<ActorFrame> <children>
	<ActorFrame 
		Condition="GAMESTATE:GetPlayMode()==PLAY_MODE_REGULAR and GAMESTATE:GetEasiestStepsDifficulty()==DIFFICULTY_BEGINNER"
		OnCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-30" 
	><children>
		<Layer
			Class="AutoActor"
			File="light_frame"
		/>
		<Layer
			Class="AutoActor"
			File="light_green"
			OnCommand="y,-96;diffusealpha,0;rotationz,0;blend,add"
			NoteCrossedMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;diffusealpha,0"
		/>
		<Layer
			Class="AutoActor"
			File="light_yellow"
			OnCommand="y,-32;diffusealpha,0;rotationz,45;blend,add"
			NoteWillCrossIn500MsMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;diffusealpha,0"
		/>
		<Layer
			Class="AutoActor"
			File="light_yellow"
			OnCommand="y,32;diffusealpha,0;rotationz,90;blend,add"
			NoteWillCrossIn1000MsMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;diffusealpha,0"
		/>
		<Layer
			Class="AutoActor"
			File="light_red"
			OnCommand="y,96;diffusealpha,0;rotationz,135;blend,add"
			NoteWillCrossIn1500MsMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;diffusealpha,0"
		/>
		<Layer
			Class="BitmapText"
			Font="_eurostile outline"
			Text="Left!"
			OnCommand="y,-96;diffusealpha,0;maxwidth,70"
			NoteCrossedLeftMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;sleep,0.4;diffusealpha,0"
			NoteCrossedJumpMessageCommand="finishtweening;diffusealpha,0"
		/>
		<Layer
			Class="BitmapText"
			Font="_eurostile outline"
			Text="Right!"
			OnCommand="y,-96;diffusealpha,0;maxwidth,70"
			NoteCrossedRightMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;sleep,0.4;diffusealpha,0"
			NoteCrossedJumpMessageCommand="finishtweening;diffusealpha,0"
		/>
		<Layer
			Class="BitmapText"
			Font="_eurostile outline"
			Text="Up!"
			OnCommand="y,-96;diffusealpha,0;maxwidth,70"
			NoteCrossedUpMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;sleep,0.4;diffusealpha,0"
			NoteCrossedJumpMessageCommand="finishtweening;diffusealpha,0"
		/>
		<Layer
			Class="BitmapText"
			Font="_eurostile outline"
			Text="Down!"
			OnCommand="y,-96;diffusealpha,0;maxwidth,70"
			NoteCrossedDownMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;sleep,0.4;diffusealpha,0"
			NoteCrossedJumpMessageCommand="finishtweening;diffusealpha,0"
		/>
		<Layer
			Class="BitmapText"
			Font="_eurostile outline"
			Text="Jump!"
			OnCommand="y,-96;diffusealpha,0;maxwidth,70"
			NoteCrossedJumpMessageCommand="finishtweening;diffusealpha,1;zoom,1.4;linear,0.2;zoom,1;sleep,0.4;diffusealpha,0"
		/>
		<Layer
			Class="AutoActor"
			File="light_dot"
			OnCommand="diffusealpha,0"
			NoteWillCrossIn500MsMessageCommand="finishtweening;y,-32;diffusealpha,0.5;linear,0.5;addy,-64;sleep,0.01;diffusealpha,0"
		/>
		<Layer
			Class="AutoActor"
			File="light_dot"
			OnCommand="diffusealpha,0"
			NoteWillCrossIn1000MsMessageCommand="finishtweening;y,32;diffusealpha,0.5;linear,0.5;addy,-64;sleep,0.01;diffusealpha,0"
		/>
		<Layer
			Class="AutoActor"
			File="light_dot"
			OnCommand="diffusealpha,0"
			NoteWillCrossIn1500MsMessageCommand="finishtweening;y,96;diffusealpha,0.5;linear,0.5;addy,-64;sleep,0.01;diffusealpha,0"
		/>
	</children></ActorFrame>
	
	<ActorFrame
		Condition="GAMESTATE:IsHumanPlayer(PLAYER_1) and GAMESTATE:GetPlayMode()==PLAY_MODE_REGULAR and GAMESTATE:GetCurrentSteps(PLAYER_1):GetDifficulty()==DIFFICULTY_BEGINNER"
		OnCommand="x,SCREEN_CENTER_X-160;y,SCREEN_CENTER_Y+40;zoom,1.2;rotationx,-20"
		FOV="45"
		VanishX="SCREEN_CENTER_X-160"
		VanishY="SCREEN_CENTER_Y+40"
	><children>
		<AutoActor
			File="platform"
			OnCommand="y,7;diffuse,0.6,0.6,0.6,0.8"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="x,-45;blend,add;diffusealpha,0"
			NoteCrossedLeftMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="x,+45;blend,add;diffusealpha,0"
			NoteCrossedRightMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="y,-45;blend,add;diffusealpha,0"
			NoteCrossedUpMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="y,+45;blend,add;diffusealpha,0"
			NoteCrossedDownMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
	</children></ActorFrame>

	<ActorFrame
		Condition="GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:GetPlayMode()==PLAY_MODE_REGULAR and GAMESTATE:GetCurrentSteps(PLAYER_2):GetDifficulty()==DIFFICULTY_BEGINNER"
		OnCommand="x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;zoom,1.2;rotationx,-20"
		FOV="45"
		VanishX="SCREEN_CENTER_X+160"
		VanishY="SCREEN_CENTER_Y+40"
	><children>
		<AutoActor
			File="platform"
			OnCommand="y,7;diffuse,0.6,0.6,0.6,0.8"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="x,-45;blend,add;diffusealpha,0"
			NoteCrossedLeftMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="x,+45;blend,add;diffusealpha,0"
			NoteCrossedRightMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="y,-45;blend,add;diffusealpha,0"
			NoteCrossedUpMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
		<AutoActor
			File="panelglow"
			OnCommand="y,+45;blend,add;diffusealpha,0"
			NoteCrossedDownMessageCommand="finishtweening;diffusealpha,1;zoom,1.1;linear,0.3;zoom,1;diffusealpha,0"
		/>
	</children></ActorFrame>

</children> </ActorFrame>

