<ActorFrame>
		<children>
<Layer 
		Type="Quad" 
		InitCommand="zwrite,1;z,2;blend,noeffect;vertalign,top;diffuse,#FFFFFF;zoomtowidth,SCREEN_WIDTH;zoomtoheight,67"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_TOP-100;decelerate,0.8;y,SCREEN_TOP"
		OffCommand="accelerate,0.5;addy,-100" 
	/>
<Layer 
		Type="Quad" 
		InitCommand="zwrite,1;z,2;blend,noeffect;vertalign,top;horizalign,right;diffuse,#FFFFFF;zoomtowidth,260;zoomtoheight,77"
		OnCommand="x,SCREEN_RIGHT;y,SCREEN_TOP-100;decelerate,0.8;y,SCREEN_TOP"
		OffCommand="accelerate,0.5;addy,-100" 
	/>
<Layer
		File="_banner mask"
		Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_RAVE"
		InitCommand="zwrite,1;z,2;blend,noeffect;x,SCREEN_CENTER_X+140;y,SCREEN_CENTER_Y-20"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"
	/> 
<Layer
		File="_course banner mask"
		Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
		InitCommand="zwrite,1;z,2;blend,noeffect;x,SCREEN_CENTER_X+140;y,SCREEN_CENTER_Y-20"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"
	/> 
<Layer
		File="..\ScreenWithMenuElements underlay\_expandtop" 
		InitCommand="Draworder,400" 
	/>
		</children>
</ActorFrame>
