<Layer
	File="@'_stage ' .. StageToString(Stage)"
	Condition="GAMESTATE:IsStagePossible(Stage)"
	InitCommand="playcommand,Update"
	CurrentSongChangedMessageCommand="playcommand,Update"

	UpdateCommand="hidden,GAMESTATE:GetCurrentStage() == self.Stage and 0 or 1"
>
	<Input Name="Stage" />
</Layer>
