<ActorFrame><children>
	<Layer
		File="@HoldFile"
		InitCommand="
			AddCommand,'HoldingOn',NOTESKIN:GetMetricA('HoldGhostArrow', 'HoldingOnCommand');
			AddCommand,'HoldingOff',NOTESKIN:GetMetricA('HoldGhostArrow', 'HoldingOffCommand');
			PlayCommand,HoldingOff;finishtweening"
	>
		<Input Name="HoldFile" />
	</Layer>
	<Layer
		File="@DimFile"
		InitCommand="diffusealpha,0;
			AddCommand,'W5',NOTESKIN:GetMetricA('GhostArrowDim', 'W5Command');
			AddCommand,'W4',NOTESKIN:GetMetricA('GhostArrowDim', 'W4Command');
			AddCommand,'W3',NOTESKIN:GetMetricA('GhostArrowDim', 'W3Command');
			AddCommand,'W2',NOTESKIN:GetMetricA('GhostArrowDim', 'W2Command');
			AddCommand,'W1',NOTESKIN:GetMetricA('GhostArrowDim', 'W1Command');
			AddCommand,'Held',NOTESKIN:GetMetricA('GhostArrowDim', 'HeldCommand');
		"
		JudgmentCommand="finishtweening"
		BrightCommand="hidden,1"
		DimCommand="hidden,0"
	>
		<Input Name="DimFile" />
	</Layer>
	<Layer
		File="@BrightFile"
		InitCommand="diffusealpha,0;
			AddCommand,'W5',NOTESKIN:GetMetricA('GhostArrowBright', 'W5Command');
			AddCommand,'W4',NOTESKIN:GetMetricA('GhostArrowBright', 'W4Command');
			AddCommand,'W3',NOTESKIN:GetMetricA('GhostArrowBright', 'W3Command');
			AddCommand,'W2',NOTESKIN:GetMetricA('GhostArrowBright', 'W2Command');
			AddCommand,'W1',NOTESKIN:GetMetricA('GhostArrowBright', 'W1Command');
			AddCommand,'Held',NOTESKIN:GetMetricA('GhostArrowBright', 'HeldCommand');
		"
		JudgmentCommand="finishtweening"
		BrightCommand="hidden,0"
		DimCommand="hidden,1"
	>
		<Input Name="BrightFile" />
	</Layer>
	<Layer
		File="@NOTESKIN:GetPath('', '_Fallback Tap Explosion HitMine')"
		InitCommand="blend,add;diffusealpha,0;
			AddCommand,'HitMine',NOTESKIN:GetMetricA('GhostArrowBright', 'HitMineCommand')"
	/>
</children></ActorFrame>
