<ActorFrame><children>

<Layer
File="evaluation banner mask"
Type="sprite"
Command="zbuffer,1;blend,noeffect;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+135;diffusealpha,0;sleep,2.8;diffusealpha,1"
OffCommand="stoptweening;linear,0.2;diffusealpha,0"
/>
<Layer
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="ligth"
OnCommand="x,SCREEN_CENTER_X-1;y,SCREEN_CENTER_Y-40;diffusealpha,0;sleep,3.5;linear,0.8;diffusealpha,1;diffuseramp;effectperiod,1;effectoffset,0.20;Playcommand,set;EffectColor1,#FFFFFF00;EffectColor2,#FFFFFF"
OffCommand="stoptweening;linear,0.2;diffusealpha,0"
/>

<Layer
File="flare2"
OnCommand="x,SCREEN_CENTER_X-1;y,SCREEN_CENTER_Y-40;spin"
/>

<Layer
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="modsframe"
InitCommand="shadowlength,2"
OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-35;diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="stoptweening;linear,0.2;diffusealpha,0"
/>
<Layer
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_up"
InitCommand="shadowlength,2"
OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-110;diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="stoptweening;linear,0.2;diffusealpha,0"
/>
<!-- <Layer
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="names"
Oncommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-110;diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="stoptweening;linear,0.2;diffusealpha,0"
/> -->
<Layer 
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_v 26px bold shadow"
Text="JUMPS"
InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-142+13*0;horizalign,center;zoomx,0.5;zoomy,0.4;shadowlength,0;diffusebottomedge,#BBB9FB"
OnCommand="diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="linear,0.2;diffusealpha,0" />
<Layer 
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_v 26px bold shadow"
Text="HOLDS"
InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-142+13*1;horizalign,center;zoomx,0.5;zoomy,0.4;shadowlength,0;diffusebottomedge,#BBB9FB"
OnCommand="diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="linear,0.2;diffusealpha,0" />
<Layer 
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_v 26px bold shadow"
Text="MINES"
InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-142+13*2;horizalign,center;zoomx,0.5;zoomy,0.4;shadowlength,0;diffusebottomedge,#BBB9FB"
OnCommand="diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="linear,0.2;diffusealpha,0" />
<Layer 
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_v 26px bold shadow"
Text="HANDS"
InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-142+13*3;horizalign,center;zoomx,0.5;zoomy,0.4;shadowlength,0;diffusebottomedge,#BBB9FB"
OnCommand="diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="linear,0.2;diffusealpha,0" />
<Layer 
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_v 26px bold shadow"
Text="ROLLS"
InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-142+13*4;horizalign,center;zoomx,0.5;zoomy,0.4;shadowlength,0;diffusebottomedge,#BBB9FB"
OnCommand="diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="linear,0.2;diffusealpha,0" />
<Layer 
Condition="GAMESTATE:GetPlayMode() == PLAY_MODE_REGULAR or GAMESTATE:GetPlayMode() == PLAY_MODE_NONSTOP or GAMESTATE:GetPlayMode() == PLAY_MODE_ONI"
File="_v 26px bold shadow"
Text="PEAK COMBO"
InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-142+13*5;horizalign,center;zoomx,0.5;zoomy,0.4;shadowlength,0;diffusebottomedge,#BBB9FB"
OnCommand="diffusealpha,0;sleep,3;linear,0.8;diffusealpha,1"
OffCommand="linear,0.2;diffusealpha,0" />
</children></ActorFrame>

