local pn = ...
assert(pn)
local t = Def.ActorFrame{}
local Center1Player = PREFSMAN:GetPreference('Center1Player')
local NumPlayers = GAMESTATE:GetNumPlayersEnabled()
local NumSides = GAMESTATE:GetNumSidesJoined()
local pss = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn)
local st = GAMESTATE:GetCurrentStyle():GetStepsType()

t[#t+1] = LoadActor("Combo_Splash") .. {
	OffCommand=function(self)
		if pss:FullCombo() or pss:FullComboOfScore('TapNoteScore_W3') then
			self:play()
		end
	end
}

return t