<ActorFrame> 
	<children>
<!-- stuff -->
<Layer
		Type="Quad"
		Condition="GAMESTATE:GetCurrentSong() and GAMESTATE:GetCurrentSong() == SONGMAN:FindSong('In The Groove 3/VerTex^3')"
		InitCommand="additiveblend,1"
		OnCommand="hidden,1"
		OffCommand="hidden,0;diffusealpha,0;sleep,.2;diffuse,#FF0000;diffusealpha,.4;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y"
	/>
<Layer
		Type="Quad"
		Condition="GAMESTATE:GetCurrentSong() and GAMESTATE:GetCurrentSong() == SONGMAN:FindSong('In The Groove 3/VVV')"
		InitCommand="additiveblend,1"
		OnCommand="hidden,1"
		OffCommand="hidden,0;diffusealpha,0;sleep,.2;diffuse,#FF0000;diffusealpha,.4;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y"
	/>
<Layer
		File="ScreenOptions frame"
		InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y"
		OnCommand="diffusealpha,0;zoom,.7;bounceend,0.3;diffusealpha,1;zoom,1"
		OffCommand="diffusealpha,1;accelerate,0.3;diffusealpha,0"
	/>
<Layer
		File="ScreenOptions frame"
		InitCommand="x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;additiveblend,1;diffuseramp;effectcolor1,#FFFFFF00;effectcolor2,#FFFFFF;effectperiod,1.0;effectclock,bgm"
		OnCommand="diffusealpha,0;zoom,.7;bounceend,0.3;diffusealpha,1;zoom,1"
		OffCommand="diffusealpha,1;accelerate,0.3;diffusealpha,0"
	/>
<Layer 
		Condition="GAMESTATE:IsHumanPlayer(PLAYER_1)" 
		OnCommand="x,372;y,81;addx,SCREEN_WIDTH*3/4;sleep,0.1;decelerate,0.3;addx,-SCREEN_WIDTH*3/4" 
		OffCommand="accelerate,0.3;addx,SCREEN_WIDTH" 
		File="@THEME:GetPath(EC_GRAPHICS,'','_name p1')"
	/>
<Layer 
		Condition="GAMESTATE:IsHumanPlayer(PLAYER_2)" 
		OnCommand="x,540;y,81;addx,SCREEN_WIDTH*3/4;sleep,0.2;decelerate,0.3;addx,-SCREEN_WIDTH*3/4" 
		OffCommand="accelerate,0.3;addx,SCREEN_WIDTH" 
		File="@THEME:GetPath(EC_GRAPHICS,'','_name p2')"
	/>
<Layer 
		Class="Quad" 
		OnCommand="hidden,1" 
		OffCommand="hidden,0;stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,#FFFFFF;diffusealpha,0;linear,0.1;diffusealpha,1;sleep,0.2;linear,0.3;diffusealpha,0"
	/> 
<Layer 
		Class="Quad" 
		OnCommand="stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,#FFFFFF;diffusealpha,1;sleep,.2;linear,0.4;diffusealpha,0" 
		OffCommand="hidden,1;"
	/> 

<!-- system layer add -->
<Layer
File="..\_coins"
/>
	</children>
</ActorFrame>
