<ActorFrame><children>
	<Layer
		Type="GraphDisplay"
		OnCommand="%function(self)
		local Stats = STATSMAN:GetCurStageStats();
			self:LoadFromStats( Stats, Stats:GetPlayerStageStats(self.Player) )
		end"
	>
	<Input Name="Player" />
		<Texture
			File="LifeGraph p1"
			InitCommand="ztest,1;diffusealpha,0;"
			OnCommand="linear,0.5;diffusealpha,1;"
			OffCommand="linear,0.5;diffusealpha,0"
		/>
		<Line InitCommand="hidden,1" />
		<Body InitCommand="zwrite,1;blend,noeffect" />
		<SongBoundary Type="Actor" InitCommand="hidden,1" />
		<Barely Type="Actor" InitCommand="hidden,1" />
	</Layer>
</children></ActorFrame>
