	<ActorFrame><children>
	<Layer
		Type="ActorFrame"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y"
	><children>
		<Layer File="spikesr.png" Command="y,172;x,-52;zoom,.4" />
		<Layer File="spikesr.png" Command="y,172;x,52;zoom,.4" />
		<Layer File="spikesr.png" Command="y,172;x,-26;zoom,.4" />
		<Layer File="spikesr.png" Command="y,172;x,26;zoom,.4" />
		<Layer File="spikesr.png" Command="y,172;x,0;zoom,.4" />

		<Layer File="spikesr.png" Command="y,68;x,-110;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,42;x,-110;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,68;x,110;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,42;x,110;zoom,.4;rotationz,90;rotationy,180" />

		<Layer File="spikesr.png" Command="y,140;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,140;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,114;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,114;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,88;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,88;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,62;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,62;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,36;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,36;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,10;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,10;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		<Layer File="spikesr.png" Command="y,-16;x,20;zoom,.4;rotationz,90" />
		<Layer File="spikesr.png" Command="y,-16;x,-20;zoom,.4;rotationz,90;rotationy,180" />
		
		</children></Layer>
	<ActorFrame
		OnCommand="%function(self)
		x = SCREEN_CENTER_X; y = SCREEN_CENTER_Y

		Register(self,x-117,y+30,x-100,y+80,4)
		Register(self,x+117,y+30,x+100,y+80,4)

		Register(self,x-32,y-29,x+32,y+153,4)

		Register(self,x-65,y+162,x+65,y+178,4)
		end"
	/>
</children></ActorFrame>