<ActorFrame>
		<children>
<!-- reflect  -->
<Layer 
		Type="FadingBanner"
		Condition="not GAMESTATE:IsCourseMode()"
		InitCommand="x,SCREEN_CENTER_X+140;y,SCREEN_CENTER_Y+2;playcommand,Refresh;ztest,1;zoomx,-1;rotationz,180;fadetop,1"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;;addx,-SCREEN_WIDTH"	
		RefreshCommand="%function(self)
						self:LoadFromSong(GAMESTATE:GetCurrentSong()) self:ScaleToClipped(325,70) end" 
		CurrentSongChangedMessageCommand="PlayCommand,Refresh"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"
	/>
<Layer
		File="frame"
		InitCommand="x,SCREEN_CENTER_X+140;y,SCREEN_CENTER_Y-20"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"
	/>
<Layer
		File="_glass"
		InitCommand="x,SCREEN_CENTER_X+140;y,SCREEN_CENTER_Y-20"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"
		/>
<!-- bannerframe -->
<Layer 
		Text="ARTIST:"
		Font="_v 26px bold shadow"
		InitCommand="x,SCREEN_CENTER_X+10;y,SCREEN_CENTER_Y-24"
		OnCommand="diffusealpha,0;shadowLength,0;zoom,.5;sleep,.5;linear,0.5;diffuseAlpha,1"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"	
	/>
<Layer
		Text="BPM:"
		File="_v 26px bold shadow"
		InitCommand="x,SCREEN_CENTER_X+280;y,SCREEN_CENTER_Y-24"
		OnCommand="diffusealpha,0;shadowLength,0;zoom,.5;sleep,.5;linear,0.5;diffuseAlpha,1"
		OffCommand="linear,0.2;addx,SCREEN_WIDTH"	
	/>
<!-- triangle -->
<Layer
		File="triangle"
	/>
<!-- pane -->
<Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
		File="../_pane elements/_ldifficulty"
        InitCommand="x,SCREEN_CENTER_X+16;y,SCREEN_BOTTOM-10;horizalign,right;vertalign,bottom"
		OnCommand="addx,-SCREEN_WIDTH;sleep,.5;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="accelerate,0.75;addx,-SCREEN_WIDTH"
	/>
<Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2)"
		File="../_pane elements/_rdifficulty"
        InitCommand="x,SCREEN_CENTER_X-16;y,SCREEN_BOTTOM-10;horizalign,left;vertalign,bottom"
	    OnCommand="addx,SCREEN_WIDTH;sleep,.5;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="accelerate,0.75;addx,SCREEN_WIDTH"
	/>
<Layer
		File="../_pane elements/_lbase"
        InitCommand="x,SCREEN_CENTER_X+26;y,SCREEN_BOTTOM;horizalign,right;vertalign,bottom"
		OnCommand="addx,-SCREEN_WIDTH;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,-SCREEN_WIDTH"
	/>
	<Layer
		File="../_pane elements/_basewidth"
        InitCommand="x,SCREEN_CENTER_X-174;y,SCREEN_BOTTOM;horizalign,right;vertalign,bottom;zoomtowidth,SCREEN_WIDTH/2"
	    OnCommand="addx,-SCREEN_WIDTH;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,-SCREEN_WIDTH"
	/>
<Layer
		File="../_pane elements/_rbase"
		InitCommand="x,SCREEN_CENTER_X-26;y,SCREEN_BOTTOM;horizalign,left;vertalign,bottom"
	    OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,SCREEN_WIDTH"
	/>
	<Layer
		File="../_pane elements/_basewidth"
        InitCommand="x,SCREEN_CENTER_X+174;y,SCREEN_BOTTOM;horizalign,left;vertalign,bottom;zoomtowidth,SCREEN_WIDTH/2"
	    OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,SCREEN_WIDTH"
	/>
<!-- light p1 -->
<!-- sample color (kung) 
InitCommand="diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm" end -->
<!-- <Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
		File="../_pane elements/_lneon"
		InitCommand="x,SCREEN_CENTER_X-86;y,SCREEN_BOTTOM-76;horizalign,right;vertalign,bottom;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"

	/> -->
	<Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
		File="../_pane elements/_lneon"
		InitCommand="x,SCREEN_CENTER_X-90;y,SCREEN_BOTTOM-76;horizalign,right;vertalign,bottom;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
        OnCommand="addx,-SCREEN_WIDTH;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,-SCREEN_WIDTH"
		OptionsListOpenedP1MessageCommand="stoptweening;linear,0.2;diffusealpha,0"
		OptionsListClosedP1MessageCommand="stoptweening;linear,0.2;diffusealpha,1"
	/>
	<Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
		File="../_pane elements/_neonwidth"
		InitCommand="x,SCREEN_CENTER_X-146;y,SCREEN_BOTTOM-76;horizalign,right;vertalign,bottom;zoomtowidth,SCREEN_WIDTH/2;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
        OnCommand="addx,-SCREEN_WIDTH;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,-SCREEN_WIDTH"
		OptionsListOpenedP1MessageCommand="stoptweening;linear,0.2;diffusealpha,0"
		OptionsListClosedP1MessageCommand="stoptweening;linear,0.2;diffusealpha,1"
	/>
<!-- light p2 -->
<Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2)"
		File="../_pane elements/_rneon"
		InitCommand="x,SCREEN_CENTER_X+90;y,SCREEN_BOTTOM-76;horizalign,left;vertalign,bottom;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
        OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,SCREEN_WIDTH"
		OptionsListOpenedP2MessageCommand="stoptweening;linear,0.2;diffusealpha,0"
		OptionsListClosedP2MessageCommand="stoptweening;linear,0.2;diffusealpha,1"
	/>
	<Layer
		Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2)"
		File="../_pane elements/_neonwidth"
		InitCommand="x,SCREEN_CENTER_X+146;y,SCREEN_BOTTOM-76;horizalign,left;vertalign,bottom;zoomtowidth,SCREEN_WIDTH/2;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,SCREEN_WIDTH"
		OptionsListOpenedP2MessageCommand="stoptweening;linear,0.2;diffusealpha,0"
		OptionsListClosedP2MessageCommand="stoptweening;linear,0.2;diffusealpha,1"
	/>
	
<!-- lights double -->

		
	<Layer
		Condition="GAMESTATE:PlayerUsingBothSides()"
		File="../_pane elements/_lneon"
		InitCommand="x,SCREEN_CENTER_X-90;y,SCREEN_BOTTOM-76;horizalign,right;vertalign,bottom;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
        OnCommand="addx,-SCREEN_WIDTH;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,-SCREEN_WIDTH"
	/>
	<Layer
		Condition="GAMESTATE:PlayerUsingBothSides()"
		File="../_pane elements/_neonwidth"
		InitCommand="x,SCREEN_CENTER_X-146;y,SCREEN_BOTTOM-76;horizalign,right;vertalign,bottom;zoomtowidth,SCREEN_WIDTH/2;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
        OnCommand="addx,-SCREEN_WIDTH;decelerate,0.75;addx,SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,-SCREEN_WIDTH"
	/>
<Layer
		Condition="GAMESTATE:PlayerUsingBothSides()"
		File="../_pane elements/_rneon"
		InitCommand="x,SCREEN_CENTER_X+90;y,SCREEN_BOTTOM-76;horizalign,left;vertalign,bottom;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
        OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,SCREEN_WIDTH"
	/>
	<Layer
		Condition="GAMESTATE:PlayerUsingBothSides()"
		File="../_pane elements/_neonwidth"
		InitCommand="x,SCREEN_CENTER_X+146;y,SCREEN_BOTTOM-76;horizalign,left;vertalign,bottom;zoomtowidth,SCREEN_WIDTH/2;diffuseshift;effectcolor1,#0048FF;effectcolor2,#0009C6;effectclock,bgm"
		OnCommand="addx,SCREEN_WIDTH;decelerate,0.75;addx,-SCREEN_WIDTH"
		OffCommand="sleep,.35;accelerate,0.75;addx,SCREEN_WIDTH"
	/>
		</children>
</ActorFrame>