Place announcer folders in this directory.

[Announcer format]
sm-ssc's announcers look for certain names. These can either be a single sound,
or a folder containing many sounds (of which one is picked at random).

[Announcer calls]
Grouped by Screen/Element that calls them, though only the sound/folder name for
each item is important.

ScreenWithMenuElements
* (ScreenName) intro

ScreenTitleMenu
* title menu game name

ScreenSelect
* (ScreenName) IdleComment

ScreenSelectMusic
* select music intro
* select music comment general
* select music comment hard
* select music comment new
* select music comment repeat
* select course comment general

ScreenGameplay
* gameplay intro
* gameplay ready
* gameplay here we go normal
* gameplay here we go final
* gameplay here we go extra
* gameplay comment hot
* gameplay comment danger
* gameplay comment good
* gameplay comment oni
* gameplay (100-1000) combo
* gameplay combo stopped
* gameplay combo overflow
* gameplay battle trick level(1-3)
* gameplay battle damage level(1-3)
* gameplay extra
* gameplay cleared
* gameplay failed
* gameplay oni failed
* gameplay oni failed halfway

MenuTimer
* hurry up