<ActorFrame><children>
<!--  dummy shit
<Layer
File="rear"
InitCommand="zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT"
OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;accelerate,0.3;diffusealpha,1"
/>

<Layer
File="banner"
OnCommand="ztest,1;diffusealpha,1"
/> -->





<Layer
File="../../_overlay/cardstats.png"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2) and PROFILEMAN:IsPersistentProfile(PLAYER_2)"
OnCommand="x,SCREEN_RIGHT-120;y,SCREEN_CENTER_Y+155;croptop,.5;cropbottom,.5;sleep,1.15;accelerate,.15;croptop,.25;cropbottom,.25;decelerate,.2;croptop,0;cropbottom,0;"
/>


<Layer
File="horiz-line"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2) and PROFILEMAN:IsPersistentProfile(PLAYER_2)"
OnCommand="x,SCREEN_RIGHT-120;y,SCREEN_CENTER_Y+155;cropleft,.5;cropright,.5;sleep,1;accelerate,.15;cropleft,0;cropright,0;accelerate,.15;addy,-43;decelerate,.2;addy,-43;diffusealpha,0"
/>


<Layer
File="horiz-line"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2) and PROFILEMAN:IsPersistentProfile(PLAYER_2)"
OnCommand="x,SCREEN_RIGHT-120;y,SCREEN_CENTER_Y+155;cropleft,.5;cropright,.5;sleep,1;accelerate,.15;cropleft,0;cropright,0;accelerate,.15;addy,43;decelerate,.2;addy,43;diffusealpha,0"
/>


<Layer
File="../../_overlay/p2card.png"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2) and PROFILEMAN:IsPersistentProfile(PLAYER_2)"
OnCommand="x,SCREEN_RIGHT-60;y,SCREEN_CENTER_Y+165;diffusealpha,0;sleep,1.5;linear,.3;diffusealpha,.6;"
/>




<!-- Player 1 card pane -->



<Layer
File="../../_overlay/cardstats.png"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1) and PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="x,SCREEN_LEFT+120;y,SCREEN_CENTER_Y+155;croptop,.5;cropbottom,.5;sleep,1.15;accelerate,.15;croptop,.25;cropbottom,.25;decelerate,.2;croptop,0;cropbottom,0;"
/>

<Layer
File="../../_overlay/p1card.png"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1) and PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="x,SCREEN_LEFT+60;y,SCREEN_CENTER_Y+165;diffusealpha,0;sleep,1.5;linear,.3;diffusealpha,.6;"
/>


<Layer
File="horiz-line"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1) and PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="x,SCREEN_LEFT+120;y,SCREEN_CENTER_Y+155;cropleft,.5;cropright,.5;sleep,1;accelerate,.15;cropleft,0;cropright,0;accelerate,.15;addy,-43;decelerate,.2;addy,-43;diffusealpha,0"
/>


<Layer
File="horiz-line"
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1) and PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="x,SCREEN_LEFT+120;y,SCREEN_CENTER_Y+155;cropleft,.5;cropright,.5;sleep,1;accelerate,.15;cropleft,0;cropright,0;accelerate,.15;addy,43;decelerate,.2;addy,43;diffusealpha,0"
/>














<!-- player names -->
<Layer
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1) and PROFILEMAN:IsPersistentProfile(PLAYER_1)"
Font="_r bold 30px"
Text="@GAMESTATE:GetPlayerDisplayName(PLAYER_1)"
InitCommand="x,SCREEN_LEFT+120;y,SCREEN_CENTER_Y+87"
OnCommand="diffusetopedge,#fff000;diffusebottomedge,#ffa500;shadowlength,2;horizalign,center;zoom,.8;diffusealpha,0;sleep,1.4;linear,.2;diffusealpha,1;"
/> 



 <Layer
 Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2) and PROFILEMAN:IsPersistentProfile(PLAYER_2)"
Font="_r bold 30px"
Text="@GAMESTATE:GetPlayerDisplayName(PLAYER_2)"
InitCommand="x,SCREEN_RIGHT-120;y,SCREEN_CENTER_Y+87"
OnCommand="diffusetopedge,#fffb81;diffusebottomedge,#bcff04;shadowlength,2;horizalign,center;zoom,.8;diffusealpha,0;sleep,1.4;linear,.2;diffusealpha,1;"
/>











<Layer
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1) and PROFILEMAN:IsPersistentProfile(PLAYER_1)"
Font="_v profile"
Text="@profilesongs(PLAYER_1)"
InitCommand="x,SCREEN_LEFT+148;y,SCREEN_CENTER_Y+162"
OnCommand="shadowlength,2;horizalign,center;zoom,.8;diffusealpha,0;sleep,1.65;linear,.2;diffusealpha,1;"
/> 


<Layer
Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2) and PROFILEMAN:IsPersistentProfile(PLAYER_2)"
Font="_v profile"
Text="@profilesongs(PLAYER_2)"
InitCommand="x,SCREEN_RIGHT-148;y,SCREEN_CENTER_Y+162"
OnCommand="shadowlength,2;horizalign,center;zoom,.8;diffusealpha,0;sleep,1.65;linear,.2;diffusealpha,1;"
/> 





</children></ActorFrame>
