<ActorFrame InitCommand="%function(self)
	TextBankData1 = 'UITextElements'
	TextBankData2 = 'Selection_LeftRight'
	end"><children>
			
	<Layer
		File="@ThemeFile('CS_Global/Loading')"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y)
		self:SetTextureFiltering(false)
		self:zoom(2)
		self:queuecommand('WAITToNewScreen')
		end"
		WAITToNewScreenCommand="%function(self)
		self:sleep(10000)
		self:queuecommand('SendToNewScreen')
		end"
		SendToNewScreenCommand="%function(self)
		SCREENMAN:SetNewScreen('CaveStory_Intro')
		end"
		/>
		
		
	<Layer File="@ThemeFile('CS_Maps/MimVill/Arthur_House/BaseData.xml')" />
		
	<!-- TEXT BOX BEGINGS -->

	 <Layer File="@ThemeFile('CS_Global/TextBox.xml')" />
	 <Layer File="@ThemeFile('CS_Global/ANIM_TextBox.xml')" /> 
		
				<!--
	<Layer
		File="@ThemeFile('CS_Global/Loading')"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y)
		self:SetTextureFiltering(false)
		self:zoom(2)
		end"
		/>
	-->
		
	
		
</children></ActorFrame>