local t =
	Def.ActorFrame {
	Def.Sprite {
		Texture = NOTESKIN:GetPath("_upleftsolo", "underlay"),
		Frame0000 = 0,
		Delay0000 = 1,
		InitCommand = function(self)
			self:zoomx(-1)
		end
	},
	Def.Sprite {
		Texture = NOTESKIN:GetPath("_down", "tap note"),
		Frame0000 = 0,
		Delay0000 = 1,
		InitCommand = function(self)
			self:rotationz(-135)
		end
	}
}
return t
