<ActorFrame> <children>
	<Sound Path="@THEME:GetPathS('', '_failed')" StartTransitioningCommand="play" />
	<Actor OnCommand="sleep,5" />
	<Layer InitCommand="%function(self) self:SetUpdateRate(1.6) end" File="@THEME:GetPathG('', '_stars')" />

	<!-- Failed with ghosts -->
	<Layer
		File="failed.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.5;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>

	<Layer
		File="failed.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.6;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>

	<Layer
		File="failed.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.7;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>

	<Layer
		File="failed.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.8;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>
</children> </ActorFrame>
