[BGAnimation]

[Layer1]
File=_modifier selection (res 282x16).png
Type=3		// 0=sprite, 1=stretch, 2=particles, 3=tiles
NumTilesHigh=1
TilesStartY=0
TilesSpacingX=295
TilesSpacingY=600	// guarantee only 1 tile high
TileVelocityX=-90
Command=

