<ActorFrame> <children>
	<Layer
		Type="Sprite"
		InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y"
		NextCourseSongMessageCommand="%function(self) self:LoadFromSongBackground( GAMESTATE:Env().NextSong ) end"
		StartCommand="stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffusealpha,0;sleep,0.3;linear,0.3;diffusealpha,1"
		FinishCommand="sleep,0.3;linear,0.3;diffusealpha,0"
	/>
</children> </ActorFrame>
