<ActorFrame>
	<children>
		<Actor
			File="../_shared background normal/color"
			OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT;diffusealpha,0;accelerate,0.5;diffusealpha,1"
		/>
		<Layer
			File="Teleporter.sprite"
			OnCommand="%function(self)
			self:y(SCREEN_CENTER_Y)
			self:x(SCREEN_CENTER_X)
			self:zoom(0.8)
			end"
		/>
		<Layer
			File="QuoteWalk.sprite"
			OnCommand="%function(self)
			self:y(SCREEN_CENTER_Y+30)
			self:x(SCREEN_RIGHT+60)
			self:zoom(0.7)
			self:linear(2)
			self:x(SCREEN_CENTER_X)
			self:sleep(0.01)
			self:diffusealpha(0)
			end"
		/>
		<Layer
			File="QuoteIdle.sprite"
			OnCommand="%function(self)
			self:y(SCREEN_CENTER_Y+30)
			self:x(SCREEN_CENTER_X)
			self:zoom(0.7)
			self:diffusealpha(0)
			self:sleep(2)
			self:diffusealpha(1)
			self:sleep(0.5)
			self:diffusealpha(0)
			end"
		/>
		<Layer
			File="QuoteJump.sprite"
			OnCommand="%function(self)
			self:y(SCREEN_CENTER_Y+30)
			self:x(SCREEN_CENTER_X)
			self:zoom(0.7)
			self:diffusealpha(0)
			self:sleep(2.5)
			self:diffusealpha(1)
			self:bounceend(0.5)
			self:y(SCREEN_CENTER_Y)
			self:x(SCREEN_CENTER_X)
			self:sleep(0.01)
			self:diffusealpha(0)
			end"
		/>
		<Layer
			File="QuoteIdle.sprite"
			OnCommand="%function(self)
			self:y(SCREEN_CENTER_Y)
			self:x(SCREEN_CENTER_X)
			self:zoom(0.7)
			self:diffusealpha(0)
			self:sleep(3)
			self:diffusealpha(1)
			self:sleep(0.5)
			self:diffusealpha(0)
			end"
		/>
		<Layer
			File="QuoteIdle.sprite"
			OnCommand="%function(self)
			self:y(SCREEN_CENTER_Y)
			self:x(SCREEN_CENTER_X)
			self:zoom(0.7)
			self:diffusealpha(0)
			self:sleep(3.5)
			self:diffusealpha(1)
			self:linear(1)
			self:cropbottom(1)
			self:vibrate()
			self:effectmagnitude(5,0,0)
			self:sleep(0.5)
			end"
		/>
		<ActorFrame Condition="not GAMESTATE:IsCourseMode() and not (GAMESTATE:GetCurrentSong() == SONGMAN:FindSong('In The Groove/Training1/'))" ><children>
			<Actor
				File="../_song credit display"
				OnCommand="diffusealpha,0;linear,0.3;diffusealpha,1"
			/>
		</children></ActorFrame>
		<ActorFrame Condition="not GAMESTATE:IsCourseMode() and GAMESTATE:GetCurrentSong() == SONGMAN:FindSong('In The Groove/Training1/')" ><children>
			<Actor
				File="@THEME:GetPath(EC_GRAPHICS,'','_tutorial welcome')"
				OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-112;diffusealpha,0;zoom,4;sleep,0.0;linear,0.3;diffusealpha,1;zoom,1"
			/>
		</children></ActorFrame>
		<ActorFrame Condition="GAMESTATE:IsCourseMode()" ><children>
			<Actor
				File="../../Graphics/ScreenGameplay course song 1"
				OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;cropright,1.3;linear,1;cropright,-0.3"
			/>
			<Actor
				File="../../Graphics/_white ScreenGameplay course song 1"
				OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoom,1.05;cropleft,-0.3;cropright,1;faderight,.1;fadeleft,.1;linear,1;cropleft,+1;cropright,-0.3"
			/>
		</children></ActorFrame>
		<Layer Type="ActorFrame"
		OnCommand="sleep,0.5;queuecommand,TweenOn"
		OffCommand="queuecommand,TweenOff"
		ShowGameplayTopFrameMessageCommand="playcommand,TweenOn"
		HideGameplayTopFrameMessageCommand="playcommand,TweenOff"
		> <children>
		<Actor
			File="../_menu out"
			OnCommand="hibernate,5.5;"
		/>
		
	</children> </Layer>
	</children>
</ActorFrame>