[Language]
Name=English

[Difficulty]
Beginner=BEGINNER
Easy=LIGHT
Medium=STANDARD
Hard=HEAVY
Challenge=ONI
Edit=EDIT

[CourseDifficulty]
Beginner=BEGINNER
Easy=LIGHT
Regular=STANDARD
Difficult=HEAVY
Challenge=ONI
Edit=EDIT

[ScreenGameplay]
GiveUpText=Give up?
GiveUpAbortedText=//\\;..;//\\

[ScreenTitleMenu]
HelpText=//\\;..;//\\

[ScreenTitleJoin]
HelpText=//\\;..;//\\

[ScreenWithMenuElementsBlank]
HelpText=

[ScreenEz2SelectPlayer]
HelpText=//\\;..;//\\

[ScreenSelectStyle]
HelpText=//\\;..;//\\

[ScreenSelectStyle5th]
HelpText=//\\;..;//\\

[ScreenSelectMode]
HelpText=//\\;..;//\\

[ScreenStyleSplash]
HelpText=

[ScreenSelectDifficulty]
HelpText=//\\;..;//\\

[ScreenSelectDifficultyEX]
HelpText=//\\;..;//\\

[ScreenSelectGroup]
HelpText=//\\;..;//\\

[ScreenInstructions]
HelpText=//\\;..;//\\

[ScreenSelectMusic]
HelpText=//\\;..;//\\

[ScreenEz2SelectMusic]
HelpText=

[ScreenSelectCourse]
HelpText=//\\;..;//\\

[ScreenEvaluationStage]
HelpText=//\\;..;//\\

[ScreenEvaluationSummary]
HelpText=//\\;..;//\\

[ScreenEvaluationNonstop]
HelpText=//\\;..;//\\

[ScreenEvaluationOni]
HelpText=//\\;..;//\\

[ScreenEvaluationEndless]
HelpText=//\\;..;//\\

[ScreenEvaluationBattle]
HelpText=//\\;..;//\\

[ScreenEvaluationRave]
HelpText=//\\;..;//\\

[ScreenEditMenu]
ExplanationGroup=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
ExplanationSong=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
ExplanationStepsType=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
ExplanationSteps=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
ExplanationSourceStepsType=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
ExplanationSourceSteps=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
ExplanationAction=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
HelpText=&UP; &DOWN; change line     &LEFT; &RIGHT; change value    START to continue

[ScreenJukeboxMenu]
HelpText=&UP; &DOWN; change line     &LEFT; &RIGHT; change value    START to continue

[ScreenEditCoursesMenu]
ExplanationText=In this mode, you can edit courses. For lines marked with "START", press the START button to accept the action or open a sub-menu.
HelpText=&UP; &DOWN; change line     &LEFT; &RIGHT; change value

[ScreenSystemLayer]
CreditsPressStart=PRESS START
CreditsInsertCard=INSERT CARD
CreditsCardMountFailed=CARD MOUNT ERROR
CreditsCardTestFailed=CARD WRITE ERROR
CreditsCardTooLate=CARD TOO LATE
CreditsCardNoName=NoName
CreditsCardReady=READY
CreditsCardChanged=CARD SWITCHED
CreditsCardChecking=CARD CHECK
CreditsCardRemoved=CARD GONE
CreditsFreePlay=FREE PLAY
CreditsCredits=CREDIT(S)
CreditsNotPresent=NOT PRESENT
CreditsLoadFailed=SIGNATURE FAILED
CreditsLoadedFromLastGoodAppend= (backup)

[ScreenMapControllers]
HelpText=Use arrow keys to navigate, ENTER to assign, SPACE to clear, ESCAPE when done.

[ScreenCenterImage]
HelpText=Use arrow keys to translate. Hold SHIFT and press the arrow keys to scale. Press SPACE to reset centering.  Press ESCAPE when done.

[ScreenTestInput]
HelpText=//\\;..;//\\

[ScreenTestLights]
HelpText=Press ESCAPE or START to exit.

[ScreenBookkeeping]
HelpText=Press any button or key.  Press ESCAPE when done.

[ScreenInputOptions]
HelpText=//\\;..;//\\

[ScreenCoinOptions]
HelpText=//\\;..;//\\

[ScreenMachineOptions]
HelpText=//\\;..;//\\

[ScreenGraphicOptions]
HelpText=//\\;..;//\\

[ScreenGameplayOptions]
HelpText=//\\;..;//\\

[ScreenBackgroundOptions]
HelpText=//\\;..;//\\

[ScreenAppearanceOptions]
HelpText=//\\;..;//\\

[ScreenOtherOptions]
HelpText=//\\;..;//\\

[ScreenNetworkOptions]
HelpText=//\\;..;//\\

[ScreenProfileOptions]
HelpText=//\\;..;//\\

[ScreenSoundOptions]
HelpText=//\\;..;//\\

[ScreenOptionsMenu]
HelpText=//\\;..;//\\

[ScreenSelectGame]
HelpText=//\\;..;//\\

[ScreenPlayerOptions]
HelpText=//\\;..;//\\

[ScreenRaveOptions]
HelpText=//\\;..;//\\

[ScreenSongOptions]
HelpText=//\\;..;//\\

[ScreenSelectCharacter]
HelpText=//\\;..;//\\

[ScreenSetTime]
HelpText=//\\;..;//\\

[OptionExplanations]
Exit=

AllowExtraStage=
Announcer=Choose from this list of installed annoucner packs. For more information about creating announcer packs, see the README.
AspectRatio=Change the width-to-height ratio of graphics in the game.  Most displays are 4:3.
AttractSoundFrequency=Set to ALWAYS to play sound every during the attract screens. Set to N TIMES to play sounds every N attract sequences.
AutogenGroupCourses=Show group Nonstop and Endless courses that were created by Autogen.
AutogenSteps=Automatically generate steps from other game types.
AutoMapOnJoyChange=&oq;ON&cq; will cause StepMania automatically remap all the joysticks attached to your computer if the joysticks attached to your system are different than the last time you started the game.  Auto mapping will override any manually defined mappings.
AutoPlay=This option is useful for those who would like to play without using a pad.  However, you will not be able to set high scores or earn extra stages while this options is ON.
BackDelayed=Turning this option ON will require that you hold the Back button for 0.5 seconds.  This is useful if you find yourself accidentally pressing the Back button on your controller.
BackgroundMode=Choose what type of backgrounds you would like displayed. &oq;Animations&cq; uses any random items in the BGAnimations folder. &oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder. &oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
BeginnerHelper=Turn this on to enable a demonstration dancer during Beginner play.
Brightness=Controls how bright the background will appear. Turn this setting down if you have a hard time seeing the notes.
ShowCaution=Toggle whether the Caution screen is shown.
CoinMode=When set to HOME, options will be shown on the title screen. When set to PAY the title menu choices are hidden and you must insert coins before joining in.  When set to FREE the title menu choices are hidden and you can join in without inserting coins.
CoinModeNoHome=When set to PAY you must insert coins before joining in.  When set to FREE you can join in without inserting coins.
CoinsPerCredit=The number of coins that must be inserted before a player can join.
CourseSort=Determines how courses are sorted.
DancingCharacters=Turn this option &oq;OFF&cq; to disable the dancing characters in the background.  Even if this option is &oq;ON&cq;, characters will only show if you have some installed.
ShowDanger=Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq; background that shows when you're about to die.
DefaultFailType=IMMEDIATE stops play when all players run out of life. 30 MISSES stops play after 30 consecutive misses. END OF SONG stops play at the end of the song if all players have run out of life. OFF disables fail.
DefaultFailTypeNoOff=IMMEDIATE stops play when all players run out of life. 30 MISSES stops play after 30 consecutive misses. END OF SONG stops play at the end of the song if all players have run out of life.
DefaultNoteSkin=Choose from this list of installed note skins. For more information about creating a note skin, see the README.
DisplayColor=Choose the color depth of the StepMania window. This option may not take effect in windowed mode.
Windowed=Choose whether you would like StepMania to run full screen, or to display in a window on your desktop.
DisplayResolution=Choose the output resolution.  A higher resolution will show more detail, but requires a faster video card.
Premium=
EasterEggs=Turns Toasty on and off
FastLoad=If enabled, don't check songs for changes on load.
SaveStats=If enabled, save Stats.html.
Game=Change the current game type with this option.
HiddenSongs=Some songs are only playable during Oni courses and with roulette.  Leave this &oq;OFF&cq; to always display all songs.
Instructions=Toggle whether the Instructions screen is shown.
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly (i.e. shrink the timing window).
DelayedTextureDelete=Set to ON hold textures in memory instead of freeing them.  This will eliminate the time needed to load the texture next from disk next time this is needed.  Do not set to ON unless you have 128MB of memory or more.
SmoothLines=Toggle whether the Groove Radar is drawn with antialiased lines.
CelShadeModels=
Language=Choose your language.
LifeDifficulty=Increase this value to cause your life meter to drain faster and refill slower.
Lyrics=Choose whether to show lyrics if a song has them available (LRC File)
MarvelousTiming=Enable or disable marvelous judgement.  NEVER - never show Marvelous, COURSES ONLY - only during nonstop/oni modes, ALWAYS - all modes of play
MasterVolume=
OnlyDedicatedMenuButtons=The default setting allows the dance pad's panels to navigate the menus.  Changing this to &oq;dedicated only&cq; will restrict menu navigation to only the Menu* set of buttons.  Be sure to map the Menu* set of buttons before setting this to &oq;dedicated&cq;!
MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
MovieColor=Choose the color depth of textures. 32 bit texture use more memory, but look nicer.
OniScoreDisplay=Toggle whether the score in Oni mode displays Dance Points or the Dance Percent.
OptionsNavigation=When using &oq;SM style&cq;, the Start button will take you to the next screen and Up/Down will switch option lines. When using &oq;Arcade style&cq;, the Start button will move the cursor to the next line and Up/Down will be ignored.
PickExtraStage=Instead of a set extra stage, this allows the player to choose which song to play. Difficulty and options are still locked.
PreloadSounds=If YES, preload most sounds in advance.  This increases load times, and should normally be left OFF.
ProgressiveLifebar=Set whether the lifebar is harsher on consecutive boo/miss judgments. OFF for no effect, 8 to make each consecutive miss a multiple of the first miss.
ProgressiveNonstopLifebar=Determine whether the lifebar gets harsher as a nonstop course progresses.  LifeDifficulty + this = Lifedifficulty on a final stage of a course.
ProgressiveStageLifebar=Determine whether the lifebar gets harsher on later stages.   LifeDifficulty + this = Lifedifficulty on a final stage.  Has no effect on event mode.
RandomAtEnd=Determines if courses with random songs should be placed at the end of the course select wheel.
RandomBackgrounds=Choose the maximum number of random backgrounds to be loaded simultaneously.
RefreshRate=Controls how many times per second the screen will refresh. This setting only has an effect when the Display Mode is set to &oq;full screen&cq;.
ResamplingQuality=Advanced: Select the resampling quality to use.
ScoringType=Defines which scoring method to use.
ShowNameEntry=Determines if name entry should never be shown, always be shown, or shown when the course is listed on the high scores screen.
ShowSongOptions=Select the availability of the Song Options screen. When HIDE, it can not be accessed.  When SHOW, it will always be shown. When set to ASK, it can be accessed by pressing START a second time after the Player Options screen.
ShowStats=Display Performance Statistics in the upper right corner of the screen.  FPS = frames per second. TPF = triangles per frame.  DPF = draws per frame.
ShowBanners=
SoloSingles=Turn this option &oq;ON&cq; to enable Solo-Style for 4-panel single play.
SongGroup=Toggle whether the Select Group screen is shown.
SongsPerPlay=The number of songs a player can play in Regular mode.
EventMode=When set to &oq;ON&cq;, and you can continue playing forever.  Failing will also take you back to the the Select Music or Select Course screen.
SoundVolume=
TextureColor=Choose the color depth of textures. 32 bit texture use more memory, but look nicer.
TextureResolution=Choose the maximum texture resolution.  Setting this to anything below 1024 will cause some textures to appear blurry, but may increase your frame rate.
Theme=Choose from this list of installed theme packs. For more information about creating theme packs, see the README.
Translations=Choose whether to display song titles in their native language (日本語), or to transliterate when possible.
UnlockSystem=Enable or disable unlock system.
Vsync=Wait for the monitor's vertical retrace before displaying the next frame.  This option only has an effect when the Display Mode is set to &oq;full screen&cq;.  Turning this option off will not cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
WheelSections=ALWAYS means sections in group + ABC; NEVER means no sections; ABC ONLY shows sections in just ABC sort.
WheelSpeed=Adjusts the speed of the DDR style music wheel.

Speed=
Accel=
Effect=
Appearance=
Turn=
Insert=
Scroll=
NoteSkins=
Holds=
Mines=
Hide=
Persp=
ScoreDisplay=
Steps=
Characters=

LifeType=
BarDrain=
BatLives=
Fail=
AssistTick=
Rate=
AutoAdjust=
SaveScores=

Appearance Options=
Other Options=
Background Options=
Bookkeeping=
Center Image=
Coin Options=
Config Key/Joy Mappings=
Clear Bookkeeping Data=
Clear Machine Stats=
Clear Machine Edits=
Fill Machine Stats=
Input Options=
Gameplay Options=
Graphic Options=
Machine Options=
Sound Options=
Profile Options=
Reload Songs/Courses=
Reset To Defaults=
Test Input=
Test Lights=
Transfer Stats From Machine=
Transfer Stats To Machine=
Copy Edits From Machine=
Copy Edits To Machine=
Set Machine Time=
Network Options=

Connection=Connect to Server (To be specified)
Server=Start Local Server

Profile=
Player1Profile=
Player2Profile=
CreateNew=
Delete=
Rename=
OsMountPlayer1=
OsMountPlayer2=

Style=
Group=
Difficulty=
RandomModifiers=

[OptionTitles]
Exit=

Game=Game
Language=Language
Theme=Theme
Announcer=Announcer
DefaultNoteSkin=Default::NoteSkin
Instructions=Instructions
ShowCaution=Caution
OniScoreDisplay=Oni Score::Display
SongGroup=Song::Group
WheelSections=Wheel::Sections
CourseSort=Course::Sort
RandomAtEnd=Random::At End
Translations=Translations
Lyrics=Lyrics
AutogenSteps=Autogen::Steps
AutogenGroupCourses=Autogen::Group Courses
AttractSoundFrequency=Attract Sound::Frequency
FastLoad=Fast::Load
SaveStats=Save::Stats
BackgroundMode=Mode
Brightness=Brightness
ShowDanger=Danger
DancingCharacters=Dancing::Characters
BeginnerHelper=Beginner::Helper
RandomBackgrounds=Random::Backgrounds
AutoMapOnJoyChange=Auto Map::On Joy Change
OnlyDedicatedMenuButtons=MenuButtons
AutoPlay=AutoPlay
BackDelayed=Back::Delayed
OptionsNavigation=Options::Navigation
WheelSpeed=Wheel::Speed
SoloSingles=Solo::Singles
HiddenSongs=Hidden::Songs
EasterEggs=Easter::Eggs
MarvelousTiming=Marvelous::Timing
AllowExtraStage=Allow Extra::Stage
PickExtraStage=Pick Extra::Stage
UnlockSystem=Unlock::System
MenuTimer=Menu::Timer
CoinMode=Coin::Mode
CoinModeNoHome=Coin::Mode
SongsPerPlay=Songs Per::Play
EventMode=Event Mode
ScoringType=Scoring::Type
JudgeDifficulty=Judge::Difficulty
LifeDifficulty=Life::Difficulty
ProgressiveLifebar=Progressive::Lifebar
ProgressiveStageLifebar=Progressive::Stage Lifebar
ProgressiveNonstopLifebar=Progressive::Nonstop Lifebar
DefaultFailType=Default::Fail Type
DefaultFailTypeNoOff=Default::Fail Type
CoinsPerCredit=Coins Per::Credit
Premium=Premium
ShowSongOptions=Show Song::Options
ShowNameEntry=Show Name::Entry
Windowed=Display::Mode
DisplayResolution=Display::Resolution
DisplayColor=Display::Color
TextureResolution=Texture::Resolution
TextureColor=Texture::Color
MovieColor=Movie::Color
DelayedTextureDelete=Keep Textures::In Memory
SmoothLines=SmoothLines
CelShadeModels=Cel-shaded::Models
RefreshRate=Refresh::Rate
Vsync=Wait For::Vsync
AspectRatio=Aspect::Ratio
ShowStats=Show::Stats
ShowBanners=Show::Banners
PreloadSounds=Preload::Sounds
ResamplingQuality=Resampling::Quality
SoundVolume=Sound::Volume

Speed=Speed
Accel=Acceler::-ation
Effect=Effect
Appearance=Appear::-ance
Turn=Turn
Insert=Insert
Scroll=Scroll
NoteSkins=NoteSkins
Holds=Holds
Mines=Mines
Hide=Hide
Persp=Persp
ScoreDisplay=Score::Display
Steps=Steps
Characters=Characters

LifeType=Life::Type
BarDrain=Bar::Drain
BatLives=Bat::Lives
Fail=Fail
AssistTick=Assist::Tick
Rate=Rate
AutoAdjust=Auto::Adjust
SaveScores=Save::Scores

Appearance Options=
Other Options=
Background Options=
Bookkeeping=
Center Image=
Coin Options=
Config Key/Joy Mappings=
Clear Bookkeeping Data=
Clear Machine Stats=
Clear Machine Edits=
Fill Machine Stats=
Input Options=
Gameplay Options=
Graphic Options=
Machine Options=
Sound Options=
Profile Options=
Network Options=
Reload Songs/Courses=
Reset To Defaults=
Test Input=
Test Lights=
Transfer Stats From Machine=
Transfer Stats To Machine=
Copy Edits From Machine=
Copy Edits To Machine=
Set Machine Time=

Profile=Profile
Player1Profile=Player1::Profile
Player2Profile=Player2::Profile
CreateNew=Create::New
Delete=Delete
Rename=Rename
OsMountPlayer1=OS Mount::Player1
OsMountPlayer2=OS Mount::Player2
SuperGrowth=Super::Growth
CPUSkill=CPU::Skill

Connection=Connection
Server=Server

Style=Style
Group=Group
Difficulty=Difficulty
RandomModifiers=Modifiers

#ScreenMiniMenuMainMenu
Edit Steps Information=Edit Steps Information
Play Whole Song=Play Whole Song
Play Current Beat to End=Play Current Beat to End
Save=Save
Revert to Last Save=Revert to Last Save
Revert from Disk=Revert from Disk
Player Options=Player Options
Song Options=Song Options
Edit Song Info=Edit Song Info
Edit BPM Change=Edit BPM Change
Edit Stop=Edit Stop
Add/Edit Background Change=Add/Edit Background Change
Play Preview Music=Play Preview Music
Preferences=Preferences
Exit=Exit

#ScreenMiniMenuAreaMenu
Cut=Cut
Copy=Copy
Paste at current beat=Paste at current beat
Paste at begin marker=Paste at begin marker
Clear area=Clear area
Quantize=Quantize
Turn=Turn
Transform=Transform
Alter=Alter
Tempo=Tempo
Play selection=Play selection
Record in selection=Record in selection
Insert beat and shift down=Insert beat and shift down
Delete beat and shift up=Delete beat and shift up
Shift pauses and BPM changes down=Shift pauses and BPM changes down
Shift pauses and BPM changes up=Shift pauses and BPM changes up
Convert beats to pause=Convert beats to pause
Convert pause to beats=Convert pause to beats
Undo=Undo

#ScreenMiniMenuStepsInformation
Difficulty=Difficulty
Meter=Meter
Description=Description
Predicted Meter=Predicted Meter
Tap Steps=Tap Steps
Jumps=Jumps
Hands=Hands
Quads=Quads
Holds=Holds
Mines=Mines
Stream=Stream
Voltage=Voltage
Air=Air
Freeze=Freeze
Chaos=Chaos

[OptionNames]
# Menu option entry text
Exit=EXIT

x0.25=x0.25
x0.50=x0.50
x0.75=x0.75
x1=x1
x1.5=x1.5
x2=x2
x3=x3
x4=x4
x5=x5
x1=x1
x6=x6
C1=C1
C2=C2
C3=C3
C4=C4
C5=C5
C6=C6
C7=C7
C8=C8
C9=C9
C10=C10
C11=C11
C12=C12
C13=C13
C14=C14
C15=C15
C16=C16
C17=C17
C18=C18
C19=C19
C20=C20
C21=C21
C22=C22
C23=C23
C24=C24
C25=C25
C26=C26
C27=C27
C28=C28
C29=C29
C30=C30
C31=C31
C32=C32
C33=C33
C34=C34
C35=C35
C36=C36
C37=C37
C38=C38
C39=C39
C40=C40
C41=C41
C42=C42
C43=C43
C44=C44
C45=C45
C46=C46
C47=C47
C48=C48
C49=C49
C50=C50
C51=C51
C52=C52
C53=C53
C54=C54
C55=C55
C56=C56
C57=C57
C58=C58
C59=C59
C60=C60
C61=C61
C62=C62
C63=C63
C64=C64
C65=C65
C66=C66
C67=C67
C68=C68
C69=C69
C70=C70
C71=C71
C72=C72
C73=C73
C74=C74
C75=C75
C76=C76
C77=C77
C78=C78
C79=C79
C80=C80
C81=C81
C82=C82
C83=C83
C84=C84
C85=C85
C86=C86
C87=C87
C88=C88
C89=C89
C90=C90
C91=C91
C92=C92
C93=C93
C94=C94
C95=C95
C96=C96
C97=C97
C98=C98
C99=C99
C100=C100
C101=C101
C102=C102
C103=C103
C104=C104
C105=C105
C106=C106
C107=C107
C108=C108
C109=C109
C110=C110
C111=C111
C112=C112
C113=C113
C114=C114
C115=C115
C116=C116
C117=C117
C118=C118
C119=C119
C120=C120
C121=C121
C122=C122
C123=C123
C124=C124
C125=C125
C126=C126
C127=C127
C128=C128
C129=C129
C130=C130
C131=C131
C132=C132
C133=C133
C134=C134
C135=C135
C136=C136
C137=C137
C138=C138
C139=C139
C140=C140
C141=C141
C142=C142
C143=C143
C144=C144
C145=C145
C146=C146
C147=C147
C148=C148
C149=C149
C150=C150
C151=C151
C152=C152
C153=C153
C154=C154
C155=C155
C156=C156
C157=C157
C158=C158
C159=C159
C160=C160
C161=C161
C162=C162
C163=C163
C164=C164
C165=C165
C166=C166
C167=C167
C168=C168
C169=C169
C170=C170
C171=C171
C172=C172
C173=C173
C174=C174
C175=C175
C176=C176
C177=C177
C178=C178
C179=C179
C180=C180
C181=C181
C182=C182
C183=C183
C184=C184
C185=C185
C186=C186
C187=C187
C188=C188
C189=C189
C190=C190
C191=C191
C192=C192
C193=C193
C194=C194
C195=C195
C196=C196
C197=C197
C198=C198
C199=C199
C200=C200
C201=C201
C202=C202
C203=C203
C204=C204
C205=C205
C206=C206
C207=C207
C208=C208
C209=C209
C210=C210
C211=C211
C212=C212
C213=C213
C214=C214
C215=C215
C216=C216
C217=C217
C218=C218
C219=C219
C220=C220
C221=C221
C222=C222
C223=C223
C224=C224
C225=C225
C226=C226
C227=C227
C228=C228
C229=C229
C230=C230
C231=C231
C232=C232
C233=C233
C234=C234
C235=C235
C236=C236
C237=C237
C238=C238
C239=C239
C240=C240
C241=C241
C242=C242
C243=C243
C244=C244
C245=C245
C246=C246
C247=C247
C248=C248
C249=C249
C250=C250
C251=C251
C252=C252
C253=C253
C254=C254
C255=C255
C256=C256
C257=C257
C258=C258
C259=C259
C260=C260
C261=C261
C262=C262
C263=C263
C264=C264
C265=C265
C266=C266
C267=C267
C268=C268
C269=C269
C270=C270
C271=C271
C272=C272
C273=C273
C274=C274
C275=C275
C276=C276
C277=C277
C278=C278
C279=C279
C280=C280
C281=C281
C282=C282
C283=C283
C284=C284
C285=C285
C286=C286
C287=C287
C288=C288
C289=C289
C290=C290
C291=C291
C292=C292
C293=C293
C294=C294
C295=C295
C296=C296
C297=C297
C298=C298
C299=C299
C300=C300
C301=C301
C302=C302
C303=C303
C304=C304
C305=C305
C306=C306
C307=C307
C308=C308
C309=C309
C310=C310
C311=C311
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C313=C313
C314=C314
C315=C315
C316=C316
C317=C317
C318=C318
C319=C319
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C321=C321
C322=C322
C323=C323
C324=C324
C325=C325
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C327=C327
C328=C328
C329=C329
C330=C330
C331=C331
C332=C332
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C336=C336
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C1020=C1020
C1021=C1021
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C1100=C1100
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C1102=C1102
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C1106=C1106
C1107=C1107
C1108=C1108
C1109=C1109
C1110=C1110
C1111=C1111
C1112=C1112
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C1114=C1114
C1115=C1115
C1116=C1116
C1117=C1117
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C1120=C1120
C1121=C1121
C1122=C1122
C1123=C1123
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C1190=C1190
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C1193=C1193
C1194=C1194
C1195=C1195
C1196=C1196
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C1199=C1199
C1200=C1200
C1201=C1201
C1202=C1202
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C1205=C1205
C1206=C1206
C1207=C1207
C1208=C1208
C1209=C1209
C1210=C1210
C1211=C1211
C1212=C1212
C1213=C1213
C1214=C1214
C1215=C1215
C1216=C1216
C1217=C1217
C1218=C1218
C1219=C1219
C1220=C1220
C1221=C1221
C1222=C1222
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C1224=C1224
C1225=C1225
C1226=C1226
C1227=C1227
C1228=C1228
C1229=C1229
C1230=C1230
C1231=C1231
C1232=C1232
C1233=C1233
C1234=C1234
C1235=C1235
C1236=C1236
C1237=C1237
C1238=C1238
C1239=C1239
C1240=C1240
C1241=C1241
C1242=C1242
C1243=C1243
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C1245=C1245
C1246=C1246
C1247=C1247
C1248=C1248
C1249=C1249
C1250=C1250
C1251=C1251
C1252=C1252
C1253=C1253
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C1255=C1255
C1256=C1256
C1257=C1257
C1258=C1258
C1259=C1259
C1260=C1260
C1261=C1261
C1262=C1262
C1263=C1263
C1264=C1264
C1265=C1265
C1266=C1266
C1267=C1267
C1268=C1268
C1269=C1269
C1270=C1270
C1271=C1271
C1272=C1272
C1273=C1273
C1274=C1274
C1275=C1275
C1276=C1276
C1277=C1277
C1278=C1278
C1279=C1279
C1280=C1280
C1281=C1281
C1282=C1282
C1283=C1283
C1284=C1284
C1285=C1285
C1286=C1286
C1287=C1287
C1288=C1288
C1289=C1289
C1290=C1290
C1291=C1291
C1292=C1292
C1293=C1293
C1294=C1294
C1295=C1295
C1296=C1296
C1297=C1297
C1298=C1298
C1299=C1299
C1300=C1300
Flat=FLAT
Random=RANDOM

Play=Play
Select=Select
Options=Options
Edit=Edit
EditCourses=EditCourses
Jukebox=Jukebox
Exit=Exit
Test=Text

Off=OFF
On=ON
Add=ADD
Remove=REMOVE

Boost=BOOST
Brake=BRAKE
Wave=WAVE
Expand=EXPAND
Boomerang=BOOMERANG

Drunk=DRUNK
Dizzy=DIZZY
Mini=MINI
Flip=FLIP
Invert=INVERT
Tornado=TORNADO
Tipsy=TIPSY

Visible=VISIBLE
Hidden=HIDDEN
HiddenOffset=HIDDEN OFFSET
Sudden=SUDDEN
SuddenOffset=SUDDEN OFFSET
Stealth=STEALTH
Blink=BLINK
R.Vanish=R.VANISH

Mirror=MIRROR
Left=LEFT
Right=RIGHT
Shuffle=SHUFFLE
SuperShuffle=S.SHUFFLE

Little=LITTLE
Wide=WIDE
Big=BIG
Quick=QUICK
Skippy=SKIPPY
Echo=ECHO
Stomp=STOMP

Standard=STANDARD
Reverse=REVERSE
Split=SPLIT
Alternate=ALTERNATE
Cross=CROSS
Centered=CENTERED

Planted=PLANTED
Twister=TWISTER
NoHolds=NO HOLDS
NoJumps=NO JUMPS
NoHands=NO HANDS
NoMines=NO MINES
You=You
NoStretch=NO STRETCH

Dark=DARK
Blind=BLIND

Incoming=INCOMING
Overhead=Overhead
Mean=Mean
Space=SPACE
Hallway=HALLWAY
Distant=DISTANT

Add=ADDITIVE
Subtract=SUBTRACTIVE
Average=AVERAGE

Bar=BAR
Battery=BATTERY

Normal=NORMAL
NoRecover=NO RECOVER
SuddenDeath=SUDDEN DEATH

Sync Song=Sync Song
Sync Machine=Sync Machine

1=1
2=2
3=3
4=4
5=5
6=6
7=7
8=8
9=9
10=10
11=11
12=12
13=13
Event=EVENT MODE

Immediate=IMMEDIATE
EndOfSong=END OF SONG

0.3x=0.3x
0.4x=0.4x
0.5x=0.5x
0.6x=0.6x
0.7x=0.7x
0.8x=0.8x
0.9x=0.9x
1.0x=1.0x
1.1x=1.1x
1.2x=1.2x
1.3x=1.3x
1.4x=1.4x
1.5x=1.5x
1.6x=1.6x
1.7x=1.7x
1.8x=1.8x
1.9x=1.9x
2.0x=2.0x

RegularCourses=REGULAR
DifficultCourses=DIFFICULT
N/A=N/A
Don'tSave=DON'T SAVE

AllGroups=All Groups

AllDifficulties=All Difficulties

Appearance Options=Appearance Options
Other Options=Other Options
Background Options=Background Options
Bookkeeping=Bookkeeping
Center Image=Center Image
Coin Options=Coin Options
Clear Bookkeeping Data=Clear Bookkeeping Data
Clear Machine Stats=Clear Machine Scores
Clear Machine Edits=Clear Machine Edits
Fill Machine Stats=Fill Machine Stats
Key Joy Mappings=Config Key/Joy Mappings
Input Options=Input Options
Gameplay Options=Gameplay Options
Graphic Options=Graphic Options
Machine Options=Machine Options
Sound Options=Sound Options
Profile Options=Profile Options
Network Options=Network Options
Reload Songs=Reload Songs/Courses
Reset To Defaults=Reset To Factory Defaults
Test Input=Test Input
Test Lights=Test Lights
Transfer Stats From Machine=Transfer Scores: Machine -> Memory Card
Transfer Stats To Machine=Transfer Scores: Memory Card -> Machine
Copy Edits From Machine=Copy Edits: Machine -> Memory Card
Copy Edits To Machine=Copy Edits: Memory Card -> Machine
Set Machine Time=Set Machine Time

NewEdit=-New Edit-

#ScreenMiniMenuAreaMenu
4th=4th
8th=8th
12th=12th
16th=16th
24th=24th
32nd=32nd
48th=48th
64th=64th
192nd=192nd
Autogen To Fill Width=Autogen To Fill Width
Backwards=Backwards
Swap Sides=Swap Sides
Copy Left To Right=Copy Left To Right
Copy Right To Left=Copy Right To Left
Clear Left=Clear Left
Clear Right=Clear Right
Collapse To One=Collapse To One
Collapse Left=Collapse Left
Shift Left=Shift Left
Shift Right=Shift Right
Compress 2x=Compress 2x
Compress 3->2=Compress 3->2
Compress 4->3=Compress 4->3
Expand 3->4=Expand 3->4
Expand 2->3=Expand 2->3
Expand 2x=Expand 2x

[StepsType]
dance-single=single
dance-double=double
dance-couple=couple
lights-cabinet=Lights

[PlayMode]
Regular=Regular
Nonstop=Nonstop
Oni=Oni
Endless=Endless
Battle=Battle
Rave=Rave

[RadarCategory]
Stream=Stream
Voltage=Voltage
Air=Air
Freeze=Freeze
Chaos=Chaos
Taps=Taps
Jumps=Jumps
Holds=Holds
Mines=Mines
Hands=Hands
Rolls=Rolls

[MusicWheel]
Roulette=ROULETTE
Random=RANDOM
Portal=PORTAL

[TapNoteScore]
None=None
HitMine=Hit Mine
AvoidMine=Avoid Mine
Miss=Miss
Boo=Boo
Good=Good
Great=Great
Perfect=Perfect
Marvelous=Marvelous

[HoldNoteScore]
None=None
OK=OK
NG=NG

[RadarCategory]
Stream=Stream
Voltage=Voltage
Air=Air
Freeze=Freeze
Chaos=Chaos
Taps=Taps
Jumps=Jumps
Holds=Holds
Mines=Mines
Hands=Hands

[SortOrder]
Preferred=Preferred
Group=Group
Title=Title
Bpm=BPM
Popularity=Players' Best
TopGrades=Top Grades
Artist=Artist
Genre=Genre
EasyMeter=Easy Meter
MediumMeter=Medium Meter
HardMeter=Hard Meter
ChallengeMeter=Challenge Meter
ModeMenu=Mode Menu
AllCourses=All Courses
Nonstop=Nonstop
Oni=Oni
Endless=Endless

[EditMenuAction]
Edit=Edit Existing
Delete=Delete Existing
Create=Create New

[EditMenuRow]
Group=Group
Song=Song
StepsType=Type
Steps=Steps
SourceStepsType=Fill Type
SourceSteps=Fill Steps
Action=Action

[ScreenEdit]
HelpText=
PlayRecordHelpText=

[ScreenMiniMenu]
HelpText=

