<ActorFrame> <children>
	<Sound Path="@THEME:GetPathS('', '_extra2')" StartTransitioningCommand="%function(self) if GAMESTATE:HasEarnedExtraStage() then self:play() end end" />

	<!-- Extra with ghosts -->
	<Layer
		File="_extra2.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.5;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>

	<Layer
		File="_extra2.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.6;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>

	<Layer
		File="_extra2.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.7;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>

	<Layer
		File="_extra2.png"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.8;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0"
	/>
</children> </ActorFrame>
