback banner.jpg
05:24.156:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
05:24.156:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
05:24.156:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
05:24.156:  128x128 ( 0)                             GrooveRadar base.png
05:24.156:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
05:24.156:   64x 64 ( 0)                             HoldJudgment 1x2.png
05:24.156:  256x256 ( 0)                             Judgment 1x6.png
05:24.156:   32x512 ( 0)                             LifeMeterBar frame.png
05:24.156:   32x256 ( 0)                             LifeMeterBar hot.jpg
05:24.156:   32x  8 ( 0)                             LifeMeterBar normal.jpg
05:24.156:   64x512 ( 0)                             MusicWheel highlight.png
05:24.156:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
05:24.156:   64x512 ( 0)                             MusicWheelItem section.gif
05:24.156:   64x512 ( 0)                             MusicWheelItem song.png
05:24.156:   32x 16 ( 0)                             NoteField bars 1x4.png
05:24.156:   64x128 ( 0)                             OptionIcon frame 3x2.png
05:24.156:  128x 64 ( 0)                             OptionsCursor cursor 3x2.gif
05:24.156:  128x 64 ( 0)                             OptionsCursor underline 3x2.png
05:24.156:  128x256 ( 0)                             ScreenEvaluation banner frame.gif
05:24.156:  512x 64 ( 0)                             ScreenEvaluation difficulty icons 1x6.png
05:24.156:  1024x256 ( 0)                            ScreenEvaluation grades 1x8.gif
05:24.156:   16x  8 ( 0)                             ScreenEvaluation judge labels 1x8.gif
05:24.156:  128x1024 ( 0)                            ScreenEvaluationStage header.png
05:24.156:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
05:24.156:   64x1024 ( 0)                            ScreenGameplay life frame.png
05:24.156:   64x1024 ( 0)                            ScreenGameplay score frame.png
05:24.156:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
05:24.156:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
05:24.156:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
05:24.156:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
05:24.156:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
05:24.156:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
05:24.156:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
05:24.156:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
05:24.156:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
05:24.156:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
05:24.156:  128x1024 ( 0)                            ScreenSelectMusic header.png
05:24.156:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
05:24.156:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
05:24.156:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
05:24.156:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
05:24.156:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
05:24.156:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
05:24.156:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
05:24.156:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
05:24.156:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
05:24.156:  128x1024 ( 0)                            ScreenSelectStyle header.png
05:24.156:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:24.156:  256x256 ( 0)                             ScreenSelectStyle picture2.png
05:24.156:  256x256 ( 0)                             ScreenSelectStyle picture3.png
05:24.156:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
05:24.156:   16x 16 ( 0)                             ScrollBar thumb.gif
05:24.156:    8x  8 ( 2)                             _blank.png
05:24.156:   32x1024 ( 0)                            _shared footer.png
05:24.156:  256x512 ( 0)                             Combo 5x3.png
05:24.156:  128x256 ( 1)                             MenuTimer 5x3.png
05:24.156:   64x128 ( 0)                             _numbers2 5x3.png
05:24.156:   32x128 ( 0)                             LeftToRight.png
05:24.156:   32x128 ( 0)                             RightToLeft.png
05:24.156:  256x256 ( 0)                             toasty.png
05:24.156:   32x 32 ( 1)                             _black.png
05:24.156:  256x512 ( 0)                             _moveon.png
05:24.156:  512x1024 ( 0)                            bg.png
05:24.156:  512x512 ( 1)                             Common Normal 16x16.png
05:24.156:   32x 64 ( 2)                             Common default 2x1.png
05:24.156:  256x256 ( 1)                             ScreenManager credits 16x16.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
05:24.156:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
05:24.156:   32x512 ( 2)                             _game chars 16px 9x1.png
05:24.156:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
05:24.156:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
05:24.156:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
05:24.156:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
05:24.156:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
05:24.156:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
05:24.156:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
05:24.156:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
05:24.156:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
05:24.156:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
05:24.156:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
05:24.156:  128x256 ( 2)                             _misc 16px 8x4.png
05:24.156:  128x512 ( 0)                             Banner all music.png
05:24.156:  128x256 ( 0)                             Banner random.png
05:24.156:  128x256 ( 0)                             Banner roulette.png
05:24.157:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
05:24.157:  128x512 ( 0)                             GrooveGraph base.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
05:24.157:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
05:24.157:   32x128 ( 0)                             MenuElements icon single 2x1.png
05:24.157:   16x128 ( 0)                             MusicSortDisplay group.png
05:24.157:   32x128 ( 0)                             ScreenEvaluation MachineRecord 02.png
05:24.157:   32x128 ( 0)                             ScreenEvaluation PersonalRecord 01.png
05:24.157:   16x256 ( 0)                             ScreenEvaluation bar actual p1.png
05:24.157:   16x256 ( 0)                             ScreenEvaluation bar possible p1.png
05:24.157:  256x256 ( 0)                             ScreenEvaluation bonus frame p1.png
05:24.157:   32x128 ( 0)                             ScreenEvaluation score label.png
05:24.157:  128x512 ( 0)                             ScreenGameplay oni gameover.png
05:24.157:  1024x1024 ( 0)                           ScreenInstructions arcade.png
05:24.157:   64x256 ( 1)                             ScreenLogo ds3ddx.png
05:24.157:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
05:24.157:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
05:24.157:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
05:24.157:  256x256 ( 0)                             ScreenSelectStyle icon1.png
05:24.157:  128x256 ( 0)                             ScreenSelectStyle icon2.png
05:24.157:  128x256 ( 0)                             ScreenSelectStyle icon3.png
05:24.157:  128x256 ( 0)                             ScreenSelectStyle info1.png
05:24.157:  128x256 ( 0)                             ScreenSelectStyle info2.png
05:24.157:  128x256 ( 0)                             ScreenSelectStyle info3.png
05:24.157:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
05:24.157:  512x1024 ( 0)                            _options page.png
05:24.157:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
05:24.157:  128x256 ( 0)                             _shared1 5x3.png
05:24.157:  128x128 ( 0)                             _shared2 5x3.png
05:24.157:  128x128 ( 0)                             _shared3 5x3.png
05:24.157: total 19333760 texels
05:24.158: XXX: deleting ''
05:24.158: Approximate sound time: driver frame 14274762, m_Queue frame 14278144..14278656 (dist 3382), closest position is 0
05:24.158: ScreenTitleMenu::Input( 0-27 )
05:24.161: Approximate sound time: driver frame 14275203, m_Queue frame 14278144..14278656 (dist 2941), closest position is 0
05:24.163: Approximate sound time: driver frame 14275203, m_Queue frame 14278144..14278656 (dist 2941), closest position is 0
05:24.173: Approximate sound time: driver frame 14275644, m_Queue frame 14278144..14279168 (dist 2500), closest position is 0
05:24.183: Found drive c:\
05:24.183: Found drive d:\
05:24.183: Found drive e:\
05:24.183: Found drive g:\
05:24.205: Approximate sound time: driver frame 14276967, m_Queue frame 14278144..14280192 (dist 1177), closest position is 0
05:24.205: AssignUnassignedCards
05:24.205: Looking for a card for Player 1
05:24.205: Player 1 memory card: none
05:24.205: Looking for a card for Player 2
05:24.205: Player 2 memory card: none
05:24.208: Approximate sound time: driver frame 14276967, m_Queue frame 14278144..14280192 (dist 1177), closest position is 0
05:24.907: ScreenTitleMenu::Input( 0-273 )
05:25.041: ScreenTitleMenu::Input( 0-273 )
05:25.172: FPS: 47, CFPS 47, VPF: 1021
05:26.174: FPS: 46, CFPS 46, VPF: 1020
05:26.641: ScreenTitleMenu::Input( 0-13 )
05:26.743: ScreenTitleMenu::Input( 0-13 )
05:26.944: Loading screen ScreenExit
05:26.944: Loaded ScreenExit in 0.000000
05:26.944: ... SetFromNewScreen
05:26.944: ScreenTitleMenu::~ScreenTitleMenu()
05:26.945: ScreenSelect::~ScreenSelect()
05:26.947: RageTextureManager: deleting 'Themes/D-Tech 2 (3DDX)/BGAnimations/ScreenTitleMenu background/CREDIT.avi'.
05:26.947: Shutting down decoder thread ...
05:26.987: Decoder thread shut down.
05:26.987: Performing texture garbage collection.
05:26.988: 256 textures loaded:
05:26.988:   64x 64 ( 0)                             Fallback Hold Head Active.png
05:26.988:  128x128 ( 0)                             Fallback Tap Explosion Dim HitMine.png
05:26.988:  128x256 ( 0)                             Fallback Tap Mine 4x2.png
05:26.988:  128x256 ( 0)                             FootDownLeft Tap Note 3x2.png
05:26.988:  128x256 ( 0)                             FootDownright Tap Note 3x2.png
05:26.988:  128x 64 ( 0)                             FootUpRight Hold Body Active.png
05:26.988:  128x 64 ( 0)                             FootUpRight Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             FootUpRight Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             FootUpRight Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             FootUpRight Hold TopCap Active.png
05:26.988:  128x 64 ( 0)                             FootdownRight Hold Body Active.png
05:26.988:  128x 64 ( 0)                             FootdownRight Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             FootdownRight Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             FootdownRight Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             FootdownRight Hold TopCap Active.png
05:26.988:  128x 64 ( 0)                             Footdownleft Hold Body Active.png
05:26.988:  128x 64 ( 0)                             Footdownleft Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             Footdownleft Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             Footdownleft Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             Footdownleft Hold TopCap Active.png
05:26.988:  128x 64 ( 0)                             Footupleft Hold Body Active.png
05:26.988:  128x 64 ( 0)                             Footupleft Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             Footupleft Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             Footupleft Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             Footupleft Hold TopCap Active.png
05:26.988:  128x256 ( 0)                             Footupleft Tap Note 3x2.png
05:26.988:  256x128 ( 0)                             Footupright Tap Note 2x3.png
05:26.988:  128x 64 ( 0)                             HandRight Hold Body Active.png
05:26.988:  128x 64 ( 0)                             HandRight Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             HandRight Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             HandRight Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             HandRight Hold TopCap Active.png
05:26.988:  128x256 ( 0)                             HandRight Tap Note 3x2.png
05:26.988:  128x 64 ( 0)                             Handdown Hold Body Active.png
05:26.988:  128x 64 ( 0)                             Handdown Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             Handdown Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             Handdown Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             Handdown Hold TopCap Active.png
05:26.988:  128x256 ( 0)                             Handdown Tap Note 3x2.png
05:26.988:  128x 64 ( 0)                             Handleft Hold Body Active.png
05:26.988:  128x 64 ( 0)                             Handleft Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             Handleft Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             Handleft Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             Handleft Hold TopCap Active.png
05:26.988:  128x256 ( 0)                             Handleft Tap Note 3x2.png
05:26.988:  128x 64 ( 0)                             Handup Hold Body Active.png
05:26.988:  128x 64 ( 0)                             Handup Hold Body Inactive.png
05:26.988:   32x 64 ( 0)                             Handup Hold BottomCap Active.png
05:26.988:   32x 64 ( 0)                             Handup Hold Bottomcap Inactive.png
05:26.988:    8x 64 ( 0)                             Handup Hold TopCap Active.png
05:26.988:  128x256 ( 0)                             Handup Tap Note 3x2.png
05:26.988:   64x128 ( 0)                             _Common Footdown Receptor go 2x1.png
05:26.988:  128x 64 ( 0)                             _Common Footdownright Receptor go 1x2.png
05:26.988:   64x128 ( 0)                             _Common Footupright Receptor go 2x1.png
05:26.988:   64x256 ( 0)                             _Common Hold Explosion 4x1.png
05:26.988:   64x128 ( 0)                             _Common Receptor go 2x1.png
05:26.988:  128x1024 ( 0)                            _Common Tap Explosion 7x1.png
05:26.988:   64x128 ( 0)                             _Common hand Receptor go 2x1.png
05:26.988:   64x128 ( 0)                             _Common handdown Receptor go 2x1.png
05:26.988:   64x128 ( 0)                             _Common handright Receptor go 2x1.png
05:26.988:   64x128 ( 0)                             _Common handup Receptor go 2x1.png
05:26.988:    8x  8 ( 0)                             _blank.png
05:26.988:  256x256 ( 0)                             arrow.gif
05:26.988:  256x1024 ( 0)                            b-back.gif
05:26.988:  128x128 ( 0)                             ring.png
05:26.988:  256x1024 ( 0)                            stuff.png
05:26.988:  512x1024 ( 0)                            aabg.jpg
05:26.988:  512x1024 ( 0)                            clear.png
05:26.988:  128x1024 ( 0)                            eval.png
05:26.988:  512x512 ( 0)                             left.jpg
05:26.988:  512x512 ( 0)                             right.jpg
05:26.988:  512x1024 ( 0)                            warn.jpg
05:26.989:   64x1024 ( 0)                            fail.png
05:26.989:  512x512 ( 0)                             left.jpg
05:26.989:  512x512 ( 0)                             right.jpg
05:26.989:  128x512 ( 0)                             ready.png
05:26.989:  512x1024 ( 0)                            back.png
05:26.989:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:26.989:  256x256 ( 0)                             back.png
05:26.989:  128x128 ( 0)                             flower.png
05:26.989:  512x256 ( 0)                             hyper.png
05:26.989:  512x256 ( 0)                             lesson.png
05:26.989:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:26.989:  256x256 ( 0)                             back.png
05:26.989:  512x1024 ( 0)                            body.png
05:26.989:  128x512 ( 0)                             data.png
05:26.989:  128x128 ( 0)                             flower.png
05:26.989:  128x256 ( 0)                             font.png
05:26.989:  128x 64 ( 0)                             score.png
05:26.989:  256x256 ( 0)                             back.png
05:26.989:  512x1024 ( 0)                            body.png
05:26.989:  128x128 ( 0)                             flower.png
05:26.989:   64x512 ( 0)                             num.png
05:26.989:   32x256 ( 0)                             selem.png
05:26.989:  512x1024 ( 0)                            top.png
05:26.989:  256x256 ( 0)                             1ppress.png
05:26.989:  256x256 ( 0)                             2ppress.png
05:26.989:  2048x 64 ( 0)                            down 1x24.png
05:26.989:  512x1024 ( 0)                            title.png
05:26.989:    8x  8 ( 0)                             _black.png
05:26.989:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
05:26.989:  256x256 ( 0)                             back.png
05:26.989:   64x 64 ( 0)                             circle.gif
05:26.989:  128x128 ( 0)                             flower.png
05:26.989:  512x1024 ( 0)                            fader.jpg
05:26.989:  512x512 ( 0)                             Common Normal 16x16.png
05:26.989:   32x 64 ( 0)                             Common default 2x1.png
05:26.989:  512x512 ( 0)                             OptionIcon 16x16.png
05:26.989:  512x512 ( 0)                             ScreenOptions item 16x16.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 1] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 2] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 3] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 4] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 5] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 6] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 7] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 8] 8x8.png
05:26.989:  256x256 ( 0)                             _chinese 24px [hz 9] 8x8.png
05:26.989:   32x512 ( 0)                             _game chars 16px 9x1.png
05:26.989:  512x512 ( 0)                             _japanese 16px [main] 16x16.png
05:26.989:  256x256 ( 0)                             _korean 16px [jamo 1] 8x8.png
05:26.989:  256x256 ( 0)                             _korean 16px [jamo 2] 8x8.png
05:26.989:  256x256 ( 0)                             _korean 16px [jamo 3] 8x8.png
05:26.989:  256x256 ( 0)                             _korean 16px [jamo 4] 8x8.png
05:26.989:  128x256 ( 0)                             _misc 16px 8x4.png
05:26.989:  512x512 ( 0)                             _shared1 16x16.png
05:26.989:  512x512 ( 0)                             _shared2 16x16.png
05:26.989:   32x 32 ( 0)                             _shared2 [extras].png
05:26.989:  512x1024 ( 0)                            Common fallback banner.jpg
05:26.989:   32x 32 ( 0)                             CourseEntryDisplay difficulty 2x1.png
05:26.989:    8x 16 ( 0)                             DifficultyDisplay bar 6x1.gif
05:26.989:   64x 64 ( 0)                             DifficultyMeter bar 2x1.gif
05:26.989:  128x128 ( 0)                             GrooveRadar base.png
05:26.989:   16x  8 ( 0)                             GrooveRadar labels 1x5.gif
05:26.989:   64x 64 ( 0)                             HoldJudgment 1x2.png
05:26.989:  256x256 ( 0)                             Judgment 1x6.png
05:26.989:   32x512 ( 0)                             LifeMeterBar frame.png
05:26.989:   32x256 ( 0)                             LifeMeterBar hot.jpg
05:26.989:   32x  8 ( 0)                             LifeMeterBar normal.jpg
05:26.989:   64x512 ( 0)                             MusicWheel highlight.png
05:26.989:  256x128 ( 0)                             MusicWheelItem grades 2x8.png
05:26.989:   64x512 ( 0)                             MusicWheelItem section.gif
05:26.989:   64x512 ( 0)                             MusicWheelItem song.png
05:26.989:   32x 16 ( 0)                             NoteField bars 1x4.png
05:26.989:   64x128 ( 0)                             OptionIcon frame 3x2.png
05:26.989:  128x 64 ( 0)                             OptionsCursor cursor 3x2.gif
05:26.989:  128x 64 ( 0)                             OptionsCursor underline 3x2.png
05:26.989:  128x256 ( 0)                             ScreenEvaluation banner frame.gif
05:26.989:  512x 64 ( 0)                             ScreenEvaluation difficulty icons 1x6.png
05:26.989:  1024x256 ( 0)                            ScreenEvaluation grades 1x8.gif
05:26.989:   16x  8 ( 0)                             ScreenEvaluation judge labels 1x8.gif
05:26.989:  128x1024 ( 0)                            ScreenEvaluationStage header.png
05:26.989:  256x1024 ( 0)                            ScreenGameplay difficulty icons 2x6.gif
05:26.989:   64x1024 ( 0)                            ScreenGameplay life frame.png
05:26.989:   64x1024 ( 0)                            ScreenGameplay score frame.png
05:26.989:  128x1024 ( 0)                            ScreenPlayerOptions options 1x2.png
05:26.989:   64x128 ( 0)                             ScreenSelectDifficulty cursor 2x1.png
05:26.989:  128x1024 ( 0)                            ScreenSelectDifficulty header.png
05:26.989:  128x256 ( 0)                             ScreenSelectMusic balloon long.png
05:26.989:  128x256 ( 0)                             ScreenSelectMusic balloon marathon.png
05:26.989:  128x512 ( 0)                             ScreenSelectMusic banner frame.png
05:26.989:    8x  8 ( 0)                             ScreenSelectMusic banner mask.gif
05:26.989:   32x512 ( 0)                             ScreenSelectMusic difficulty frame p1.gif
05:26.989:  256x128 ( 0)                             ScreenSelectMusic difficulty icons 1x6.gif
05:26.989:  128x256 ( 0)                             ScreenSelectMusic fallback cdtitle.png
05:26.989:  128x1024 ( 0)                            ScreenSelectMusic header.png
05:26.989:   64x 64 ( 0)                             ScreenSelectMusic stage 1.png
05:26.989:   64x 64 ( 0)                             ScreenSelectMusic stage 2.png
05:26.989:   64x 64 ( 0)                             ScreenSelectMusic stage 3.png
05:26.989:   64x 64 ( 0)                             ScreenSelectMusic stage 4.png
05:26.989:   64x 64 ( 0)                             ScreenSelectMusic stage demo.png
05:26.989:   64x 64 ( 0)                             ScreenSelectMusic stage event.png
05:26.989:   16x 64 ( 0)                             ScreenSelectMusic stage extra1.png
05:26.989:   16x 64 ( 0)                             ScreenSelectMusic stage extra2.png
05:26.989:   16x 64 ( 0)                             ScreenSelectMusic stage final.png
05:26.989:  128x1024 ( 0)                            ScreenSelectStyle header.png
05:26.989:  256x256 ( 0)                             ScreenSelectStyle picture1.png
05:26.989:  256x256 ( 0)                             ScreenSelectStyle picture2.png
05:26.989:  256x256 ( 0)                             ScreenSelectStyle picture3.png
05:26.989:   64x 16 ( 0)                             ScrollBar parts 1x3.gif
05:26.989:   16x 16 ( 0)                             ScrollBar thumb.gif
05:26.989:    8x  8 ( 0)                             _blank.png
05:26.989:   32x1024 ( 0)                            _shared footer.png
05:26.989:  256x512 ( 0)                             Combo 5x3.png
05:26.989:  128x256 ( 0)                             MenuTimer 5x3.png
05:26.989:   64x128 ( 0)                             _numbers2 5x3.png
05:26.989:   32x128 ( 0)                             LeftToRight.png
05:26.989:   32x128 ( 0)                             RightToLeft.png
05:26.989:  256x256 ( 0)                             toasty.png
05:26.989:   32x 32 ( 0)                             _black.png
05:26.989:  256x512 ( 0)                             _moveon.png
05:26.989:  512x1024 ( 0)                            bg.png
05:26.989:  512x512 ( 1)                             Common Normal 16x16.png
05:26.989:   32x 64 ( 2)                             Common default 2x1.png
05:26.989:  256x256 ( 1)                             ScreenManager credits 16x16.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 1] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 2] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 3] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 4] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 5] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 6] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 7] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 8] 8x8.png
05:26.989:  256x256 ( 2)                             _chinese 24px [hz 9] 8x8.png
05:26.989:   32x512 ( 2)                             _game chars 16px 9x1.png
05:26.989:   32x128 ( 2)                             _japanese 16px [extra] 4x1.png
05:26.989:  256x256 ( 2)                             _japanese 16px [kanji 1] 8x8.png
05:26.989:  256x256 ( 2)                             _japanese 16px [kanji 2] 8x8.png
05:26.989:  256x256 ( 2)                             _japanese 16px [kanji 3] 8x8.png
05:26.989:  256x256 ( 2)                             _japanese 16px [kanji 4] 8x8.png
05:26.989:  256x256 ( 2)                             _japanese 16px [kanji 5] 8x8.png
05:26.989:  512x512 ( 2)                             _japanese 16px [main] 16x16.png
05:26.989:  256x256 ( 2)                             _korean 16px [jamo 1] 8x8.png
05:26.989:  256x256 ( 2)                             _korean 16px [jamo 2] 8x8.png
05:26.989:  256x256 ( 2)                             _korean 16px [jamo 3] 8x8.png
05:26.989:  256x256 ( 2)                             _korean 16px [jamo 4] 8x8.png
05:26.989:  128x256 ( 2)                             _misc 16px 8x4.png
05:26.989:  128x512 ( 0)                             Banner all music.png
05:26.989:  128x256 ( 0)                             Banner random.png
05:26.989:  128x256 ( 0)                             Banner roulette.png
05:26.989:   64x512 ( 0)                             CourseEntryDisplay bar (dither).png
05:26.989:  128x512 ( 0)                             GrooveGraph base.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay error p1.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay error p2.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay late p1.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay late p2.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay none p1.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay none p2.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay ready p1.png
05:26.989:   64x 32 ( 0)                             MemoryCardDisplay ready p2.png
05:26.989:   32x128 ( 0)                             MenuElements icon single 2x1.png
05:26.989:   16x128 ( 0)                             MusicSortDisplay group.png
05:26.989:   32x128 ( 0)                             ScreenEvaluation MachineRecord 02.png
05:26.989:   32x128 ( 0)                             ScreenEvaluation PersonalRecord 01.png
05:26.989:   16x256 ( 0)                             ScreenEvaluation bar actual p1.png
05:26.989:   16x256 ( 0)                             ScreenEvaluation bar possible p1.png
05:26.989:  256x256 ( 0)                             ScreenEvaluation bonus frame p1.png
05:26.989:   32x128 ( 0)                             ScreenEvaluation score label.png
05:26.989:  128x512 ( 0)                             ScreenGameplay oni gameover.png
05:26.989:  1024x1024 ( 0)                           ScreenInstructions arcade.png
05:26.989:   64x256 ( 0)                             ScreenLogo ds3ddx.png
05:26.989:  128x256 ( 0)                             ScreenSelectDifficulty explanation 1x2.png
05:26.989:   32x 64 ( 0)                             ScreenSelectMusic autogen.png
05:26.989:   32x256 ( 0)                             ScreenSelectMusic meter frame p1.png
05:26.989:  256x256 ( 0)                             ScreenSelectStyle icon1.png
05:26.989:  128x256 ( 0)                             ScreenSelectStyle icon2.png
05:26.989:  128x256 ( 0)                             ScreenSelectStyle icon3.png
05:26.989:  128x256 ( 0)                             ScreenSelectStyle info1.png
05:26.989:  128x256 ( 0)                             ScreenSelectStyle info2.png
05:26.989:  128x256 ( 0)                             ScreenSelectStyle info3.png
05:26.989:   64x128 ( 0)                             WheelNotifyIcon icons 4x2.png
05:26.989:  512x1024 ( 0)                            _options page.png
05:26.989:  128x128 ( 0)                             ScreenSelectMusic total time 5x3.png
05:26.989:  128x256 ( 0)                             _shared1 5x3.png
05:26.989:  128x128 ( 0)                             _shared2 5x3.png
05:26.989:  128x128 ( 0)                             _shared3 5x3.png
05:26.989: total 18809472 texels
05:27.767: ScreenExit: shutting down
05:27.769: GameState::EndGame
05:27.790: ScreenManager::~ScreenManager()
05:27.793: Shutting down DirectInput thread ...
05:27.835: DirectInput thread shut down.
05:27.840: Shutting down Mount thread...
05:27.903: Mount thread shut down.
05:27.905: Shutting down music start thread ...
05:27.912: Music start thread shut down.
05:27.927: Shutting down mixer thread ...
05:27.938: Mixer thread shut down.
05:27.942: Shutting down decode thread ...
05:27.944: Decode thread shut down.
05:27.944: Mixing 3817.374189 ahead in 28205 Mix() calls
05:27.996: Players joined: P1
05:27.996: Language: chinese
05:27.996: Current renderer: OpenGL
05:27.996: Theme: D-Tech 2 (3DDX)
