<ActorFrame><children>
	<Layer
		File="Balrog"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-150)
		self:y(SCREEN_CENTER_Y)
		self:bob()
		self:effectmagnitude(0,5,0)
		self:effectperiod(1)
		end"
	/>
	<Layer
		File="Misery"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X+150)
		self:y(SCREEN_CENTER_Y)
		self:bob()
		self:effectmagnitude(0,5,0)
		self:effectoffset(0.1)
		self:effectperiod(1)
		end"
	/>
	<Layer
		File="Seat"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y+58)
		self:zoom(1)
		end"
	/>
	<Layer
		File="Crown"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y+70)
		self:zoom(0.25)
		end"
	/>
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_CENTER_X+math.random(-10,10))
		self:y(SCREEN_CENTER_Y+60)
		self:rotationz(0)
		self:zoom(3)
		self:diffusealpha(1)
		self:linear(1)
		self:rotationz(90)
		self:y(SCREEN_CENTER_Y-50)
		self:diffusealpha(0)
		self:queuecommand('loop')
		end"
		loopcommand="%function(self)
		self:x(SCREEN_CENTER_X+math.random(-10,10))
		self:y(SCREEN_CENTER_Y+60)
		self:rotationz(0)
		self:diffusealpha(1)
		self:linear(1)
		self:y(SCREEN_CENTER_Y-50)
		self:rotationz(90)
		self:diffusealpha(0)
		self:queuecommand('loop')
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_CENTER_X+math.random(-10,10))
		self:y(SCREEN_CENTER_Y+60)
		self:rotationz(0)
		self:zoom(3)
		self:diffusealpha(1)
		self:sleep(0.2)
		self:linear(1)
		self:rotationz(90)
		self:y(SCREEN_CENTER_Y-50)
		self:diffusealpha(0)
		self:queuecommand('loop')
		end"
		loopcommand="%function(self)
		self:x(SCREEN_CENTER_X+math.random(-10,10))
		self:y(SCREEN_CENTER_Y+50)
		self:rotationz(0)
		self:diffusealpha(1)
		self:linear(1)
		self:y(SCREEN_CENTER_Y-50)
		self:rotationz(90)
		self:diffusealpha(0)
		self:queuecommand('loop')
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_CENTER_X+math.random(-10,10))
		self:y(SCREEN_CENTER_Y+60)
		self:rotationz(0)
		self:zoom(3)
		self:diffusealpha(1)
		self:sleep(0.4)
		self:linear(1)
		self:rotationz(90)
		self:y(SCREEN_CENTER_Y-50)
		self:diffusealpha(0)
		self:queuecommand('loop')
		end"
		loopcommand="%function(self)
		self:x(SCREEN_CENTER_X+math.random(-10,10))
		self:y(SCREEN_CENTER_Y+50)
		self:rotationz(0)
		self:diffusealpha(1)
		self:linear(1)
		self:y(SCREEN_CENTER_Y-50)
		self:rotationz(90)
		self:diffusealpha(0)
		self:queuecommand('loop')
		end" />
	<Layer
		File="Doctor.sprite"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-200)
		self:y(SCREEN_CENTER_Y+70)
		self:zoom(0.5)
		self:linear(6)
		self:x(SCREEN_CENTER_X-10)
		self:sleep(0.01)
		self:diffusealpha(0)
		end"
	/>
	<Layer
		File="DoctorIdle.sprite"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-10)
		self:y(SCREEN_CENTER_Y+70)
		self:zoom(0.5)
		self:diffusealpha(0)
		self:sleep(6.01)
		self:diffusealpha(1)
		self:sleep(1)
		self:diffusealpha(0)
		end"
	/>
	<Layer
		File="DoctorFrontIdle.sprite"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-10)
		self:y(SCREEN_CENTER_Y+70)
		self:zoom(0.5)
		self:diffusealpha(0)
		self:sleep(7.01)
		self:diffusealpha(1)
		self:sleep(2)
		self:diffusealpha(0)
		end"
	/>
	<Layer
		File="DoctorFrontIaugh.sprite"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-10)
		self:y(SCREEN_CENTER_Y+70)
		self:zoom(0.5)
		self:diffusealpha(0)
		self:sleep(9.01)
		self:diffusealpha(1)
		end"
	/>
	<Layer
		File="Ground"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y+120)
		self:zoom(1)
		end"
	/>
	<Layer
		File="Stand"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X+150)
		self:y(SCREEN_CENTER_Y+59)
		end"
	/>
	<Layer
		File="Stand"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-150)
		self:y(SCREEN_CENTER_Y+59)
		end"
	/>
	<Layer
		File="Pilar"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X+230)
		self:y(SCREEN_CENTER_Y+59)
		end"
	/>
	<Layer
		File="Pilar"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X-230)
		self:y(SCREEN_CENTER_Y+59)
		end"
	/>
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y)
		self:diffuse(0.05,0.05,0.05,1)
		self:zoom(1200)
		self:sleep(3)
		self:diffusealpha(0)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-30)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+30)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-60)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+60)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
		<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-90)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+90)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-120)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+120)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-150)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+150)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-180)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+180)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-210)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+210)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y-240)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />
	<Layer
		Type="Quad"
		OnCommand="%function(self)
		self:x(SCREEN_RIGHT)
		self:y(SCREEN_CENTER_Y+240)
		self:rotationz(45)
		self:diffuse(0,0,0,1)
		self:zoom(1200)
		self:sleep(3)
		self:linear(1)
		self:zoom(0)
		self:x(SCREEN_LEFT-90)
		end" />

			<Layer
		Type="BitmapText"
		Text="Jose_Varela Presents"
		File="Common Normal"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y-160)
		self:zoom(0.5)
		self:shadowlength(0)
		self:sleep(3)
		self:diffusealpha(0)
		end"
	/>
		<Layer
		Type="BitmapText"
		Text="A theme for NotITG::::Based on a game by Studio Pixel"
		File="Common Normal"
		InitCommand="%function(self)
		self:x(SCREEN_CENTER_X)
		self:y(SCREEN_CENTER_Y-160)
		self:zoom(0.5)
		self:shadowlength(0)
		self:diffusealpha(0)
		self:sleep(4)
		self:diffusealpha(1)
		self:sleep(3)
		self:diffusealpha(0)
		end"
	/>
</children></ActorFrame>
